Player Matchup

Izanami
Izanami
DerangedCat
Izanami
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 8L
1,589 Elo+
Solo
Bellona
Bellona
Juiced Jomar
Bellona
Level 2
God Stats
0W - 2L
1,235 SR
Queue Stats
1W - 3L
1,278 Elo+
Party 2
Sun Wukong
Sun Wukong
Molaki
Sun Wukong
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,160 Elo+
Party 2
Skadi
Skadi
TheWIDA
Skadi
Level 20
God Stats
10W - 15L
1,452 SR
Queue Stats
70W - 70L
1,421 Elo+
Solo
Scylla
Scylla
Tiraem
Scylla
Level 27
God Stats
41W - 26L
1,759 SR
Queue Stats
60W - 56L
1,731 Elo+
Solo
Team Averages
Level 14
1,489 SR
1,436 Elo+

VS

Team Averages
Level 26
1,826 SR
1,743 Elo+
Arachne
Arachne
Columbus623
Arachne
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 30L
1,372 Elo+
Solo
Neith
Neith
ILighter
Neith
Level 5
God Stats
11W - 3L
1,901 SR
Queue Stats
27W - 7L
1,862 Elo+
Party 1
Artemis
Artemis
Ravnok
Artemis
Level 35
God Stats
15W - 3L
1,960 SR
Queue Stats
49W - 16L
1,795 Elo+
Party 1
Scylla
Scylla
Strity
Scylla
Level 43
God Stats
25W - 10L
1,926 SR
Queue Stats
39W - 15L
1,874 Elo+
Party 1
Anubis
Anubis
snkart1
Anubis
Level 24
God Stats
5W - 0L
1,841 SR
Queue Stats
26W - 6L
1,814 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DerangedCat
Izanami
17
6 / 6 / 8
12,752
1,275
14,971
15,906
4,651
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
Juiced Jomar
Bellona
15
1 / 11 / 4
9,200
920
5,364
23,635
9,627
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sun Wukong
Molaki
Sun Wukong
15
2 / 14 / 3
9,393
939
6,555
19,900
12,966
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Skadi
TheWIDA
Skadi
16
1 / 11 / 5
9,911
991
6,124
18,410
5,994
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
Tiraem
Scylla
17
5 / 11 / 8
11,555
1,156
13,178
18,338
8,482
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Columbus623
Arachne
18
6 / 5 / 22
11,332
1,133
8,924
12,689
5,989
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
ILighter
Neith
19
6 / 2 / 37
11,638
1,164
15,504
7,197
3,395
Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artemis
Ravnok
Artemis
20
15 / 3 / 25
12,823
1,282
23,134
10,209
4,605
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
Strity
Scylla
18
11 / 4 / 28
12,710
1,271
20,335
9,187
3,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
snkart1
Anubis
20
15 / 1 / 31
13,983
1,398
23,606
9,773
5,506
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
196
15
Kills
53
53
Deaths
15
28
Assists
143
Player
Kills
Deaths
Assists
KDA
W
Arachne
Columbus623
Arachne
6
5
22
3.4
L
Izanami
DerangedCat
Izanami
6
6
8
1.67
W
Neith
ILighter
Neith
6
2
37
12.25
L
Bellona
Juiced Jomar
Bellona
1
11
4
0.27
L
Sun Wukong
Molaki
Sun Wukong
2
14
3
0.25
W
Artemis
Ravnok
Artemis
15
3
25
9.17
W
Scylla
Strity
Scylla
11
4
28
6.25
L
Skadi
TheWIDA
Skadi
1
11
5
0.32
L
Scylla
Tiraem
Scylla
5
11
8
0.82
W
Anubis
snkart1
Anubis
15
1
31
30.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,192
Damage
91,503
96,189
Taken
49,055
41,720
Mitigated
23,184
971
Healing
11,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Columbus623
Arachne
8,924
5,844
0
2,624
12,689
5,989
0
4,649
8,040
0
22,485
L
Izanami
DerangedCat
Izanami
14,971
6,590
0
215
15,906
4,651
0
6,033
9,873
0
48,266
W
Neith
ILighter
Neith
15,504
9,182
0
2,975
7,197
3,395
0
977
6,220
0
29,342
L
Bellona
Juiced Jomar
Bellona
5,364
1,807
0
55
23,635
9,627
0
12,829
10,806
0
10,471
L
Sun Wukong
Molaki
Sun Wukong
6,555
1,359
0
701
19,900
12,966
0
8,460
11,440
99
15,506
W
Artemis
Ravnok
Artemis
23,134
17,508
0
1,853
10,209
4,605
0
2,776
7,433
0
32,195
W
Scylla
Strity
Scylla
20,335
2,267
0
1,308
9,187
3,689
0
3,252
5,935
41,224
0
L
Skadi
TheWIDA
Skadi
6,124
2,670
0
0
18,410
5,994
0
5,399
13,011
0
36,295
L
Scylla
Tiraem
Scylla
13,178
1,522
0
0
18,338
8,482
0
11,220
7,118
28,206
0
W
Anubis
snkart1
Anubis
23,606
1,055
0
3,002
9,773
5,506
0
1,623
8,150
47,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,811
Gold Earned
62,486
194
Minions Killed
197
8
Camps Cleared
5
832,776
Distance Traveled
920,034
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,332
1,133
25
3
1
210,846
2
L
Izanami
12,752
1,275
71
7
5
188,748
0
W
Neith
11,638
1,164
31
3
3
166,977
0
L
Bellona
9,200
920
14
1
0
182,304
1
L
Sun Wukong
9,393
939
16
2
0
165,594
1
W
Artemis
12,823
1,282
21
2
0
177,178
1
W
Scylla
12,710
1,271
63
6
0
172,598
0
L
Skadi
9,911
991
52
5
0
132,722
1
L
Scylla
11,555
1,156
41
4
3
163,408
2
W
Anubis
13,983
1,398
57
6
1
192,435
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role