Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 21
God Stats
18W - 25L
1,339 SR
Queue Stats
95W - 126L
1,303 Elo+
Solo
Heimdallr
Heimdallr
OrthoDude5
Heimdallr
Level 10
God Stats
4W - 6L
1,772 SR
Queue Stats
75W - 96L
1,236 Elo+
Party 1
Hel
Hel
Wheathans
Hel
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Ullr
Ullr
logjam13
Ullr
Level 17
God Stats
13W - 15L
1,420 SR
Queue Stats
103W - 131L
1,217 Elo+
Party 1
Skadi
Skadi
xpitbullbcx-
Skadi
Level 12
God Stats
12W - 8L
1,510 SR
Queue Stats
25W - 28L
1,144 Elo+
Party 1
Team Averages
Level 17
1,508 SR
1,280 Elo+

VS

Team Averages
Level 25
1,405 SR
1,264 Elo+
Neith
Neith
BIG COUNTRY1964
Neith
Level 25
God Stats
111W - 184L
1,348 SR
Queue Stats
429W - 676L
1,207 Elo+
Party 2
Awilix
Awilix
CurvedGosling35
Awilix
Level 28
God Stats
8W - 5L
1,500 SR
Queue Stats
304W - 474L
1,255 Elo+
Party 2
King Arthur
King Arthur
Lockedown1213
King Arthur
Level 18
God Stats
6W - 9L
1,500 SR
Queue Stats
26W - 40L
1,237 Elo+
Party 2
Fafnir
Fafnir
Wittierprism572
Fafnir
Level 27
God Stats
3W - 8L
1,179 SR
Queue Stats
156W - 176L
1,279 Elo+
Solo
Osiris
Osiris
kayshock
Osiris
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
90W - 88L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
2 / 5 / 4
10,572
481
6,360
16,648
6,665
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
OrthoDude5
Heimdallr
17
9 / 7 / 1
12,219
555
17,749
14,520
6,029
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
10 / 2 / 8
12,129
551
18,130
13,246
11,866
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ullr
17
11 / 2 / 6
11,463
521
17,418
11,216
5,508
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
3 / 1 / 10
10,469
476
15,910
12,074
7,238
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 2
7,956
362
4,194
7,644
2,468
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 10 / 3
7,859
357
5,316
19,935
8,776
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
Lockedown1213
King Arthur
12
0 / 6 / 3
7,537
343
4,214
18,281
11,929
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
6 / 7 / 0
11,184
508
13,780
24,395
24,479
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Osiris
kayshock
Osiris
17
11 / 8 / 2
11,314
514
18,054
23,801
30,191
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
27
35
Kills
17
17
Deaths
35
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
5
4
0.8
L
0
4
2
0.25
L
0
10
3
0.15
L
King Arthur
Lockedown1213
King Arthur
0
6
3
0.25
W
Heimdallr
OrthoDude5
Heimdallr
9
7
1
1.36
W
10
2
8
7
L
6
7
0
0.86
L
Osiris
kayshock
Osiris
11
8
2
1.5
W
Ullr
11
2
6
7
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,567
Damage
45,558
67,704
Taken
94,056
37,306
Mitigated
77,843
21,160
Healing
17,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
6,360
2,023
0
7,166
16,648
6,665
947
1,737
14,911
0
65,710
L
4,194
907
0
587
7,644
2,468
0
1,978
5,666
0
31,373
L
5,316
2,499
0
1,378
19,935
8,776
0
3,798
16,137
0
30,112
L
King Arthur
Lockedown1213
King Arthur
4,214
1,675
0
2,572
18,281
11,929
44
3,334
14,947
0
17,141
W
Heimdallr
OrthoDude5
Heimdallr
17,749
10,684
0
0
14,520
6,029
5,018
2,934
11,586
0
65,183
W
18,130
2,151
5,185
7,406
13,246
11,866
1,863
3,367
9,879
33,084
0
L
13,780
5,066
0
6,308
24,395
24,479
0
5,151
19,244
36,786
0
L
Osiris
kayshock
Osiris
18,054
8,180
0
6,994
23,801
30,191
1,338
3,869
19,932
0
51,708
W
Ullr
17,418
12,043
0
917
11,216
5,508
3,767
2,238
8,978
0
56,328
W
15,910
10,897
0
486
12,074
7,238
2,228
3,504
8,570
0
62,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,852
Gold Earned
45,850
403
Minions Killed
217
0
Camps Cleared
0
1,748,484
Distance Traveled
1,669,183
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,572
481
96
4
0
358,835
2
L
Neith
7,956
362
55
3
0
213,782
1
L
Awilix
7,859
357
50
2
0
301,672
0
L
King Arthur
7,537
343
20
1
0
333,919
1
W
Heimdallr
12,219
555
98
4
0
359,149
0
W
Hel
12,129
551
30
1
0
313,888
3
L
Fafnir
11,184
508
34
2
0
388,554
5
L
Osiris
11,314
514
58
3
0
431,256
0
W
Ullr
11,463
521
84
4
0
358,628
0
W
Skadi
10,469
476
95
4
0
357,984
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role