Player Matchup

Hel
Hel
 
Hel
Level 17
God Stats
0W - 1L
1,344 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
FullSend83
Cu Chulainn
Level 69
God Stats
24W - 18L
1,571 SR
Queue Stats
165W - 182L
1,446 Elo+
Party 1
Kukulkan
Kukulkan
LiI slow
Kukulkan
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,297 Elo+
Party 1
Chaac
Chaac
Rgrt Avi
Chaac
Level 9
God Stats
1W - 7L
1,444 SR
Queue Stats
5W - 12L
1,305 Elo+
Party 1
Jing Wei
Jing Wei
SwearingKnot670
Jing Wei
Level 27
God Stats
16W - 15L
1,393 SR
Queue Stats
28W - 32L
1,310 Elo+
Solo
Team Averages
Level 26
1,450 SR
1,371 Elo+

VS

Team Averages
Level 19
1,453 SR
1,316 Elo+
Hel
Hel
DeathIsBinding
Hel
Level 18
God Stats
2W - 3L
1,352 SR
Queue Stats
39W - 28L
1,644 Elo+
Solo
Rama
Rama
Ghxst_ReZt
Rama
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 152L
1,256 Elo+
Solo
Persephone
Persephone
HrenSGor
Persephone
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 29L
1,221 Elo+
Solo
Yemoja
Yemoja
Ni4llCo3y
Yemoja
Level 13
God Stats
2W - 1L
1,723 SR
Queue Stats
36W - 48L
1,233 Elo+
Solo
Da Ji
Da Ji
kapSmollet
Da Ji
Level 18
God Stats
1W - 2L
1,193 SR
Queue Stats
6W - 7L
1,229 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
4 / 7 / 12
10,800
450
10,603
19,384
7,732
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cu Chulainn
FullSend83
Cu Chulainn
16
8 / 7 / 8
10,803
450
14,455
22,222
7,711
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
LiI slow
Kukulkan
14
0 / 13 / 6
8,386
349
5,295
19,520
5,746
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
Rgrt Avi
Chaac
16
5 / 4 / 7
10,176
424
12,072
21,881
14,123
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
18
10 / 6 / 4
11,262
469
15,324
21,810
6,973
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
27 / 0 / 4
17,689
737
42,786
17,348
8,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 9 / 4
9,928
414
13,797
16,396
5,469
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Persephone
HrenSGor
Persephone
17
5 / 7 / 7
11,488
479
15,420
21,367
9,847
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Ni4llCo3y
Yemoja
17
3 / 3 / 7
12,280
512
9,892
12,606
12,198
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
13
0 / 8 / 3
8,952
373
2,562
16,136
6,101
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
62
27
Kills
37
37
Deaths
27
37
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
4
7
12
1.43
W
27
0
4
29
L
Cu Chulainn
FullSend83
Cu Chulainn
8
7
8
1.71
W
2
9
4
0.44
W
Persephone
HrenSGor
Persephone
5
7
7
1.21
L
Kukulkan
LiI slow
Kukulkan
0
13
6
0.23
W
Yemoja
Ni4llCo3y
Yemoja
3
3
7
2.17
L
Chaac
Rgrt Avi
Chaac
5
4
7
2.13
L
Jing Wei
10
6
4
2
W
Da Ji
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,749
Damage
84,457
104,817
Taken
83,853
42,285
Mitigated
42,075
30,010
Healing
28,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
10,603
556
6,535
7,231
19,384
7,732
1,079
13,402
5,982
60,871
0
W
42,786
2,645
4,324
10,621
17,348
8,460
3,291
4,134
13,214
182,406
0
L
Cu Chulainn
FullSend83
Cu Chulainn
14,455
3,291
0
3,363
22,222
7,711
884
12,617
9,605
0
51,149
W
13,797
8,593
0
0
16,396
5,469
1,619
2,640
13,756
0
70,581
W
Persephone
HrenSGor
Persephone
15,420
3,432
328
4,746
21,367
9,847
2,694
5,746
15,621
64,918
0
L
Kukulkan
LiI slow
Kukulkan
5,295
1,426
0
0
19,520
5,746
156
13,424
6,096
33,025
0
W
Yemoja
Ni4llCo3y
Yemoja
9,892
2,988
2,898
1,527
12,606
12,198
413
2,213
10,393
45,907
0
L
Chaac
Rgrt Avi
Chaac
12,072
2,815
0
7,111
21,881
14,123
588
16,882
4,999
0
46,811
L
Jing Wei
15,324
11,411
0
5,770
21,810
6,973
4,674
11,773
10,037
0
66,868
W
Da Ji
2,562
489
605
3,533
16,136
6,101
232
1,165
14,971
0
18,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,427
Gold Earned
60,337
347
Minions Killed
534
0
Camps Cleared
0
1,881,731
Distance Traveled
1,930,734
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,800
450
91
4
0
354,307
0
W
Hel
17,689
737
274
11
0
438,963
1
L
Cu Chulainn
10,803
450
63
3
0
405,429
0
W
Rama
9,928
414
68
3
0
369,075
0
W
Persephone
11,488
479
91
4
0
386,632
0
L
Kukulkan
8,386
349
47
2
0
386,106
1
W
Yemoja
12,280
512
72
3
0
341,339
3
L
Chaac
10,176
424
54
2
0
390,077
0
L
Jing Wei
11,262
469
92
4
0
345,812
3
W
Da Ji
8,952
373
29
1
0
394,725
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role