Player Matchup

Chang'e
Chang'e
RevanHawke46
Chang'e
Level 56
God Stats
4W - 0L
1,500 SR
Queue Stats
101W - 76L
1,443 Elo+
Party 2
Osiris
Osiris
Sir Vloth
Osiris
Level 32
God Stats
6W - 9L
1,379 SR
Queue Stats
50W - 42L
1,558 Elo+
Party 2
Sun Wukong
Sun Wukong
gama5gama
Sun Wukong
Level 113
God Stats
1W - 1L
1,719 SR
Queue Stats
27W - 25L
1,549 Elo+
Solo
Team Averages
Level 67
1,533 SR
1,517 Elo+

VS

Team Averages
Level 86
1,448 SR
1,497 Elo+
Arachne
Arachne
MeDy_BoZek
Arachne
Level 81
God Stats
25W - 18L
1,547 SR
Queue Stats
485W - 489L
1,511 Elo+
Party 1
Achilles
Achilles
MeDy_FxCk
Achilles
Level 64
God Stats
4W - 3L
1,297 SR
Queue Stats
280W - 289L
1,462 Elo+
Party 1
Sol
Sol
QCrenaudQC
Sol
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
706W - 637L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
RevanHawke46
Chang'e
19
4 / 3 / 6
18,983
593
30,301
32,200
12,293
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Osiris
Sir Vloth
Osiris
18
6 / 3 / 5
19,239
601
27,739
32,127
41,024
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sun Wukong
gama5gama
Sun Wukong
14
2 / 7 / 4
17,389
543
18,273
32,873
18,591
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
MeDy_BoZek
Arachne
18
8 / 5 / 3
19,065
596
23,803
36,459
15,161
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
MeDy_FxCk
Achilles
17
2 / 5 / 9
17,944
561
17,110
32,062
48,167
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
3 / 3 / 8
18,290
572
37,780
22,956
8,442
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
33
12
Kills
13
13
Deaths
13
15
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Arachne
MeDy_BoZek
Arachne
8
5
3
1.9
L
Achilles
MeDy_FxCk
Achilles
2
5
9
1.3
L
3
3
8
2.33
W
Chang'e
RevanHawke46
Chang'e
4
3
6
2.33
W
Osiris
Sir Vloth
Osiris
6
3
5
2.83
W
Sun Wukong
gama5gama
Sun Wukong
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,313
Damage
78,693
97,200
Taken
91,477
71,908
Mitigated
71,770
54,898
Healing
26,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
MeDy_BoZek
Arachne
23,803
15,971
0
9,745
36,459
15,161
995
12,863
23,596
226
133,015
L
Achilles
MeDy_FxCk
Achilles
17,110
3,376
0
1,490
32,062
48,167
258
12,734
19,328
592
67,574
L
37,780
3,862
1,268
14,478
22,956
8,442
1,849
5,107
17,849
125,280
0
W
Chang'e
RevanHawke46
Chang'e
30,301
2,267
18,948
23,568
32,200
12,293
2,195
16,543
15,657
123,348
0
W
Osiris
Sir Vloth
Osiris
27,739
7,316
699
4,896
32,127
41,024
480
15,399
16,728
0
72,472
W
Sun Wukong
gama5gama
Sun Wukong
18,273
1,732
1,778
5,009
32,873
18,591
790
6,707
26,166
0
83,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,611
Gold Earned
55,299
375
Minions Killed
366
0
Camps Cleared
0
1,584,205
Distance Traveled
1,759,236
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
19,065
596
152
5
0
647,987
4
L
Achilles
17,944
561
67
2
0
592,066
1
L
Sol
18,290
572
147
5
0
519,183
3
W
Chang'e
18,983
593
206
6
0
493,097
8
W
Osiris
19,239
601
72
2
0
587,564
3
W
Sun Wukong
17,389
543
97
3
0
503,544
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role