Player Matchup

Izanami
Izanami
Can4dianBacon945
Izanami
Level 29
God Stats
6W - 6L
1,500 SR
Queue Stats
115W - 123L
1,611 Elo+
Solo
Mulan
Mulan
GenuineGraham
Mulan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Kukulkan
Kukulkan
comeme_el_donuV3
Kukulkan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,674 Elo+
Solo
Apollo
Apollo
fissuR9058
Apollo
Level 15
God Stats
6W - 1L
1,693 SR
Queue Stats
89W - 51L
1,563 Elo+
Solo
Sylvanus
Sylvanus
naovei417
Sylvanus
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 30L
1,646 Elo+
Solo
Team Averages
Level 20
1,539 SR
1,599 Elo+

VS

Team Averages
Level 24
1,481 SR
1,578 Elo+
Arachne
Arachne
 
Arachne
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
382W - 375L
1,576 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 28
God Stats
0W - 5L
1,294 SR
Queue Stats
127W - 134L
1,539 Elo+
Solo
Eset
Eset
 
Eset
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
287W - 275L
1,540 Elo+
Solo
Mulan
Mulan
parasito-cauto
Mulan
Level 18
God Stats
1W - 4L
1,493 SR
Queue Stats
14W - 16L
1,623 Elo+
Solo
Hel
Hel
yemoja4
Hel
Level 26
God Stats
24W - 28L
1,619 SR
Queue Stats
434W - 404L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,328
666
116
663
163
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

6
2 / 0 / 0
3,893
779
1,983
2,398
1,320
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
2 / 0 / 0
4,262
852
788
1,205
336
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apollo
fissuR9058
Apollo
5
0 / 0 / 1
3,701
740
364
2,354
502
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
naovei417
Sylvanus
5
0 / 0 / 1
3,170
634
0
1,649
548
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
2
0 / 1 / 0
2,741
548
78
1,336
249
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

King Arthur
 
King Arthur
1
0 / 0 / 0
927
185
0
0
0
Eset
 
Eset
4
0 / 1 / 0
3,017
603
613
1,471
344
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

2
0 / 2 / 0
2,628
526
1,030
2,036
739
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

Hel
4
0 / 0 / 0
2,750
550
506
662
77
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
4
Kills
0
0
Deaths
4
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
1
0
0
L
King Arthur
 
King Arthur
0
0
0
0
L
Eset
 
Eset
0
1
0
0
W
0
0
0
0
W
2
0
0
2
W
2
0
0
2
W
Apollo
fissuR9058
Apollo
0
0
1
0.5
W
Sylvanus
naovei417
Sylvanus
0
0
1
0.5
L
0
2
0
0
L
Hel
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,251
Damage
2,227
8,269
Taken
5,505
2,869
Mitigated
1,409
3,750
Healing
1,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
78
78
0
486
1,336
249
0
143
1,193
0
3,749
L
King Arthur
 
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
Eset
 
Eset
613
115
0
423
1,471
344
0
645
826
9,075
0
W
116
54
0
240
663
163
1,007
179
484
0
17,308
W
1,983
1,267
0
1,537
2,398
1,320
0
0
2,398
0
14,085
W
788
220
0
250
1,205
336
0
481
724
17,891
0
W
Apollo
fissuR9058
Apollo
364
290
0
1,473
2,354
502
0
132
2,222
0
15,420
W
Sylvanus
naovei417
Sylvanus
0
0
0
250
1,649
548
463
327
1,322
1,929
0
L
1,030
558
0
540
2,036
739
0
0
2,036
0
2,438
L
Hel
506
0
0
351
662
77
0
0
662
5,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,354
Gold Earned
12,063
146
Minions Killed
39
0
Camps Cleared
0
411,025
Distance Traveled
266,360
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
2,741
548
12
2
0
58,320
0
L
King Arthur
927
185
0
0
0
0
0
L
Eset
3,017
603
14
3
0
72,408
1
W
Izanami
3,328
666
41
8
0
64,111
2
W
Mulan
3,893
779
24
5
0
96,188
1
W
Kukulkan
4,262
852
38
8
0
88,471
0
W
Apollo
3,701
740
40
8
0
79,770
0
W
Sylvanus
3,170
634
3
1
0
82,485
2
L
Mulan
2,628
526
4
1
0
35,381
0
L
Hel
2,750
550
9
2
0
100,251
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role