Player Matchup

Ah Puch
Ah Puch
ITZ-FKIN-CYCLOPS
Ah Puch
Level 65
God Stats
48W - 45L
1,497 SR
Queue Stats
58W - 61L
1,297 Elo+
Party 2
Sun Wukong
Sun Wukong
omgwtfidklol
Sun Wukong
Level 121
God Stats
7W - 5L
1,474 SR
Queue Stats
72W - 86L
1,403 Elo+
Party 2
Loki
Loki
snot_roket06
Loki
Level 24
God Stats
1W - 3L
1,380 SR
Queue Stats
12W - 9L
1,267 Elo+
Party 2
Team Averages
Level 70
1,450 SR
1,322 Elo+

VS

Team Averages
Level 22
1,472 SR
1,244 Elo+
Medusa
Medusa
CRIPPLEdMERC
Medusa
Level 22
God Stats
24W - 24L
1,670 SR
Queue Stats
65W - 95L
1,309 Elo+
Party 1
Zeus
Zeus
JEDI-MASTR-DOOM
Zeus
Level 21
God Stats
6W - 14L
1,340 SR
Queue Stats
7W - 14L
1,137 Elo+
Solo
Ullr
Ullr
iG x 50Caliber
Ullr
Level 22
God Stats
12W - 15L
1,407 SR
Queue Stats
35W - 47L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 11
9,087
826
8,175
3,270
938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
omgwtfidklol
Sun Wukong
11
13 / 3 / 8
9,871
897
11,712
14,975
11,183
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
5 / 4 / 10
8,522
775
5,076
6,707
1,951
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
4 / 9 / 2
8,123
738
4,680
10,434
3,398
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

10
3 / 9 / 1
8,129
739
5,555
9,388
2,711
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

8
1 / 5 / 2
7,047
641
3,587
10,346
3,236
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
23
Kills
8
8
Deaths
23
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
4
9
2
0.56
W
5
1
11
10.5
L
3
9
1
0.39
L
1
5
2
0.4
W
Sun Wukong
omgwtfidklol
Sun Wukong
13
3
8
5.67
W
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,963
Damage
13,822
24,952
Taken
30,168
14,072
Mitigated
9,345
6,501
Healing
1,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
4,680
2,190
0
482
10,434
3,398
0
2,993
7,441
0
15,515
W
8,175
11
239
992
3,270
938
335
1,319
1,951
28,815
0
L
5,555
672
0
0
9,388
2,711
0
2,653
6,735
21,941
0
L
3,587
2,983
0
1,226
10,346
3,236
0
2,589
7,757
0
22,044
W
Sun Wukong
omgwtfidklol
Sun Wukong
11,712
3,879
195
4,241
14,975
11,183
365
2,403
12,572
0
25,156
W
5,076
2,455
123
711
6,707
1,951
386
1,889
4,818
0
12,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,480
Gold Earned
23,299
86
Minions Killed
97
0
Camps Cleared
0
642,460
Distance Traveled
532,772
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,123
738
26
2
0
160,325
0
W
Ah Puch
9,087
826
46
4
0
185,446
1
L
Zeus
8,129
739
34
3
0
170,451
0
L
Ullr
7,047
641
37
3
0
201,996
2
W
Sun Wukong
9,871
897
23
2
0
216,457
1
W
Loki
8,522
775
17
2
0
240,557
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role