Player Matchup

Geb
Geb
AlbanianTronic
Geb
Level 128
God Stats
8W - 13L
1,236 SR
Queue Stats
273W - 294L
1,419 Elo+
Party 3
Rama
Rama
Br4ndon_guilty
Rama
Level 82
God Stats
1W - 3L
1,500 SR
Queue Stats
66W - 86L
1,398 Elo+
Party 3
Ymir
Ymir
Gerri420
Ymir
Level 145
God Stats
10W - 12L
1,626 SR
Queue Stats
382W - 364L
1,476 Elo+
Party 3
Hel
Hel
MRK_90
Hel
Level 127
God Stats
3W - 3L
1,198 SR
Queue Stats
255W - 231L
1,446 Elo+
Party 3
King Arthur
King Arthur
Sy_Daywalker
King Arthur
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 174L
1,443 Elo+
Party 3
Team Averages
Level 122
1,412 SR
1,436 Elo+

VS

Team Averages
Level 87
1,418 SR
1,451 Elo+
Hera
Hera
GreyWolf92
Hera
Level 119
God Stats
7W - 1L
1,285 SR
Queue Stats
306W - 289L
1,444 Elo+
Party 2
Nox
Nox
NecroDeath87
Nox
Level 59
God Stats
2W - 2L
1,289 SR
Queue Stats
46W - 54L
1,465 Elo+
Solo
Artemis
Artemis
Renmiel
Artemis
Level 85
God Stats
4W - 2L
1,800 SR
Queue Stats
337W - 327L
1,432 Elo+
Party 2
Ra
Ra
VikingKerekMe
Ra
Level 111
God Stats
2W - 2L
1,217 SR
Queue Stats
728W - 702L
1,494 Elo+
Party 1
Ganesha
Ganesha
nooboskotwstra
Ganesha
Level 63
God Stats
9W - 4L
1,500 SR
Queue Stats
146W - 158L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 5
8,386
699
9,243
16,786
16,090
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
0 / 3 / 10
7,934
661
7,315
13,448
5,144
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
14
1 / 5 / 11
8,116
676
13,583
19,222
22,736
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hel
MRK_90
Hel
18
5 / 3 / 7
10,277
856
8,999
14,700
8,498
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

King Arthur
Sy_Daywalker
King Arthur
13
2 / 6 / 4
7,872
656
5,340
12,760
13,535
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 14
10,197
850
16,894
10,144
4,243
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 3 / 17
9,515
793
8,510
11,644
5,706
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Renmiel
Artemis
18
11 / 3 / 8
11,307
942
20,545
10,615
4,593
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
1 / 2 / 14
9,872
823
13,132
8,168
3,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
0 / 4 / 18
8,879
740
6,279
14,891
17,111
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
93
12
Kills
22
22
Deaths
14
37
Assists
71
Player
Kills
Deaths
Assists
KDA
L
4
5
5
1.3
L
0
3
10
1.67
L
Ymir
1
5
11
1.3
W
6
2
14
6.5
L
Hel
MRK_90
Hel
5
3
7
2.83
W
4
3
17
4.17
W
Artemis
Renmiel
Artemis
11
3
8
5
L
King Arthur
Sy_Daywalker
King Arthur
2
6
4
0.67
W
1
2
14
4
W
0
4
18
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,480
Damage
65,360
76,916
Taken
55,462
66,003
Mitigated
35,222
36,759
Healing
21,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,243
1,203
157
331
16,786
16,090
0
9,104
7,682
16,431
0
L
7,315
5,642
1,052
2,479
13,448
5,144
0
9,805
3,643
0
22,746
L
Ymir
13,583
1,612
0
1,961
19,222
22,736
33
10,020
9,202
25,307
0
W
16,894
3,698
950
964
10,144
4,243
680
5,021
5,123
31,812
0
L
Hel
MRK_90
Hel
8,999
432
17,517
9,798
14,700
8,498
44
8,323
6,377
29,499
0
W
8,510
1,483
2,570
1,165
11,644
5,706
373
6,496
5,148
12,402
0
W
Artemis
Renmiel
Artemis
20,545
10,171
1,389
1,247
10,615
4,593
852
6,938
3,677
0
31,510
L
King Arthur
Sy_Daywalker
King Arthur
5,340
807
1,962
1,502
12,760
13,535
0
7,563
5,197
0
10,160
W
13,132
1,521
5,606
2,913
8,168
3,569
933
5,835
2,333
35,179
0
W
6,279
121
2,241
2,149
14,891
17,111
176
7,535
7,356
13,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,585
Gold Earned
49,770
100
Minions Killed
128
0
Camps Cleared
0
969,811
Distance Traveled
1,029,663
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,386
699
8
1
0
189,878
1
L
Rama
7,934
661
25
2
0
165,077
0
L
Ymir
8,116
676
14
1
0
190,031
0
W
Hera
10,197
850
33
3
0
213,849
0
L
Hel
10,277
856
47
4
0
219,893
0
W
Nox
9,515
793
12
1
0
200,541
0
W
Artemis
11,307
942
31
3
0
212,331
0
L
King Arthur
7,872
656
6
1
0
204,932
0
W
Ra
9,872
823
52
4
0
202,529
0
W
Ganesha
8,879
740
0
0
0
200,413
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role