Player Matchup

Janus
Janus
 
Janus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Dippin Snuff
Ares
Level 141
God Stats
11W - 8L
1,742 SR
Queue Stats
584W - 491L
1,582 Elo+
Party 2
Nike
Nike
GRM Brassy13
Nike
Level 82
God Stats
1W - 0L
1,323 SR
Queue Stats
9W - 6L
1,598 Elo+
Party 2
Baron Samedi
Baron Samedi
II Blinkin II
Baron Samedi
Level 118
God Stats
11W - 7L
1,704 SR
Queue Stats
439W - 473L
1,436 Elo+
Party 2
Merlin
Merlin
junperkind
Merlin
Level 134
God Stats
11W - 1L
1,612 SR
Queue Stats
326W - 318L
1,535 Elo+
Solo
Team Averages
Level 120
1,576 SR
1,530 Elo+

VS

Team Averages
Level 104
1,581 SR
1,618 Elo+
Ra
Ra
 
Ra
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Cesar1911
Chiron
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 46L
1,658 Elo+
Solo
Artemis
Artemis
PrinceGoogle
Artemis
Level 37
God Stats
1W - 1L
1,765 SR
Queue Stats
86W - 70L
1,521 Elo+
Party 1
Pele
Pele
Read Undiskable
Pele
Level 124
God Stats
0W - 1L
1,640 SR
Queue Stats
6W - 6L
1,886 Elo+
Solo
Ravana
Ravana
TheBigDemak
Ravana
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 92L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
19
4 / 6 / 13
11,915
701
12,943
12,748
4,902
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
7 / 8 / 26
12,942
761
17,103
31,220
46,422
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

20
10 / 5 / 24
13,751
809
20,332
22,400
33,510
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
II Blinkin II
Baron Samedi
20
10 / 4 / 22
13,545
797
26,365
19,135
20,726
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Merlin
junperkind
Merlin
20
9 / 3 / 19
13,053
768
30,864
14,633
8,232
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
7 / 7 / 7
12,619
742
13,265
21,895
19,313
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chiron
Cesar1911
Chiron
19
5 / 8 / 8
11,784
693
15,711
23,156
9,764
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artemis
PrinceGoogle
Artemis
16
1 / 9 / 11
10,032
590
18,614
19,833
8,756
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 9 / 11
11,425
672
13,535
25,253
10,827
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ravana
20
7 / 8 / 11
12,367
727
15,750
27,733
13,011
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
72
40
Kills
24
26
Deaths
41
104
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
6
13
1.75
L
Ra
 
Ra
7
7
7
1.5
L
Chiron
Cesar1911
Chiron
5
8
8
1.13
W
7
8
26
2.5
W
10
5
24
4.4
W
Baron Samedi
II Blinkin II
Baron Samedi
10
4
22
5.25
L
Artemis
PrinceGoogle
Artemis
1
9
11
0.72
L
4
9
11
1.06
L
Ravana
7
8
11
1.56
W
Merlin
junperkind
Merlin
9
3
19
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,607
Damage
76,875
100,136
Taken
117,870
113,792
Mitigated
61,671
37,439
Healing
50,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
12,943
851
1,685
1,071
12,748
4,902
1,894
2,093
10,655
29,469
0
L
Ra
 
Ra
13,265
486
23,447
8,658
21,895
19,313
388
16,491
5,404
37,216
0
L
Chiron
Cesar1911
Chiron
15,711
5,780
3,866
5,564
23,156
9,764
244
17,627
5,529
0
32,881
W
17,103
359
83
1,676
31,220
46,422
591
4,125
27,095
23,139
0
W
20,332
3,530
3,253
3,061
22,400
33,510
585
3,262
19,138
0
38,653
W
Baron Samedi
II Blinkin II
Baron Samedi
26,365
637
12,856
6,848
19,135
20,726
1,994
3,393
15,742
52,426
0
L
Artemis
PrinceGoogle
Artemis
18,614
7,560
281
1,407
19,833
8,756
552
14,412
5,421
0
27,816
L
13,535
1,833
226
1,727
25,253
10,827
138
19,421
5,832
0
37,429
L
Ravana
15,750
4,062
2,074
3,544
27,733
13,011
194
19,324
8,409
0
22,843
W
Merlin
junperkind
Merlin
30,864
606
3,064
3,842
14,633
8,232
1,350
392
14,241
52,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,206
Gold Earned
58,227
162
Minions Killed
165
0
Camps Cleared
0
1,416,821
Distance Traveled
1,361,494
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,915
701
36
2
0
279,987
0
L
Ra
12,619
742
46
3
0
342,699
0
L
Chiron
11,784
693
42
2
0
226,314
0
W
Ares
12,942
761
12
1
0
289,847
0
W
Nike
13,751
809
27
2
0
308,286
0
W
Baron Samedi
13,545
797
55
3
0
290,751
0
L
Artemis
10,032
590
19
1
0
231,248
0
L
Pele
11,425
672
50
3
0
270,774
2
L
Ravana
12,367
727
8
0
0
290,459
0
W
Merlin
13,053
768
32
2
0
247,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role