Player Matchup

Discordia
Discordia
I 180 I
Discordia
Level 130
God Stats
5W - 9L
1,614 SR
Queue Stats
22W - 25L
1,573 Elo+
Party 2
Xing Tian
Xing Tian
deerhunter141
Xing Tian
Level 108
God Stats
0W - 3L
1,671 SR
Queue Stats
29W - 34L
1,588 Elo+
Party 2
Hercules
Hercules
iSmoak
Hercules
Level 145
God Stats
1W - 2L
1,361 SR
Queue Stats
31W - 28L
1,687 Elo+
Party 2
Team Averages
Level 128
1,549 SR
1,616 Elo+

VS

Team Averages
Level 113
1,521 SR
1,641 Elo+
Skadi
Skadi
BBW Gray Fox
Skadi
Level 89
God Stats
14W - 11L
1,564 SR
Queue Stats
62W - 58L
1,568 Elo+
Party 1
Yemoja
Yemoja
BBW LordAres
Yemoja
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 38L
1,591 Elo+
Party 1
Raijin
Raijin
NagaBro
Raijin
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,766 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
I 180 I
Discordia
20
11 / 7 / 5
21,394
648
33,654
17,385
5,328
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
deerhunter141
Xing Tian
19
8 / 6 / 11
20,084
609
27,473
36,980
50,115
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
iSmoak
Hercules
17
5 / 5 / 13
19,387
587
17,802
51,058
64,882
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 7 / 7
20,425
619
31,983
30,208
11,173
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
20
5 / 2 / 7
21,431
649
18,902
26,937
32,144
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Raijin
NagaBro
Raijin
19
8 / 15 / 6
21,310
646
30,609
33,040
11,405
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
38
24
Kills
18
18
Deaths
24
29
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
7
7
1.21
W
Yemoja
5
2
7
4.25
L
Discordia
I 180 I
Discordia
11
7
5
1.93
W
Raijin
NagaBro
Raijin
8
15
6
0.73
L
Xing Tian
deerhunter141
Xing Tian
8
6
11
2.25
L
Hercules
iSmoak
Hercules
5
5
13
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,929
Damage
81,494
105,423
Taken
90,185
120,325
Mitigated
54,722
28,418
Healing
22,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,983
19,425
0
11,967
30,208
11,173
2,576
20,543
9,665
0
119,981
W
Yemoja
18,902
2,143
3,744
3,688
26,937
32,144
278
20,265
6,672
87,553
0
L
Discordia
I 180 I
Discordia
33,654
98
0
378
17,385
5,328
1,127
10,347
7,038
132,107
0
W
Raijin
NagaBro
Raijin
30,609
2,533
0
3,490
33,040
11,405
137
21,582
11,458
92,251
0
L
Xing Tian
deerhunter141
Xing Tian
27,473
601
2,286
5,125
36,980
50,115
495
16,082
20,898
90,081
0
L
Hercules
iSmoak
Hercules
17,802
2,626
0
20,629
51,058
64,882
169
23,752
27,306
976
67,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,865
Gold Earned
63,166
340
Minions Killed
331
0
Camps Cleared
0
1,754,530
Distance Traveled
1,617,178
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
20,425
619
137
4
0
533,931
0
W
Yemoja
21,431
649
84
3
0
623,426
12
L
Discordia
21,394
648
193
6
0
564,398
10
W
Raijin
21,310
646
110
3
0
459,821
4
L
Xing Tian
20,084
609
68
2
0
580,390
3
L
Hercules
19,387
587
79
2
0
609,742
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role