Player Matchup

Sol
Sol
L S O V 2K
Sol
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 13L
1,387 Elo+
Solo
Chiron
Chiron
NS-BLESSED
Chiron
Level 67
God Stats
5W - 3L
1,476 SR
Queue Stats
96W - 112L
1,439 Elo+
Solo
Ganesha
Ganesha
Shade x Eggs
Ganesha
Level 60
God Stats
57W - 46L
1,439 SR
Queue Stats
85W - 82L
1,412 Elo+
Solo
Izanami
Izanami
elusiv1
Izanami
Level 64
God Stats
17W - 15L
1,496 SR
Queue Stats
142W - 142L
1,471 Elo+
Solo
Fenrir
Fenrir
xXS4NT1N0Xx
Fenrir
Level 54
God Stats
44W - 37L
1,507 SR
Queue Stats
146W - 150L
1,397 Elo+
Solo
Team Averages
Level 59
1,484 SR
1,421 Elo+

VS

Team Averages
Level 55
1,427 SR
1,344 Elo+
Medusa
Medusa
AugustoCarvalh0
Medusa
Level 60
God Stats
68W - 65L
1,459 SR
Queue Stats
770W - 830L
1,344 Elo+
Solo
Apollo
Apollo
ChapelCarpet793
Apollo
Level 48
God Stats
10W - 17L
1,189 SR
Queue Stats
96W - 89L
1,334 Elo+
Solo
Nox
Nox
DarkCalamity92
Nox
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 60L
1,275 Elo+
Solo
Yemoja
Yemoja
MightyNugget420
Yemoja
Level 75
God Stats
2W - 3L
1,458 SR
Queue Stats
247W - 227L
1,432 Elo+
Solo
Odin
Odin
kscogs43
Odin
Level 49
God Stats
33W - 31L
1,527 SR
Queue Stats
135W - 136L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 1 / 11
11,425
1,039
13,678
6,315
2,501
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
NS-BLESSED
Chiron
18
3 / 2 / 24
10,499
954
14,642
11,462
4,577
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ganesha
Shade x Eggs
Ganesha
18
1 / 0 / 29
10,883
989
13,351
10,775
8,033
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
elusiv1
Izanami
18
10 / 1 / 17
12,200
1,109
17,769
7,555
3,678
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
18
11 / 0 / 13
12,160
1,105
9,845
8,997
4,267
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

344

VS

Team 2 Tickets

64

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 0
8,628
784
1,605
2,235
653
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

15
0 / 10 / 3
9,327
848
13,274
22,806
9,401
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 12 / 3
9,300
845
11,055
18,441
7,350
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 5 / 2
10,125
920
5,832
14,533
10,349
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Odin
15
0 / 6 / 3
9,279
844
6,469
17,334
16,489
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
15
35
Kills
4
4
Deaths
35
94
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
0
10
3
0.15
L
1
12
3
0.21
W
10
1
11
15.5
L
2
5
2
0.6
W
Chiron
NS-BLESSED
Chiron
3
2
24
7.5
W
Ganesha
Shade x Eggs
Ganesha
1
0
29
15.5
W
Izanami
elusiv1
Izanami
10
1
17
18.5
L
Odin
0
6
3
0.25
W
Fenrir
11
0
13
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,285
Damage
38,235
45,104
Taken
75,349
23,056
Mitigated
44,242
7,343
Healing
5,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,605
1,032
0
0
2,235
653
0
846
1,389
0
3,027
L
13,274
11,329
307
474
22,806
9,401
0
7,670
15,136
0
28,725
L
11,055
1,752
936
537
18,441
7,350
0
6,602
11,839
19,941
0
W
13,678
3,416
0
2,014
6,315
2,501
0
2,384
3,931
26,386
0
L
5,832
708
2,004
575
14,533
10,349
0
6,524
8,009
23,363
0
W
Chiron
NS-BLESSED
Chiron
14,642
7,636
1,239
1,930
11,462
4,577
0
5,450
6,012
0
25,121
W
Ganesha
Shade x Eggs
Ganesha
13,351
644
0
0
10,775
8,033
0
5,119
5,656
28,384
63
W
Izanami
elusiv1
Izanami
17,769
14,426
0
0
7,555
3,678
0
2,065
5,490
0
42,223
L
Odin
6,469
972
364
768
17,334
16,489
0
5,341
11,993
0
23,733
W
Fenrir
9,845
3,782
300
1,860
8,997
4,267
0
1,869
7,128
0
26,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,167
Gold Earned
46,659
179
Minions Killed
136
12
Camps Cleared
3
1,044,623
Distance Traveled
725,018
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,628
784
2
0
0
32,598
0
L
Apollo
9,327
848
33
3
0
180,268
1
L
Nox
9,300
845
15
1
2
169,253
0
W
Sol
11,425
1,039
33
3
2
202,851
1
L
Yemoja
10,125
920
31
3
0
157,942
0
W
Chiron
10,499
954
26
2
0
202,906
0
W
Ganesha
10,883
989
0
0
0
221,506
0
W
Izanami
12,200
1,109
62
6
4
194,413
0
L
Odin
9,279
844
55
5
1
184,957
0
W
Fenrir
12,160
1,105
58
5
6
222,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role