Player Matchup

Ah Muzen Cab
Ah Muzen Cab
HotSausageWater
Ah Muzen Cab
Level 21
God Stats
26W - 23L
1,611 SR
Queue Stats
58W - 60L
1,247 Elo+
Party 1
Hel
Hel
JayJayFrostDHG
Hel
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 70L
1,273 Elo+
Solo
Chaac
Chaac
TheDuckinQuack
Chaac
Level 58
God Stats
30W - 20L
1,495 SR
Queue Stats
162W - 167L
1,425 Elo+
Party 1
Team Averages
Level 31
1,535 SR
1,315 Elo+

VS

Team Averages
Level 19
1,357 SR
1,226 Elo+
Chang'e
Chang'e
 
Chang'e
Level 7
God Stats
4W - 2L
1,271 SR
Queue Stats
7W - 9L
1,102 Elo+
Party 2
Mulan
Mulan
C4kgangdrako360
Mulan
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 35L
1,193 Elo+
Solo
Pele
Pele
Mehki05ifer
Pele
Level 41
God Stats
0W - 2L
1,299 SR
Queue Stats
21W - 20L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HotSausageWater
Ah Muzen Cab
12
1 / 3 / 11
10,069
629
11,053
9,971
3,381
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
6 / 5 / 8
11,388
712
9,875
15,488
5,191
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
9 / 2 / 5
11,669
729
19,477
23,334
15,712
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
2 / 5 / 4
9,720
608
7,477
13,552
8,752
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 4 / 3
9,252
578
6,555
16,042
12,341
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
5 / 8 / 3
10,681
668
18,260
20,429
5,994
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
16
Kills
9
10
Deaths
17
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
5
4
0.8
L
2
4
3
0.88
W
Ah Muzen Cab
HotSausageWater
Ah Muzen Cab
1
3
11
2.17
W
6
5
8
2
L
5
8
3
0.81
W
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,405
Damage
32,292
48,793
Taken
50,023
24,284
Mitigated
27,087
27,849
Healing
15,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
7,477
793
4,424
5,513
13,552
8,752
0
4,161
9,391
26,000
0
L
6,555
934
448
1,303
16,042
12,341
68
2,455
13,587
0
16,889
W
Ah Muzen Cab
HotSausageWater
Ah Muzen Cab
11,053
4,673
0
3,054
9,971
3,381
1,656
1,735
8,236
0
43,672
W
9,875
936
4,207
8,370
15,488
5,191
459
1,963
13,525
34,548
0
L
18,260
4,692
1,076
2,324
20,429
5,994
0
3,331
17,098
0
52,944
W
19,477
5,209
1,350
10,868
23,334
15,712
0
4,243
19,091
0
44,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,126
Gold Earned
29,653
158
Minions Killed
141
0
Camps Cleared
0
857,903
Distance Traveled
781,683
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,720
608
55
3
0
237,217
1
L
Mulan
9,252
578
22
1
0
274,060
6
W
Ah Muzen Cab
10,069
629
52
3
0
289,225
0
W
Hel
11,388
712
51
3
0
265,078
0
L
Pele
10,681
668
64
4
0
270,406
1
W
Chaac
11,669
729
55
3
0
303,600
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role