Player Matchup

Neith
Neith
 
Neith
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
 
Jormungandr
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
A Dragons Will
Hun Batz
Level 84
God Stats
4W - 1L
1,500 SR
Queue Stats
36W - 42L
1,308 Elo+
Party 1
He Bo
He Bo
Glad_yAroldinHS
He Bo
Level 87
God Stats
2W - 3L
1,500 SR
Queue Stats
231W - 269L
1,311 Elo+
Party 2
Odin
Odin
Glad_yLuking
Odin
Level 29
God Stats
34W - 51L
1,334 SR
Queue Stats
290W - 371L
1,302 Elo+
Party 2
Team Averages
Level 65
1,467 SR
1,384 Elo+

VS

Team Averages
Level 53
1,523 SR
1,374 Elo+
Osiris
Osiris
 
Osiris
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
FF TwistR
Kukulkan
Level 40
God Stats
3W - 6L
1,558 SR
Queue Stats
3W - 6L
1,392 Elo+
Solo
Janus
Janus
OfBlightnDeath
Janus
Level 48
God Stats
3W - 6L
1,500 SR
Queue Stats
33W - 34L
1,292 Elo+
Party 3
Sylvanus
Sylvanus
Oli TN
Sylvanus
Level 37
God Stats
2W - 4L
1,532 SR
Queue Stats
354W - 302L
1,416 Elo+
Solo
Ao Kuang
Ao Kuang
x_Cyphrr_x
Ao Kuang
Level 34
God Stats
1W - 2L
1,527 SR
Queue Stats
154W - 175L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
5
0 / 1 / 0
3,319
553
2,122
1,896
467
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jormungandr
 
Jormungandr
4
0 / 1 / 0
3,204
534
577
2,579
1,092
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
5
0 / 1 / 1
3,565
594
1,279
3,056
653
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
1 / 1 / 0
3,809
635
1,033
1,613
433
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
2 / 0 / 0
4,015
669
2,154
2,133
1,010
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
5
0 / 2 / 0
3,210
535
1,824
3,648
2,148
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
FF TwistR
Kukulkan
5
1 / 0 / 0
3,450
575
797
936
236
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

1
0 / 0 / 0
1,131
189
0
0
0
Sylvanus
Oli TN
Sylvanus
6
1 / 0 / 2
3,690
615
1,135
3,838
1,257
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ao Kuang
x_Cyphrr_x
Ao Kuang
5
0 / 1 / 1
3,655
609
1,262
3,271
862
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
5
3
Kills
2
4
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
1
0
0
W
Jormungandr
 
Jormungandr
0
1
0
0
L
Osiris
 
Osiris
0
2
0
0
W
Hun Batz
0
1
1
0.5
L
Kukulkan
FF TwistR
Kukulkan
1
0
0
1
W
1
1
0
1
W
2
0
0
2
L
0
0
0
0
L
Sylvanus
Oli TN
Sylvanus
1
0
2
2
L
Ao Kuang
x_Cyphrr_x
Ao Kuang
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,165
Damage
5,018
11,277
Taken
11,693
3,655
Mitigated
4,503
3,872
Healing
6,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
2,122
473
0
800
1,896
467
176
609
1,287
0
12,428
W
Jormungandr
 
Jormungandr
577
311
46
361
2,579
1,092
14
648
1,931
8,078
0
L
Osiris
 
Osiris
1,824
1,153
0
1,886
3,648
2,148
0
0
3,648
0
8,698
W
Hun Batz
1,279
812
0
1,272
3,056
653
0
822
2,234
0
11,146
L
Kukulkan
FF TwistR
Kukulkan
797
48
0
124
936
236
0
246
690
12,185
0
W
1,033
82
0
0
1,613
433
185
736
877
12,010
0
W
2,154
1,112
0
1,393
2,133
1,010
0
379
1,754
0
13,404
L
0
0
0
0
0
0
0
0
0
0
0
L
Sylvanus
Oli TN
Sylvanus
1,135
759
459
2,250
3,838
1,257
0
522
3,316
7,408
0
L
Ao Kuang
x_Cyphrr_x
Ao Kuang
1,262
394
0
1,355
3,271
862
0
842
2,429
12,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,912
Gold Earned
15,136
124
Minions Killed
64
0
Camps Cleared
0
564,904
Distance Traveled
401,358
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
3,319
553
30
5
0
116,480
0
W
Jormungandr
3,204
534
21
4
0
105,935
0
L
Osiris
3,210
535
9
2
0
95,439
0
W
Hun Batz
3,565
594
23
4
0
118,432
0
L
Kukulkan
3,450
575
15
3
0
109,721
0
W
He Bo
3,809
635
27
5
0
110,368
2
W
Odin
4,015
669
23
4
0
113,689
0
L
Janus
1,131
189
0
0
0
0
0
L
Sylvanus
3,690
615
12
2
0
81,869
1
L
Ao Kuang
3,655
609
28
5
0
114,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role