Player Matchup

Merlin
Merlin
AnyGenocide
Merlin
Level 28
God Stats
11W - 3L
1,127 SR
Queue Stats
63W - 55L
1,320 Elo+
Party 1
Achilles
Achilles
GrandmasterPete
Achilles
Level 11
God Stats
6W - 6L
1,258 SR
Queue Stats
23W - 19L
1,322 Elo+
Solo
Baron Samedi
Baron Samedi
Kumas
Baron Samedi
Level 21
God Stats
3W - 1L
1,724 SR
Queue Stats
10W - 7L
1,331 Elo+
Solo
Scylla
Scylla
KuriKuuri
Scylla
Level 37
God Stats
2W - 1L
1,690 SR
Queue Stats
67W - 70L
1,433 Elo+
Party 1
Bakasura
Bakasura
Nootatoes
Bakasura
Level 21
God Stats
15W - 10L
1,517 SR
Queue Stats
47W - 46L
1,407 Elo+
Party 1
Team Averages
Level 24
1,463 SR
1,363 Elo+

VS

Team Averages
Level 17
1,571 SR
1,358 Elo+
Nemesis
Nemesis
DesertDan
Nemesis
Level 17
God Stats
5W - 5L
1,660 SR
Queue Stats
190W - 191L
1,390 Elo+
Solo
Medusa
Medusa
Killer2262
Medusa
Level 12
God Stats
6W - 5L
1,534 SR
Queue Stats
95W - 102L
1,448 Elo+
Solo
Arachne
Arachne
LILDEKS
Arachne
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 29L
1,265 Elo+
Solo
Bellona
Bellona
Thatopar
Bellona
Level 24
God Stats
3W - 1L
1,767 SR
Queue Stats
15W - 21L
1,310 Elo+
Solo
Mulan
Mulan
iShotUpJFK
Mulan
Level 15
God Stats
1W - 7L
1,393 SR
Queue Stats
19W - 25L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
13 / 4 / 29
14,235
1,294
32,811
14,448
6,586
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
20
16 / 4 / 20
15,354
1,396
24,542
19,049
14,152
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Kumas
Baron Samedi
20
11 / 9 / 25
13,898
1,263
14,811
17,028
7,779
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
KuriKuuri
Scylla
19
2 / 4 / 27
11,738
1,067
8,205
14,606
6,883
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Nootatoes
Bakasura
20
13 / 5 / 22
14,125
1,284
17,026
16,937
8,014
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

193

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DesertDan
Nemesis
19
3 / 11 / 13
12,491
1,136
14,290
19,880
6,850
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Medusa
Killer2262
Medusa
19
4 / 9 / 9
12,073
1,098
15,912
19,314
7,196
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Arachne
LILDEKS
Arachne
18
6 / 14 / 7
12,360
1,124
14,570
26,138
13,422
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bellona
Thatopar
Bellona
18
3 / 10 / 8
11,819
1,074
9,383
20,830
15,081
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mulan
19
10 / 11 / 7
14,468
1,315
21,340
25,914
15,978
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

178
Kill Participation
70
55
Kills
26
26
Deaths
55
123
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Merlin
13
4
29
6.88
L
Nemesis
DesertDan
Nemesis
3
11
13
0.86
W
Achilles
16
4
20
6.5
L
Medusa
Killer2262
Medusa
4
9
9
0.94
W
Baron Samedi
Kumas
Baron Samedi
11
9
25
2.61
W
Scylla
KuriKuuri
Scylla
2
4
27
3.88
L
Arachne
LILDEKS
Arachne
6
14
7
0.68
W
Bakasura
Nootatoes
Bakasura
13
5
22
4.8
L
Bellona
Thatopar
Bellona
3
10
8
0.7
L
Mulan
10
11
7
1.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,395
Damage
75,495
82,068
Taken
112,076
43,414
Mitigated
58,527
5,656
Healing
11,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
32,811
930
0
0
14,448
6,586
0
351
14,097
52,786
0
L
Nemesis
DesertDan
Nemesis
14,290
6,693
0
1,821
19,880
6,850
0
8,840
10,720
0
32,077
W
Achilles
24,542
11,481
0
1,225
19,049
14,152
0
32
19,017
0
44,323
L
Medusa
Killer2262
Medusa
15,912
10,531
0
100
19,314
7,196
0
6,788
11,661
0
42,624
W
Baron Samedi
Kumas
Baron Samedi
14,811
2,540
1,295
944
17,028
7,779
0
4
17,024
25,063
0
W
Scylla
KuriKuuri
Scylla
8,205
1,536
0
0
14,606
6,883
0
16
14,590
27,932
0
L
Arachne
LILDEKS
Arachne
14,570
9,745
0
3,018
26,138
13,422
0
15,331
10,482
0
30,234
W
Bakasura
Nootatoes
Bakasura
17,026
12,664
0
2,192
16,937
8,014
0
328
16,609
0
35,976
L
Bellona
Thatopar
Bellona
9,383
1,638
0
1,334
20,830
15,081
0
12,987
7,608
731
20,700
L
Mulan
21,340
4,285
204
5,490
25,914
15,978
0
11,881
13,468
0
52,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,350
Gold Earned
63,211
218
Minions Killed
188
5
Camps Cleared
6
998,533
Distance Traveled
978,436
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,235
1,294
35
3
0
197,765
0
L
Nemesis
12,491
1,136
22
2
0
204,673
4
W
Achilles
15,354
1,396
58
5
2
204,485
0
L
Medusa
12,073
1,098
46
4
0
194,827
0
W
Baron Samedi
13,898
1,263
25
2
1
173,661
2
W
Scylla
11,738
1,067
48
4
0
203,968
0
L
Arachne
12,360
1,124
23
2
3
202,639
1
W
Bakasura
14,125
1,284
52
5
2
218,654
2
L
Bellona
11,819
1,074
24
2
1
178,734
0
L
Mulan
14,468
1,315
73
7
2
197,563
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role