Player Matchup

Chaac
Chaac
Mellnik199
Chaac
Level 16
God Stats
18W - 13L
1,547 SR
Queue Stats
58W - 54L
1,249 Elo+
Party 2
Kukulkan
Kukulkan
MiladzeTime
Kukulkan
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Ullr
Ullr
YourMamasDream
Ullr
Level 35
God Stats
12W - 12L
1,276 SR
Queue Stats
51W - 57L
1,321 Elo+
Party 2
Team Averages
Level 18
1,441 SR
1,356 Elo+

VS

Team Averages
Level 15
1,357 SR
1,286 Elo+
Ratatoskr
Ratatoskr
DetTykkeHamster
Ratatoskr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Ra
Ra
DrumSticksOfGods
Ra
Level 34
God Stats
0W - 1L
1,236 SR
Queue Stats
5W - 9L
1,075 Elo+
Solo
Bakasura
Bakasura
InfernalDanni
Bakasura
Level 7
God Stats
0W - 1L
1,335 SR
Queue Stats
0W - 4L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
8 / 3 / 14
12,355
772
15,349
16,765
20,684
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
MiladzeTime
Kukulkan
12
3 / 4 / 10
10,970
686
10,080
8,371
2,160
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
12 / 7 / 6
12,926
808
16,235
14,689
4,552
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
DetTykkeHamster
Ratatoskr
10
3 / 11 / 3
10,475
655
7,458
18,824
5,850
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
4 / 7 / 4
10,878
680
12,387
13,425
5,447
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
InfernalDanni
Bakasura
12
7 / 5 / 3
11,702
731
9,929
17,081
6,687
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
24
23
Kills
14
14
Deaths
23
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
DetTykkeHamster
Ratatoskr
3
11
3
0.41
L
4
7
4
0.86
L
Bakasura
InfernalDanni
Bakasura
7
5
3
1.7
W
Chaac
8
3
14
5
W
Kukulkan
MiladzeTime
Kukulkan
3
4
10
2
W
12
7
6
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,664
Damage
29,774
39,825
Taken
49,330
27,396
Mitigated
17,984
12,942
Healing
10,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
DetTykkeHamster
Ratatoskr
7,458
1,511
0
661
18,824
5,850
43
3,316
15,508
0
16,446
L
12,387
1,793
1,562
3,847
13,425
5,447
99
3,935
9,490
45,820
0
L
Bakasura
InfernalDanni
Bakasura
9,929
6,577
0
4,005
17,081
6,687
0
2,868
14,213
0
24,343
W
Chaac
15,349
3,426
0
7,609
16,765
20,684
806
5,692
10,835
0
35,963
W
Kukulkan
MiladzeTime
Kukulkan
10,080
360
294
1,698
8,371
2,160
0
4,137
3,974
35,466
0
W
16,235
8,580
0
3,341
14,689
4,552
2,575
2,569
11,892
0
43,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,251
Gold Earned
33,055
144
Minions Killed
139
0
Camps Cleared
0
748,236
Distance Traveled
757,608
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
10,475
655
16
1
0
268,819
3
L
Ra
10,878
680
81
5
0
230,277
0
L
Bakasura
11,702
731
42
3
0
258,512
1
W
Chaac
12,355
772
28
2
0
274,243
4
W
Kukulkan
10,970
686
62
4
0
216,242
0
W
Ullr
12,926
808
54
3
0
257,751
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role