Player Matchup

Ymir
Ymir
KrazyKyle7000
Ymir
Level 33
God Stats
5W - 2L
1,485 SR
Queue Stats
73W - 86L
1,355 Elo+
Party 3
Hera
Hera
Zucira
Hera
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 42L
1,244 Elo+
Party 2
The Morrigan
The Morrigan
birdyboy148
The Morrigan
Level 25
God Stats
16W - 20L
1,424 SR
Queue Stats
44W - 44L
1,370 Elo+
Party 3
Serqet
Serqet
loudpacktree
Serqet
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 43L
1,384 Elo+
Party 2
Da Ji
Da Ji
wxrldisgray
Da Ji
Level 4
God Stats
16W - 13L
1,451 SR
Queue Stats
30W - 24L
1,346 Elo+
Party 2
Team Averages
Level 18
1,472 SR
1,340 Elo+

VS

Team Averages
Level 25
1,475 SR
1,355 Elo+
Nike
Nike
GatitoCapuii
Nike
Level 12
God Stats
2W - 5L
1,476 SR
Queue Stats
6W - 11L
1,365 Elo+
Solo
Thor
Thor
MrChocox
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,230 Elo+
Solo
Ra
Ra
Sytolo
Ra
Level 4
God Stats
19W - 18L
1,402 SR
Queue Stats
56W - 67L
1,430 Elo+
Party 1
Discordia
Discordia
alberth3d
Discordia
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,264 Elo+
Solo
Chaac
Chaac
ech0e1515151515
Chaac
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 64L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 18
14,404
1,029
17,028
13,667
17,598
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hera
Zucira
Hera
20
4 / 6 / 23
14,355
1,025
18,066
12,108
5,366
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

The Morrigan
birdyboy148
The Morrigan
20
4 / 4 / 19
13,974
998
15,433
11,685
4,737
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
20
8 / 5 / 14
14,456
1,033
14,827
14,568
9,575
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
14 / 7 / 12
15,581
1,113
20,778
14,524
6,964
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

166

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 8 / 11
16,512
1,179
18,382
24,233
31,571
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thor
16
2 / 4 / 5
11,839
846
4,191
8,437
3,225
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
19
5 / 12 / 9
13,766
983
12,553
19,601
9,087
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
alberth3d
Discordia
18
0 / 10 / 10
11,864
847
3,846
14,653
6,945
20
5 / 4 / 14
14,977
1,070
18,390
26,662
34,922
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
74
38
Kills
25
26
Deaths
38
86
Assists
49
Player
Kills
Deaths
Assists
KDA
L
13
8
11
2.31
W
8
4
18
4.25
L
Thor
2
4
5
1.13
L
Ra
5
12
9
0.79
W
Hera
Zucira
Hera
4
6
23
2.58
L
Discordia
alberth3d
Discordia
0
10
10
0.5
W
The Morrigan
birdyboy148
The Morrigan
4
4
19
3.38
L
5
4
14
3
W
Serqet
8
5
14
3
W
14
7
12
2.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,132
Damage
57,362
66,552
Taken
93,586
44,240
Mitigated
85,750
4,016
Healing
11,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,382
4,348
0
0
24,233
31,571
0
11,675
12,186
241
31,079
W
17,028
2,690
0
848
13,667
17,598
0
3,778
9,889
38,854
0
L
Thor
4,191
1,513
0
0
8,437
3,225
0
6,517
1,920
0
12,255
L
Ra
12,553
3,008
1,028
1,229
19,601
9,087
0
13,786
5,686
39,003
0
W
Hera
Zucira
Hera
18,066
8,856
107
761
12,108
5,366
0
3,202
8,906
37,242
0
L
Discordia
alberth3d
Discordia
3,846
805
0
0
14,653
6,945
0
6,153
8,318
13,038
0
W
The Morrigan
birdyboy148
The Morrigan
15,433
4,713
80
0
11,685
4,737
0
4,697
6,935
37,253
0
L
18,390
5,991
0
9,578
26,662
34,922
0
12,873
13,136
177
51,646
W
Serqet
14,827
7,377
0
855
14,568
9,575
0
3,091
11,477
0
24,601
W
20,778
9,621
0
1,365
14,524
6,964
0
2,049
11,857
0
26,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,770
Gold Earned
68,958
188
Minions Killed
153
9
Camps Cleared
3
1,036,949
Distance Traveled
996,614
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
16,512
1,179
12
1
0
253,684
0
W
Ymir
14,404
1,029
57
4
5
191,328
0
L
Thor
11,839
846
9
1
1
99,528
2
L
Ra
13,766
983
60
4
0
235,019
0
W
Hera
14,355
1,025
52
4
0
169,026
2
L
Discordia
11,864
847
11
1
0
162,153
0
W
The Morrigan
13,974
998
53
4
1
208,442
0
L
Chaac
14,977
1,070
61
4
2
246,230
3
W
Serqet
14,456
1,033
17
1
3
251,082
0
W
Da Ji
15,581
1,113
9
1
0
217,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role