Player Matchup

Discordia
Discordia
 
Discordia
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
 
Yemoja
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Poseidon
Poseidon
Darkesource
Poseidon
Level 124
God Stats
2W - 0L
1,466 SR
Queue Stats
36W - 27L
1,644 Elo+
Party 4
Hachiman
Hachiman
Doclet
Hachiman
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,675 Elo+
Party 4
Jormungandr
Jormungandr
coquitoface
Jormungandr
Level 156
God Stats
3W - 0L
1,740 SR
Queue Stats
43W - 40L
1,586 Elo+
Party 3
Team Averages
Level 142
1,541 SR
1,581 Elo+

VS

Team Averages
Level 147
1,502 SR
1,708 Elo+
Yemoja
Yemoja
GodComplex3
Yemoja
Level 155
God Stats
0W - 2L
1,280 SR
Queue Stats
32W - 24L
1,802 Elo+
Party 1
Kukulkan
Kukulkan
Zenslay
Kukulkan
Level 160
God Stats
7W - 11L
1,488 SR
Queue Stats
714W - 703L
1,685 Elo+
Party 2
Nemesis
Nemesis
awìlìx
Nemesis
Level 125
God Stats
0W - 4L
1,565 SR
Queue Stats
52W - 31L
1,760 Elo+
Party 1
Chaac
Chaac
fatboylovin122
Chaac
Level 139
God Stats
5W - 7L
1,623 SR
Queue Stats
352W - 329L
1,617 Elo+
Solo
Hercules
Hercules
ruusta
Hercules
Level 158
God Stats
6W - 6L
1,553 SR
Queue Stats
494W - 482L
1,675 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
19
4 / 3 / 23
11,824
739
21,205
17,160
7,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yemoja
 
Yemoja
18
0 / 1 / 19
10,666
667
6,822
16,812
15,471
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Poseidon
Darkesource
Poseidon
20
12 / 2 / 9
12,594
787
20,621
17,058
7,689
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Doclet
Hachiman
20
8 / 3 / 18
12,846
803
24,646
18,947
9,886
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
coquitoface
Jormungandr
19
7 / 4 / 18
12,154
760
21,527
20,490
24,300
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
1 / 6 / 9
9,942
621
11,233
17,762
11,397
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kukulkan
Zenslay
Kukulkan
16
1 / 9 / 5
10,132
633
20,514
16,941
8,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
awìlìx
Nemesis
17
5 / 6 / 3
10,415
651
12,789
18,119
8,643
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
3 / 4 / 8
11,466
717
20,925
29,929
28,673
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hercules
ruusta
Hercules
18
3 / 6 / 6
10,676
667
12,387
23,291
28,415
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
44
31
Kills
13
13
Deaths
31
87
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
3
23
5.17
W
Yemoja
 
Yemoja
0
1
19
9.5
W
Poseidon
Darkesource
Poseidon
12
2
9
8.25
W
Hachiman
Doclet
Hachiman
8
3
18
5.67
L
Yemoja
1
6
9
0.92
L
Kukulkan
Zenslay
Kukulkan
1
9
5
0.39
L
Nemesis
awìlìx
Nemesis
5
6
3
1.08
W
Jormungandr
coquitoface
Jormungandr
7
4
18
4
L
3
4
8
1.75
L
Hercules
ruusta
Hercules
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,821
Damage
77,848
90,467
Taken
106,042
64,933
Mitigated
85,456
56,542
Healing
48,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
21,205
469
133
1,120
17,160
7,587
456
4,221
12,939
38,492
0
W
Yemoja
 
Yemoja
6,822
1,155
28,296
8,120
16,812
15,471
1,114
7,709
9,103
13,148
0
W
Poseidon
Darkesource
Poseidon
20,621
3,630
4,198
2,830
17,058
7,689
1,130
5,774
11,284
33,489
0
W
Hachiman
Doclet
Hachiman
24,646
15,252
2,418
4,610
18,947
9,886
3,552
5,194
13,753
0
48,857
L
Yemoja
11,233
1,929
10,400
3,981
17,762
11,397
983
12,623
5,139
19,495
0
L
Kukulkan
Zenslay
Kukulkan
20,514
1,017
1,608
1,163
16,941
8,328
0
14,547
2,394
45,288
0
L
Nemesis
awìlìx
Nemesis
12,789
4,563
1,846
5,735
18,119
8,643
0
13,869
4,250
0
16,531
W
Jormungandr
coquitoface
Jormungandr
21,527
2,724
3,158
1,659
20,490
24,300
376
8,849
11,641
44,194
0
L
20,925
2,050
1,910
12,683
29,929
28,673
176
15,969
13,960
0
40,634
L
Hercules
ruusta
Hercules
12,387
3,014
2,407
6,342
23,291
28,415
458
13,167
10,124
0
20,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,084
Gold Earned
52,631
175
Minions Killed
135
0
Camps Cleared
0
1,359,465
Distance Traveled
1,360,386
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,824
739
49
3
0
266,838
1
W
Yemoja
10,666
667
15
1
0
240,568
1
W
Poseidon
12,594
787
27
2
0
288,559
3
W
Hachiman
12,846
803
49
3
0
278,626
0
L
Yemoja
9,942
621
14
1
0
266,454
0
L
Kukulkan
10,132
633
65
4
0
239,373
0
L
Nemesis
10,415
651
11
1
0
315,630
1
W
Jormungandr
12,154
760
35
2
0
284,874
3
L
Chaac
11,466
717
22
1
0
283,701
0
L
Hercules
10,676
667
23
1
0
255,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role