Player Matchup

Anhur
Anhur
 
Anhur
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Copses
Discordia
Level 75
God Stats
11W - 7L
1,691 SR
Queue Stats
92W - 83L
1,476 Elo+
Party 1
Nike
Nike
Hiunkellll
Nike
Level 67
God Stats
13W - 4L
1,751 SR
Queue Stats
139W - 105L
1,667 Elo+
Party 1
Team Averages
Level 89
1,647 SR
1,548 Elo+

VS

Team Averages
Level 107
1,597 SR
1,595 Elo+
Merlin
Merlin
AgentBunks
Merlin
Level 156
God Stats
0W - 1L
1,822 SR
Queue Stats
21W - 25L
1,588 Elo+
Party 2
Mulan
Mulan
ImPDPabloXD
Mulan
Level 120
God Stats
6W - 15L
1,469 SR
Queue Stats
46W - 62L
1,454 Elo+
Party 2
Mercury
Mercury
bushwinkington
Mercury
Level 46
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 6L
1,743 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
9 / 3 / 8
9,546
868
10,180
7,335
2,545
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
Copses
Discordia
12
8 / 2 / 8
9,212
837
8,242
6,369
2,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
4 / 3 / 13
8,881
807
7,753
9,404
7,375
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AgentBunks
Merlin
9
4 / 8 / 0
7,853
714
5,286
8,277
1,744
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

9
0 / 5 / 3
7,086
644
2,402
12,061
6,524
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
2 / 8 / 2
7,653
696
2,291
9,965
2,406
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
21
Kills
6
8
Deaths
21
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
9
3
8
4.33
L
Merlin
AgentBunks
Merlin
4
8
0
0.5
W
Discordia
Copses
Discordia
8
2
8
6
W
4
3
13
3.5
L
0
5
3
0.3
L
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,175
Damage
9,979
23,108
Taken
30,303
11,996
Mitigated
10,674
5,520
Healing
3,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
10,180
4,818
0
1,531
7,335
2,545
1,493
1,813
5,522
0
37,768
L
Merlin
AgentBunks
Merlin
5,286
353
0
0
8,277
1,744
0
1,749
6,528
19,162
0
W
Discordia
Copses
Discordia
8,242
393
0
1,500
6,369
2,076
351
1,010
5,359
30,364
0
W
7,753
1,065
0
2,489
9,404
7,375
177
2,467
6,937
0
23,707
L
2,402
237
0
2,771
12,061
6,524
0
3,860
8,201
0
17,148
L
2,291
1,005
0
800
9,965
2,406
777
2,647
7,318
0
11,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,639
Gold Earned
22,592
136
Minions Killed
86
0
Camps Cleared
0
596,676
Distance Traveled
515,635
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,546
868
64
6
0
184,540
0
L
Merlin
7,853
714
26
2
0
155,087
1
W
Discordia
9,212
837
41
4
0
186,444
2
W
Nike
8,881
807
31
3
0
225,692
3
L
Mulan
7,086
644
37
3
0
170,050
2
L
Mercury
7,653
696
23
2
0
190,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role