Player Matchup

Nu Wa
Nu Wa
Adjuvante
Nu Wa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,605 Elo+
Solo
Fenrir
Fenrir
Saud50 XD
Fenrir
Level 6
God Stats
2W - 1L
1,694 SR
Queue Stats
5W - 7L
1,549 Elo+
Solo
Hades
Hades
SoppiestTree587
Hades
Level 28
God Stats
2W - 1L
1,733 SR
Queue Stats
15W - 14L
1,424 Elo+
Solo
Set
Set
draco-mix
Set
Level 25
God Stats
2W - 4L
1,751 SR
Queue Stats
329W - 355L
1,380 Elo+
Solo
Freya
Freya
zdenhey
Freya
Level 28
God Stats
18W - 20L
1,200 SR
Queue Stats
79W - 73L
1,456 Elo+
Solo
Team Averages
Level 23
1,576 SR
1,483 Elo+

VS

Team Averages
Level 22
1,584 SR
1,481 Elo+
Mercury
Mercury
CirrusArchive
Mercury
Level 24
God Stats
79W - 45L
1,707 SR
Queue Stats
171W - 139L
1,611 Elo+
Solo
Nemesis
Nemesis
D-jay97
Nemesis
Level 25
God Stats
26W - 21L
1,841 SR
Queue Stats
180W - 177L
1,830 Elo+
Solo
Apollo
Apollo
Ludwik_97
Apollo
Level 28
God Stats
7W - 7L
1,372 SR
Queue Stats
176W - 193L
1,403 Elo+
Solo
Hera
Hera
Mr-BCrazy
Hera
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,305 Elo+
Solo
Discordia
Discordia
hakudo12
Discordia
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 107L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Adjuvante
Nu Wa
20
8 / 4 / 18
18,884
1,111
25,012
12,984
4,060
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Saud50 XD
Fenrir
17
0 / 1 / 1
12,309
724
780
1,497
537
20
13 / 5 / 15
17,682
1,040
39,260
32,838
22,552
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
6 / 14 / 20
17,088
1,005
19,448
40,104
25,786
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Freya
zdenhey
Freya
20
14 / 14 / 11
18,349
1,079
25,199
30,774
13,742
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

39

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
16
0 / 0 / 0
12,126
713
0
653
147
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
D-jay97
Nemesis
20
34 / 9 / 3
24,198
1,423
56,416
33,502
11,800
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Apollo
Ludwik_97
Apollo
20
3 / 7 / 21
16,663
980
20,924
26,030
8,199
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hera
20
1 / 12 / 25
17,137
1,008
20,544
27,327
7,641
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Discordia
hakudo12
Discordia
20
0 / 13 / 14
15,748
926
11,716
31,155
9,977
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
101
41
Kills
38
38
Deaths
41
65
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Adjuvante
Nu Wa
8
4
18
4.25
L
Mercury
0
0
0
0
L
Nemesis
D-jay97
Nemesis
34
9
3
3.94
L
Apollo
Ludwik_97
Apollo
3
7
21
1.93
L
Hera
1
12
25
1.13
W
Fenrir
Saud50 XD
Fenrir
0
1
1
0.5
W
13
5
15
4.1
W
6
14
20
1.14
L
Discordia
hakudo12
Discordia
0
13
14
0.54
W
Freya
zdenhey
Freya
14
14
11
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,699
Damage
109,600
118,197
Taken
118,667
66,677
Mitigated
37,764
18,812
Healing
12,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Adjuvante
Nu Wa
25,012
8,090
0
0
12,984
4,060
0
2,879
10,105
68,520
0
L
Mercury
0
0
0
0
653
147
0
464
189
0
822
L
Nemesis
D-jay97
Nemesis
56,416
35,431
0
7,684
33,502
11,800
0
23,040
10,462
0
107,694
L
Apollo
Ludwik_97
Apollo
20,924
14,331
0
1,678
26,030
8,199
0
20,728
4,427
0
49,921
L
Hera
20,544
9,101
0
3,269
27,327
7,641
0
21,542
5,785
55,464
0
W
Fenrir
Saud50 XD
Fenrir
780
0
0
0
1,497
537
0
513
984
0
1,225
W
39,260
4,378
1,725
6,388
32,838
22,552
0
7,440
25,398
79,526
0
W
19,448
10,357
0
4,223
40,104
25,786
0
11,871
28,233
0
47,728
L
Discordia
hakudo12
Discordia
11,716
2,415
0
0
31,155
9,977
0
23,697
7,458
53,725
0
W
Freya
zdenhey
Freya
25,199
11,711
0
6,476
30,774
13,742
0
9,557
21,217
48,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,312
Gold Earned
85,872
276
Minions Killed
309
6
Camps Cleared
9
1,284,898
Distance Traveled
1,188,821
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
18,884
1,111
94
6
3
299,709
0
L
Mercury
12,126
713
1
0
1
11,906
0
L
Nemesis
24,198
1,423
93
5
1
282,745
1
L
Apollo
16,663
980
51
3
2
341,539
0
L
Hera
17,137
1,008
69
4
3
263,709
0
W
Fenrir
12,309
724
2
0
0
42,281
0
W
Hades
17,682
1,040
82
5
0
362,653
5
W
Set
17,088
1,005
41
2
0
285,152
1
L
Discordia
15,748
926
95
6
2
288,922
1
W
Freya
18,349
1,079
57
3
3
295,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role