Player Matchup

Medusa
Medusa
AnAnmazingTaco
Medusa
Level 7
God Stats
2W - 0L
1,786 SR
Queue Stats
25W - 8L
1,886 Elo+
Party 2
Hun Batz
Hun Batz
Catnίp
Hun Batz
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 23L
1,782 Elo+
Party 3
Cabrakan
Cabrakan
CuddlyWinkyPuff
Cabrakan
Level 127
God Stats
7W - 1L
1,858 SR
Queue Stats
93W - 68L
1,766 Elo+
Party 2
Neith
Neith
GardevoirOwO
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,788 Elo+
Party 3
Merlin
Merlin
vhillen
Merlin
Level 29
God Stats
5W - 0L
1,500 SR
Queue Stats
25W - 26L
1,655 Elo+
Solo
Team Averages
Level 63
1,629 SR
1,775 Elo+

VS

Team Averages
Level 15
1,686 SR
1,775 Elo+
Eset
Eset
Aiekazie
Eset
Level 29
God Stats
65W - 26L
1,788 SR
Queue Stats
94W - 49L
1,748 Elo+
Solo
Yemoja
Yemoja
CardiacCats
Yemoja
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 135L
1,584 Elo+
Solo
Thanatos
Thanatos
SusanoMainZzZ
Thanatos
Level 10
God Stats
4W - 1L
1,827 SR
Queue Stats
18W - 2L
1,878 Elo+
Party 1
Ra
Ra
TTVitspowerzzz
Ra
Level 9
God Stats
1W - 1L
1,813 SR
Queue Stats
12W - 2L
1,878 Elo+
Party 1
Cupid
Cupid
ttvJuansXx
Cupid
Level 11
God Stats
17W - 17L
1,500 SR
Queue Stats
139W - 127L
1,785 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 6 / 23
15,423
964
18,022
16,550
4,877
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
Catnίp
Hun Batz
20
7 / 7 / 17
15,390
962
14,971
24,431
9,918
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cabrakan
20
7 / 8 / 15
15,584
974
17,554
26,500
13,266
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
11 / 5 / 17
18,023
1,126
28,004
20,502
5,176
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
vhillen
Merlin
20
5 / 6 / 15
15,131
946
15,495
16,001
3,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Team 1 Tickets

30

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
20
4 / 7 / 19
16,169
1,011
20,973
23,452
12,842
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
20
0 / 5 / 19
15,048
941
7,398
19,272
22,296
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
SusanoMainZzZ
Thanatos
20
14 / 15 / 16
18,661
1,166
35,295
39,737
18,342
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
14 / 5 / 14
18,836
1,177
35,544
18,281
8,312
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
16
0 / 1 / 2
11,484
718
882
1,718
494
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
102
33
Kills
32
32
Deaths
33
87
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Eset
4
7
19
1.93
W
3
6
23
2.42
L
Yemoja
0
5
19
1.9
W
Hun Batz
Catnίp
Hun Batz
7
7
17
2.21
W
Cabrakan
7
8
15
1.81
W
11
5
17
3.9
L
Thanatos
SusanoMainZzZ
Thanatos
14
15
16
1.47
L
14
5
14
4.2
L
Cupid
0
1
2
1
W
Merlin
vhillen
Merlin
5
6
15
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,046
Damage
100,092
103,984
Taken
102,460
36,385
Mitigated
62,286
6,979
Healing
35,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
20,973
668
2,011
2,344
23,452
12,842
0
8,659
14,793
66,596
0
W
18,022
7,438
0
1,249
16,550
4,877
0
13,789
2,761
0
53,761
L
Yemoja
7,398
1,912
7,719
1,551
19,272
22,296
0
6,705
12,567
24,470
0
W
Hun Batz
Catnίp
Hun Batz
14,971
2,347
0
80
24,431
9,918
0
12,721
11,710
0
27,391
W
Cabrakan
17,554
2,000
0
1,130
26,500
13,266
0
17,238
9,262
34,124
0
W
28,004
16,330
0
4,381
20,502
5,176
0
11,126
9,376
0
87,284
L
Thanatos
SusanoMainZzZ
Thanatos
35,295
11,878
0
13,562
39,737
18,342
0
12,653
26,688
0
52,118
L
35,544
1,236
4,698
3,563
18,281
8,312
0
4,779
13,502
107,533
0
L
Cupid
882
403
34
83
1,718
494
0
253
1,465
0
2,101
W
Merlin
vhillen
Merlin
15,495
377
0
139
16,001
3,148
0
9,041
6,960
50,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,551
Gold Earned
80,198
336
Minions Killed
325
11
Camps Cleared
13
1,402,655
Distance Traveled
1,243,964
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
16,169
1,011
91
6
0
308,979
2
W
Medusa
15,423
964
76
5
0
302,416
3
L
Yemoja
15,048
941
28
2
0
250,430
0
W
Hun Batz
15,390
962
27
2
3
297,417
1
W
Cabrakan
15,584
974
18
1
6
242,142
3
W
Neith
18,023
1,126
141
9
0
284,270
1
L
Thanatos
18,661
1,166
38
2
6
293,757
0
L
Ra
18,836
1,177
168
11
7
357,110
1
L
Cupid
11,484
718
0
0
0
33,688
0
W
Merlin
15,131
946
74
5
2
276,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role