Player Matchup

Neith
Neith
AugustAims
Neith
Level 3
God Stats
3W - 4L
1,820 SR
Queue Stats
8W - 11L
1,500 Elo+
Party 1
Bacchus
Bacchus
fatbags3
Bacchus
Level 67
God Stats
4W - 5L
1,921 SR
Queue Stats
12W - 14L
1,598 Elo+
Party 1
Zeus
Zeus
flabrgastr
Zeus
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 23L
1,455 Elo+
Solo
Team Averages
Level 51
1,747 SR
1,518 Elo+

VS

Team Averages
Level 51
1,629 SR
1,415 Elo+
He Bo
He Bo
Forbiddin
He Bo
Level 109
God Stats
3W - 2L
1,745 SR
Queue Stats
320W - 366L
1,481 Elo+
Solo
Fafnir
Fafnir
GreatScottVII
Fafnir
Level 19
God Stats
10W - 6L
1,594 SR
Queue Stats
34W - 33L
1,392 Elo+
Party 2
Anhur
Anhur
Randumm
Anhur
Level 24
God Stats
0W - 2L
1,547 SR
Queue Stats
37W - 41L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
7 / 4 / 10
14,143
707
19,580
14,556
5,601
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
fatbags3
Bacchus
13
2 / 4 / 14
12,066
603
7,110
14,431
17,964
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
9 / 3 / 7
13,962
698
15,665
11,063
4,189
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Forbiddin
He Bo
14
8 / 5 / 3
13,103
655
19,872
16,017
5,259
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 4 / 7
12,539
627
6,081
21,523
31,587
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anhur
Randumm
Anhur
11
3 / 9 / 4
11,617
581
5,712
14,933
5,006
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
25
18
Kills
11
11
Deaths
18
31
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Neith
7
4
10
3
L
He Bo
Forbiddin
He Bo
8
5
3
1.9
L
0
4
7
0.88
L
Anhur
Randumm
Anhur
3
9
4
0.56
W
Bacchus
fatbags3
Bacchus
2
4
14
2.25
W
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,355
Damage
31,665
40,050
Taken
52,473
27,754
Mitigated
41,852
6,621
Healing
12,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
19,580
9,003
0
2,794
14,556
5,601
748
10,451
4,105
0
51,933
L
He Bo
Forbiddin
He Bo
19,872
289
0
5,188
16,017
5,259
179
6,058
9,959
64,121
0
L
6,081
743
800
3,697
21,523
31,587
124
9,141
12,382
19,122
0
L
Anhur
Randumm
Anhur
5,712
3,006
0
2,449
14,933
5,006
876
7,606
7,327
0
26,439
W
Bacchus
fatbags3
Bacchus
7,110
382
1,357
1,306
14,431
17,964
288
7,423
7,008
18,195
0
W
15,665
2,539
0
1,164
11,063
4,189
1,247
8,798
2,265
83,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,171
Gold Earned
37,259
209
Minions Killed
159
0
Camps Cleared
0
1,056,109
Distance Traveled
1,000,839
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,143
707
71
4
0
359,877
1
L
He Bo
13,103
655
88
4
0
340,261
1
L
Fafnir
12,539
627
15
1
0
385,008
4
L
Anhur
11,617
581
56
3
0
275,570
1
W
Bacchus
12,066
603
14
1
0
374,600
1
W
Zeus
13,962
698
124
6
0
321,632
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role