Player Matchup

Anubis
Anubis
JofyIV
Anubis
Level 21
God Stats
17W - 20L
1,492 SR
Queue Stats
326W - 280L
1,377 Elo+
Party 1
Mulan
Mulan
Milky Hana
Mulan
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,045 Elo+
Solo
Cabrakan
Cabrakan
OneTKNinja
Cabrakan
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 70L
1,424 Elo+
Party 1
Team Averages
Level 73
1,497 SR
1,282 Elo+

VS

Team Averages
Level 53
1,280 SR
1,367 Elo+
Neith
Neith
DevUpNext
Neith
Level 109
God Stats
1W - 0L
1,248 SR
Queue Stats
112W - 91L
1,434 Elo+
Party 2
Fenrir
Fenrir
RiP Pazz
Fenrir
Level 24
God Stats
6W - 8L
1,200 SR
Queue Stats
50W - 56L
1,207 Elo+
Solo
Ah Puch
Ah Puch
SmbUpNext
Ah Puch
Level 27
God Stats
14W - 15L
1,391 SR
Queue Stats
90W - 63L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JofyIV
Anubis
15
3 / 6 / 6
12,986
618
10,906
11,552
4,659
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mulan
12
4 / 8 / 4
12,706
605
7,399
16,316
14,591
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Cabrakan
OneTKNinja
Cabrakan
13
3 / 8 / 5
13,569
646
7,917
22,248
27,238
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DevUpNext
Neith
15
5 / 2 / 13
13,917
663
13,484
9,222
2,989
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
RiP Pazz
Fenrir
16
12 / 4 / 6
15,139
721
10,112
13,392
7,888
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
SmbUpNext
Ah Puch
15
5 / 4 / 10
13,507
643
16,858
13,614
4,293
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
51
10
Kills
22
22
Deaths
10
15
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Neith
DevUpNext
Neith
5
2
13
5.75
L
Anubis
JofyIV
Anubis
3
6
6
1
L
Mulan
4
8
4
0.75
L
Cabrakan
OneTKNinja
Cabrakan
3
8
5
0.69
W
Fenrir
RiP Pazz
Fenrir
12
4
6
3.75
W
Ah Puch
SmbUpNext
Ah Puch
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,222
Damage
40,454
50,116
Taken
36,228
46,488
Mitigated
15,170
7,561
Healing
10,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
DevUpNext
Neith
13,484
5,460
310
3,123
9,222
2,989
2,328
5,355
3,867
0
62,422
L
Anubis
JofyIV
Anubis
10,906
265
0
3,580
11,552
4,659
0
5,142
6,410
57,175
0
L
Mulan
7,399
1,523
796
1,857
16,316
14,591
0
5,822
10,494
0
17,145
L
Cabrakan
OneTKNinja
Cabrakan
7,917
1,453
0
1,328
22,248
27,238
21
5,918
16,330
31,180
0
W
Fenrir
RiP Pazz
Fenrir
10,112
1,740
0
1,902
13,392
7,888
188
7,330
6,062
0
52,892
W
Ah Puch
SmbUpNext
Ah Puch
16,858
942
263
5,205
13,614
4,293
48
6,431
7,183
65,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,261
Gold Earned
42,563
192
Minions Killed
250
0
Camps Cleared
0
864,734
Distance Traveled
1,072,004
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,917
663
85
4
0
343,961
4
L
Anubis
12,986
618
120
6
0
288,732
0
L
Mulan
12,706
605
25
1
0
243,561
3
L
Cabrakan
13,569
646
47
2
0
332,441
0
W
Fenrir
15,139
721
65
3
0
371,195
1
W
Ah Puch
13,507
643
100
5
0
356,848
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role