Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 26
God Stats
3W - 1L
1,665 SR
Queue Stats
7W - 7L
1,410 Elo+
Solo
Izanami
Izanami
Gurmi420
Izanami
Level 29
God Stats
2W - 2L
1,472 SR
Queue Stats
11W - 9L
1,463 Elo+
Party 1
Skadi
Skadi
IndorGraybeard
Skadi
Level 83
God Stats
8W - 5L
1,689 SR
Queue Stats
70W - 79L
1,444 Elo+
Party 1
Team Averages
Level 46
1,609 SR
1,439 Elo+

VS

Team Averages
Level 55
1,497 SR
1,328 Elo+
Neith
Neith
Br0wNi3-BUckM3oW
Neith
Level 28
God Stats
93W - 84L
1,463 SR
Queue Stats
189W - 210L
1,282 Elo+
Solo
Anubis
Anubis
Dragonsburn86
Anubis
Level 107
God Stats
30W - 18L
1,701 SR
Queue Stats
287W - 291L
1,430 Elo+
Party 2
Cabrakan
Cabrakan
megahufin420
Cabrakan
Level 29
God Stats
1W - 1L
1,326 SR
Queue Stats
248W - 277L
1,272 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
9 / 8 / 7
14,741
737
9,505
17,752
4,675
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
Gurmi420
Izanami
15
7 / 7 / 3
13,483
674
11,390
16,582
4,472
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
5 / 7 / 12
14,186
709
15,416
18,080
6,196
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 4 / 11
15,171
759
17,555
12,836
3,875
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
12 / 8 / 4
15,404
770
16,099
20,966
8,721
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cabrakan
megahufin420
Cabrakan
13
2 / 9 / 11
13,128
656
7,653
21,172
30,211
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
48
21
Kills
22
22
Deaths
21
22
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
9
8
7
1.56
W
8
4
11
3.38
W
12
8
4
1.75
L
Izanami
Gurmi420
Izanami
7
7
3
1.21
L
5
7
12
1.57
W
Cabrakan
megahufin420
Cabrakan
2
9
11
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,311
Damage
41,307
52,414
Taken
54,974
15,343
Mitigated
42,807
11,171
Healing
13,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
9,505
3,566
0
1,637
17,752
4,675
0
10,063
7,689
0
31,478
W
17,555
8,774
0
2,865
12,836
3,875
1,896
0
12,836
0
59,155
W
16,099
332
1,494
6,114
20,966
8,721
1,199
294
20,672
83,292
0
L
Izanami
Gurmi420
Izanami
11,390
7,169
298
4,448
16,582
4,472
0
7,961
8,621
0
45,573
L
15,416
8,847
552
4,236
18,080
6,196
315
5,772
12,308
0
65,778
W
Cabrakan
megahufin420
Cabrakan
7,653
591
554
2,413
21,172
30,211
306
284
20,888
27,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,410
Gold Earned
43,703
185
Minions Killed
205
0
Camps Cleared
0
953,502
Distance Traveled
935,295
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,741
737
35
2
0
370,417
0
W
Neith
15,171
759
82
4
0
363,115
3
W
Anubis
15,404
770
88
4
0
307,748
4
L
Izanami
13,483
674
65
3
0
284,883
0
L
Skadi
14,186
709
85
4
0
298,202
7
W
Cabrakan
13,128
656
35
2
0
264,432
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role