Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 90
God Stats
2W - 1L
1,423 SR
Queue Stats
29W - 29L
1,411 Elo+
Party 1
Cupid
Cupid
 
Cupid
Level 15
God Stats
0W - 1L
1,724 SR
Queue Stats
12W - 17L
1,360 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 9
God Stats
0W - 1L
1,330 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 38
1,492 SR
1,424 Elo+

VS

Team Averages
Level 28
1,422 SR
1,262 Elo+
Ra
Ra
Agustin080
Ra
Level 20
God Stats
3W - 2L
1,309 SR
Queue Stats
39W - 40L
1,122 Elo+
Solo
Achilles
Achilles
Captain sh0ckz
Achilles
Level 8
God Stats
8W - 7L
1,430 SR
Queue Stats
8W - 11L
1,280 Elo+
Party 2
Fenrir
Fenrir
Mr StevieGee
Fenrir
Level 57
God Stats
13W - 15L
1,525 SR
Queue Stats
257W - 309L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
4 / 9 / 4
9,690
745
7,663
16,512
10,453
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cupid
 
Cupid
10
3 / 10 / 6
9,561
735
5,539
16,928
6,752
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
 
Baron Samedi
10
3 / 12 / 4
9,315
717
3,886
12,872
4,607
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
17 / 2 / 8
12,199
938
19,394
8,917
3,808
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
11
5 / 5 / 9
9,962
766
6,492
10,432
4,165
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
13
9 / 3 / 16
11,479
883
11,433
11,843
4,769
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
64
10
Kills
31
31
Deaths
10
14
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
4
9
4
0.67
L
Cupid
 
Cupid
3
10
6
0.6
L
Baron Samedi
 
Baron Samedi
3
12
4
0.42
W
17
2
8
10.5
W
Achilles
5
5
9
1.9
W
Fenrir
9
3
16
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,088
Damage
37,319
46,312
Taken
31,192
21,812
Mitigated
12,742
3,578
Healing
8,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
7,663
1,071
1,028
677
16,512
10,453
0
5,688
10,824
37,225
0
L
Cupid
 
Cupid
5,539
2,066
436
725
16,928
6,752
0
7,550
9,378
0
13,055
L
Baron Samedi
 
Baron Samedi
3,886
447
297
415
12,872
4,607
0
6,192
6,680
11,584
0
W
19,394
1,980
990
3,625
8,917
3,808
1,147
4,097
4,820
60,307
0
W
Achilles
6,492
2,304
0
758
10,432
4,165
120
3,012
7,420
0
29,864
W
Fenrir
11,433
3,303
0
2,711
11,843
4,769
1,518
4,862
6,981
0
32,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,566
Gold Earned
33,640
84
Minions Killed
164
0
Camps Cleared
0
541,404
Distance Traveled
712,923
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,690
745
57
4
0
184,085
1
L
Cupid
9,561
735
10
1
0
196,685
0
L
Baron Samedi
9,315
717
17
1
0
160,634
0
W
Ra
12,199
938
87
7
0
235,606
0
W
Achilles
9,962
766
42
3
0
239,055
1
W
Fenrir
11,479
883
35
3
0
238,262
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role