Player Matchup

Nemesis
Nemesis
Gold III
FragStar9851
Nemesis
Gold III
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 90L
1,416 MMR
Party 1
Ra
Ra
Gold V
PabloDiablo2079
Ra
Gold V
Level 107
God Stats
6W - 7L
1,295 SR
Queue Stats
44W - 44L
1,496 MMR
Party 1
Bacchus
Bacchus
Gold II
Redwaterjug3514
Bacchus
Gold II
Level 102
God Stats
4W - 1L
1,843 SR
Queue Stats
85W - 90L
1,485 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 116
1,546 SR
1,466 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 131
1,489 SR
1,491 MMR
Anhur
Anhur
Silver IV
PandorasKnights
Anhur
Silver IV
Level 126
God Stats
1W - 1L
1,391 SR
Queue Stats
35W - 32L
1,500 MMR
Solo
Zeus
Zeus
Silver I
WiggleNoodle
Zeus
Silver I
Level 160
God Stats
13W - 7L
1,641 SR
Queue Stats
69W - 73L
1,482 MMR
Solo
Ne Zha
Ne Zha
Gold IV
hutch1413
Ne Zha
Gold IV
Level 106
God Stats
6W - 4L
1,434 SR
Queue Stats
50W - 34L
1,493 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FragStar9851
Nemesis
12
2 / 7 / 2
11,500
605
7,339
15,223
5,480
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
3 / 3 / 0
11,505
606
9,262
10,219
2,743
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 7 / 5
11,063
582
11,907
23,501
27,776
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
OdinYemojaBastetChaacKukulkan

VS

Bans
HeimdallrKumbhakarnaMedusaKing ArthurArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 10
12,436
655
9,761
14,450
4,969
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

13
7 / 5 / 7
13,082
689
15,528
9,764
2,952
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
hutch1413
Ne Zha
15
7 / 0 / 8
13,256
698
12,557
11,130
9,531
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
6
Kills
17
17
Deaths
6
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Nemesis
FragStar9851
Nemesis
2
7
2
0.43
L
3
3
0
1
W
3
1
10
8
L
1
7
5
0.5
W
7
5
7
2.1
W
Ne Zha
hutch1413
Ne Zha
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,508
Damage
37,846
48,943
Taken
35,344
35,999
Mitigated
17,452
10,602
Healing
15,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
FragStar9851
Nemesis
7,339
1,582
0
758
15,223
5,480
0
5,153
10,070
0
48,898
L
9,262
208
2,770
2,698
10,219
2,743
128
3,006
7,213
64,482
0
W
9,761
6,149
0
4,794
14,450
4,969
1,869
9,881
4,569
0
53,082
L
11,907
1,008
1,092
3,284
23,501
27,776
0
7,578
15,923
29,350
0
W
15,528
627
1,753
1,803
9,764
2,952
411
5,543
4,221
51,471
0
W
Ne Zha
hutch1413
Ne Zha
12,557
2,978
298
7,207
11,130
9,531
541
6,082
5,048
0
55,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,068
Gold Earned
38,774
196
Minions Killed
207
0
Camps Cleared
0
1,057,281
Distance Traveled
1,101,909
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,500
605
70
4
0
343,437
3
L
Ra
11,505
606
100
5
0
393,802
3
W
Anhur
12,436
655
76
4
0
354,074
0
L
Bacchus
11,063
582
26
1
0
320,042
3
W
Zeus
13,082
689
66
3
0
339,136
9
W
Ne Zha
13,256
698
65
3
0
408,699
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role