Player Matchup

Freya
Freya
RandyIsSavage
Freya
Level 88
God Stats
2W - 2L
1,518 SR
Queue Stats
270W - 275L
1,478 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
RustyCubensis
Ah Muzen Cab
Level 147
God Stats
8W - 1L
1,604 SR
Queue Stats
260W - 254L
1,494 Elo+
Party 1
Neith
Neith
TheOnlyCarl
Neith
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,445 Elo+
Party 1
Sol
Sol
Vaanic
Sol
Level 123
God Stats
3W - 3L
1,500 SR
Queue Stats
118W - 131L
1,478 Elo+
Party 1
Awilix
Awilix
lonellyriderr
Awilix
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
182W - 181L
1,502 Elo+
Party 1
Team Averages
Level 93
1,524 SR
1,479 Elo+

VS

Team Averages
Level 88
1,437 SR
1,473 Elo+
Scylla
Scylla
 
Scylla
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
 
Geb
Level 26
God Stats
0W - 3L
1,187 SR
Queue Stats
50W - 53L
1,426 Elo+
Party 3
Raijin
Raijin
 
Raijin
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Danbury
Cerberus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 86L
1,438 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 8
9,359
780
6,392
10,740
3,908
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
RustyCubensis
Ah Muzen Cab
18
8 / 4 / 10
11,283
940
18,072
11,997
4,892
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 5 / 6
8,306
692
4,484
9,730
4,099
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sol
Vaanic
Sol
16
3 / 3 / 4
9,582
799
7,543
9,831
3,615
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
4 / 7 / 7
9,861
822
4,828
11,549
4,218
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
6 / 3 / 9
9,550
796
10,893
8,795
3,280
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Geb
 
Geb
14
1 / 2 / 10
7,874
656
1,741
5,982
4,535
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Raijin
 
Raijin
16
5 / 5 / 11
9,190
766
10,109
10,119
4,005
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
 
Janus
14
2 / 5 / 9
8,303
692
9,739
8,316
2,717
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
Danbury
Cerberus
17
8 / 4 / 11
9,782
815
10,956
13,393
16,674
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
72
19
Kills
22
22
Deaths
19
35
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
6
3
9
3.5
L
Geb
 
Geb
1
2
10
3
L
Raijin
 
Raijin
5
5
11
2.1
L
Janus
 
Janus
2
5
9
1.3
L
Cerberus
Danbury
Cerberus
8
4
11
3.38
W
3
3
8
2.33
W
Ah Muzen Cab
RustyCubensis
Ah Muzen Cab
8
4
10
3.25
W
1
5
6
0.8
W
Sol
Vaanic
Sol
3
3
4
1.67
W
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,319
Damage
43,438
53,847
Taken
46,605
20,732
Mitigated
31,211
18,524
Healing
15,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
10,893
207
1,712
1,710
8,795
3,280
546
2,820
5,975
20,136
0
L
Geb
 
Geb
1,741
88
0
0
5,982
4,535
234
1,931
4,051
5,457
0
L
Raijin
 
Raijin
10,109
576
474
1,871
10,119
4,005
144
2,315
7,804
27,902
0
L
Janus
 
Janus
9,739
167
1,778
758
8,316
2,717
324
1,316
7,000
14,830
0
L
Cerberus
Danbury
Cerberus
10,956
407
2,576
4,331
13,393
16,674
0
5,553
7,840
18,875
681
W
6,392
1,653
1,685
3,719
10,740
3,908
502
8,987
1,753
16,879
0
W
Ah Muzen Cab
RustyCubensis
Ah Muzen Cab
18,072
5,430
757
3,717
11,997
4,892
1,637
9,107
2,890
0
38,650
W
4,484
1,371
53
1,412
9,730
4,099
597
7,914
1,816
0
12,200
W
Sol
Vaanic
Sol
7,543
1,157
1,538
3,314
9,831
3,615
1,179
7,549
2,282
17,379
0
W
4,828
1,456
816
1,513
11,549
4,218
1,667
9,359
2,190
0
10,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,391
Gold Earned
44,699
102
Minions Killed
126
0
Camps Cleared
0
1,077,251
Distance Traveled
1,071,871
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,550
796
29
2
0
222,852
0
L
Geb
7,874
656
12
1
0
235,296
0
L
Raijin
9,190
766
38
3
0
189,384
0
L
Janus
8,303
692
13
1
0
206,235
0
L
Cerberus
9,782
815
34
3
0
218,104
1
W
Freya
9,359
780
16
1
0
204,205
0
W
Ah Muzen Cab
11,283
940
41
3
0
224,753
0
W
Neith
8,306
692
16
1
0
220,395
0
W
Sol
9,582
799
20
2
0
210,885
0
W
Awilix
9,861
822
9
1
0
217,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role