Player Matchup

Pele
Pele
AGENT COOL X
Pele
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 58L
1,526 Elo+
Party 2
Osiris
Osiris
Bear Jungles
Osiris
Level 68
God Stats
1W - 0L
1,751 SR
Queue Stats
15W - 15L
1,379 Elo+
Party 2
Scylla
Scylla
Not Dacian
Scylla
Level 119
God Stats
10W - 13L
1,633 SR
Queue Stats
52W - 51L
1,539 Elo+
Party 2
Sol
Sol
TH4T ON3 GUY9
Sol
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,552 Elo+
Party 2
Achilles
Achilles
fistpumqing
Achilles
Level 67
God Stats
4W - 2L
1,675 SR
Queue Stats
20W - 25L
1,483 Elo+
Party 2
Team Averages
Level 77
1,612 SR
1,496 Elo+

VS

Team Averages
Level 52
1,543 SR
1,475 Elo+
Sol
Sol
Aywhatsreallygoo
Sol
Level 42
God Stats
570W - 514L
1,551 SR
Queue Stats
620W - 602L
1,413 Elo+
Solo
Kuzenbo
Kuzenbo
I Dip To Forget
Kuzenbo
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,516 Elo+
Party 1
Ne Zha
Ne Zha
LeoRocks2143
Ne Zha
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
136W - 121L
1,577 Elo+
Party 1
Vulcan
Vulcan
Salt Shipments
Vulcan
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 48L
1,455 Elo+
Party 1
Xing Tian
Xing Tian
Tube Of Meat
Xing Tian
Level 28
God Stats
5W - 5L
1,664 SR
Queue Stats
36W - 30L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 2 / 6
11,773
654
11,981
12,667
5,062
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Osiris
12
0 / 2 / 5
7,597
422
4,621
11,626
5,908
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
Not Dacian
Scylla
18
7 / 1 / 2
11,160
620
12,887
7,965
2,483
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
2 / 3 / 3
8,041
447
5,861
10,004
3,116
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
fistpumqing
Achilles
14
1 / 0 / 5
8,619
479
8,870
9,714
13,563
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 2
7,661
426
11,765
8,889
2,270
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

12
0 / 4 / 0
8,072
448
4,310
10,861
16,794
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
15
6 / 7 / 0
10,281
571
11,096
14,830
5,495
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
0 / 5 / 1
8,321
462
5,095
10,174
4,049
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xing Tian
Tube Of Meat
Xing Tian
10
0 / 2 / 2
6,461
359
4,304
11,803
6,702
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
22
Kills
8
8
Deaths
22
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
12
2
6
7.5
L
2
4
2
0.75
W
Osiris
0
2
5
1.25
L
0
4
0
0
L
Ne Zha
6
7
0
0.86
W
Scylla
Not Dacian
Scylla
7
1
2
8
L
0
5
1
0.1
W
2
3
3
1.17
L
Xing Tian
Tube Of Meat
Xing Tian
0
2
2
0.5
W
Achilles
fistpumqing
Achilles
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,220
Damage
36,570
51,976
Taken
56,557
30,132
Mitigated
35,310
23,680
Healing
13,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,981
2,254
0
6,054
12,667
5,062
0
2,221
10,446
0
94,439
L
11,765
1,941
552
3,734
8,889
2,270
971
4,409
4,480
43,920
0
W
Osiris
4,621
974
1,160
1,075
11,626
5,908
228
8,433
3,193
0
35,715
L
4,310
1,724
0
2,000
10,861
16,794
626
0
10,861
27,699
0
L
Ne Zha
11,096
3,985
0
4,791
14,830
5,495
0
5,102
9,728
0
71,545
W
Scylla
Not Dacian
Scylla
12,887
1,474
123
4,517
7,965
2,483
286
3,871
4,094
76,941
0
L
5,095
1,463
0
1,806
10,174
4,049
0
5,274
4,900
50,272
0
W
5,861
1,302
309
5,064
10,004
3,116
250
6,849
3,155
41,609
0
L
Xing Tian
Tube Of Meat
Xing Tian
4,304
753
0
750
11,803
6,702
144
3,963
7,840
21,098
0
W
Achilles
fistpumqing
Achilles
8,870
2,311
0
5,378
9,714
13,563
270
4,100
5,614
0
45,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,190
Gold Earned
40,796
485
Minions Killed
361
0
Camps Cleared
0
1,698,113
Distance Traveled
1,549,184
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,773
654
140
8
0
404,689
0
L
Sol
7,661
426
84
5
0
276,821
1
W
Osiris
7,597
422
63
4
0
336,106
0
L
Kuzenbo
8,072
448
31
2
0
295,697
1
L
Ne Zha
10,281
571
121
7
0
327,397
1
W
Scylla
11,160
620
156
9
0
316,937
3
L
Vulcan
8,321
462
99
6
0
316,438
1
W
Sol
8,041
447
61
3
0
312,410
1
L
Xing Tian
6,461
359
26
1
0
332,831
0
W
Achilles
8,619
479
65
4
0
327,971
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role