Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
AllansotyP
Janus
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
166W - 170L
1,490 Elo+
Party 1
Cerberus
Cerberus
BigBangCosta
Cerberus
Level 146
God Stats
1W - 3L
1,500 SR
Queue Stats
189W - 195L
1,464 Elo+
Party 1
Agni
Agni
MarcosFilho
Agni
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 1
Team Averages
Level 114
1,500 SR
1,491 Elo+

VS

Team Averages
Level 141
1,506 SR
1,482 Elo+
Chaac
Chaac
DyWellYT
Chaac
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 31L
1,450 Elo+
Solo
Tyr
Tyr
Merckx
Tyr
Level 148
God Stats
2W - 3L
1,321 SR
Queue Stats
185W - 194L
1,519 Elo+
Solo
Agni
Agni
TheSeveruz
Agni
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 25L
1,370 Elo+
Solo
Rama
Rama
Yenmornmil
Rama
Level 158
God Stats
4W - 1L
1,500 SR
Queue Stats
355W - 259L
1,567 Elo+
Solo
Erlang Shen
Erlang Shen
owbiel
Erlang Shen
Level 147
God Stats
2W - 0L
1,711 SR
Queue Stats
205W - 258L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
3 / 7 / 10
9,396
671
7,522
12,394
9,363
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
 
Odin
16
7 / 6 / 6
9,159
654
4,767
15,133
10,539
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
17
4 / 8 / 6
10,006
715
8,650
11,827
4,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
BigBangCosta
Cerberus
19
5 / 7 / 7
10,403
743
13,126
19,207
18,821
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 8 / 6
8,844
632
10,226
11,400
4,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DyWellYT
Chaac
19
10 / 4 / 18
11,841
846
18,504
22,356
22,069
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tyr
Merckx
Tyr
18
9 / 6 / 17
11,273
805
8,485
16,445
8,516
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
6 / 5 / 14
11,357
811
13,940
9,078
3,382
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
6 / 4 / 9
11,274
805
16,016
10,682
3,382
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
owbiel
Erlang Shen
18
4 / 3 / 16
11,004
786
7,097
14,030
13,355
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
109
22
Kills
35
36
Deaths
22
35
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
7
10
1.14
L
Odin
 
Odin
7
6
6
1.67
L
Janus
4
8
6
0.88
L
Cerberus
BigBangCosta
Cerberus
5
7
7
1.21
W
Chaac
DyWellYT
Chaac
10
4
18
4.75
L
3
8
6
0.75
W
Tyr
Merckx
Tyr
9
6
17
2.92
W
6
5
14
2.6
W
6
4
9
2.63
W
Erlang Shen
owbiel
Erlang Shen
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,291
Damage
64,042
69,961
Taken
72,591
47,436
Mitigated
50,704
13,236
Healing
25,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
7,522
1,038
1,164
2,386
12,394
9,363
120
2,720
9,674
348
9,184
L
Odin
 
Odin
4,767
459
220
1,130
15,133
10,539
0
3,087
12,046
90
10,719
L
Janus
8,650
687
1,063
739
11,827
4,574
70
2,178
9,649
19,819
0
L
Cerberus
BigBangCosta
Cerberus
13,126
1,361
123
4,880
19,207
18,821
364
4,107
15,100
24,747
0
W
Chaac
DyWellYT
Chaac
18,504
3,696
200
9,263
22,356
22,069
175
9,442
12,914
0
34,367
L
10,226
235
647
884
11,400
4,139
0
1,848
9,552
22,706
0
W
Tyr
Merckx
Tyr
8,485
1,060
155
2,203
16,445
8,516
0
7,238
9,207
0
15,506
W
13,940
703
1,545
1,015
9,078
3,382
642
3,821
5,257
24,610
0
W
16,016
9,013
2,073
1,936
10,682
3,382
3,028
6,223
4,459
0
35,236
W
Erlang Shen
owbiel
Erlang Shen
7,097
2,943
1,571
5,632
14,030
13,355
19
5,657
8,373
0
20,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,808
Gold Earned
56,749
99
Minions Killed
129
0
Camps Cleared
0
1,118,352
Distance Traveled
1,217,734
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,396
671
4
0
0
228,055
0
L
Odin
9,159
654
10
1
0
245,171
0
L
Janus
10,006
715
35
3
0
204,377
0
L
Cerberus
10,403
743
28
2
0
227,791
1
W
Chaac
11,841
846
19
1
0
250,588
0
L
Agni
8,844
632
22
2
0
212,958
0
W
Tyr
11,273
805
14
1
0
260,842
4
W
Agni
11,357
811
23
2
0
241,056
2
W
Rama
11,274
805
52
4
0
221,498
1
W
Erlang Shen
11,004
786
21
2
0
243,750
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role