Player Matchup

Merlin
Merlin
 
Merlin
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ChaosReaper313
Baron Samedi
Level 109
God Stats
7W - 1L
1,743 SR
Queue Stats
226W - 232L
1,330 Elo+
Party 1
Ao Kuang
Ao Kuang
Dondondsd1
Ao Kuang
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 51L
1,323 Elo+
Solo
Mulan
Mulan
KuKi VaLkYrIa
Mulan
Level 88
God Stats
2W - 4L
1,764 SR
Queue Stats
180W - 187L
1,303 Elo+
Party 1
Jormungandr
Jormungandr
Shaykie1
Jormungandr
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 39L
1,346 Elo+
Solo
Team Averages
Level 84
1,601 SR
1,360 Elo+

VS

Team Averages
Level 80
1,571 SR
1,372 Elo+
Da Ji
Da Ji
LionBless420
Da Ji
Level 105
God Stats
3W - 7L
1,715 SR
Queue Stats
89W - 101L
1,325 Elo+
Solo
Yemoja
Yemoja
TiTan AsseT
Yemoja
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 47L
1,478 Elo+
Party 2
Neith
Neith
VaIour
Neith
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,302 Elo+
Party 2
Odin
Odin
aredfluffypanda
Odin
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,302 Elo+
Party 2
Izanami
Izanami
l Loaded LuXx l
Izanami
Level 103
God Stats
5W - 2L
1,639 SR
Queue Stats
178W - 150L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
2 / 11 / 6
12,422
621
15,206
19,472
9,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
ChaosReaper313
Baron Samedi
20
9 / 4 / 12
14,391
720
35,121
25,484
24,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ao Kuang
Dondondsd1
Ao Kuang
20
4 / 13 / 9
12,347
617
12,019
28,454
15,141
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
6 / 7 / 14
13,226
661
16,504
42,078
43,156
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jormungandr
Shaykie1
Jormungandr
18
1 / 10 / 13
11,295
565
13,981
26,568
20,208
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 7 / 16
14,856
743
26,857
23,805
12,053
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
20
3 / 4 / 29
13,683
684
21,865
23,653
36,011
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
VaIour
Neith
20
7 / 3 / 27
14,959
748
25,498
19,715
13,757
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
5 / 3 / 24
13,733
687
17,474
22,766
22,475
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
16 / 5 / 21
15,215
761
36,556
21,585
10,389
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
161
22
Kills
44
45
Deaths
22
54
Assists
117
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
11
6
0.45
L
Baron Samedi
ChaosReaper313
Baron Samedi
9
4
12
3.75
L
Ao Kuang
Dondondsd1
Ao Kuang
4
13
9
0.65
L
6
7
14
1.86
W
13
7
16
3
L
Jormungandr
Shaykie1
Jormungandr
1
10
13
0.75
W
Yemoja
3
4
29
4.38
W
Neith
VaIour
Neith
7
3
27
6.83
W
5
3
24
5.67
W
16
5
21
5.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,831
Damage
128,250
142,056
Taken
111,524
112,683
Mitigated
94,685
56,819
Healing
54,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
15,206
894
491
332
19,472
9,386
0
2,692
16,780
44,169
0
L
Baron Samedi
ChaosReaper313
Baron Samedi
35,121
1,144
23,932
14,366
25,484
24,792
0
5,277
20,207
59,841
0
L
Ao Kuang
Dondondsd1
Ao Kuang
12,019
3,567
0
3,758
28,454
15,141
35
3,689
24,765
21,323
0
L
16,504
3,546
3,375
9,330
42,078
43,156
0
4,404
37,674
0
27,552
W
26,857
12,402
2,924
4,814
23,805
12,053
860
14,839
8,966
0
39,845
L
Jormungandr
Shaykie1
Jormungandr
13,981
2,932
473
762
26,568
20,208
0
5,803
20,765
35,857
0
W
Yemoja
21,865
1,317
5,901
4,849
23,653
36,011
938
16,476
7,177
38,717
0
W
Neith
VaIour
Neith
25,498
11,119
2,921
8,659
19,715
13,757
2,258
15,755
3,960
0
52,088
W
17,474
4,061
5,361
5,807
22,766
22,475
810
13,640
9,126
0
34,887
W
36,556
26,134
5,304
8,035
21,585
10,389
2,204
15,617
5,968
0
71,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,681
Gold Earned
72,446
196
Minions Killed
224
0
Camps Cleared
0
1,518,296
Distance Traveled
1,685,410
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,422
621
53
3
0
282,599
0
L
Baron Samedi
14,391
720
60
3
0
355,242
1
L
Ao Kuang
12,347
617
22
1
0
271,447
3
L
Mulan
13,226
661
13
1
0
334,039
3
W
Da Ji
14,856
743
23
1
0
331,102
0
L
Jormungandr
11,295
565
48
2
0
274,969
0
W
Yemoja
13,683
684
24
1
0
316,184
0
W
Neith
14,959
748
63
3
0
321,927
3
W
Odin
13,733
687
40
2
0
389,382
0
W
Izanami
15,215
761
74
4
0
326,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role