Player Matchup

Chaac
Chaac
Dante_Lucy-Fer
Chaac
Level 67
God Stats
10W - 5L
1,616 SR
Queue Stats
69W - 76L
1,515 Elo+
Solo
Hachiman
Hachiman
WiseWheezel
Hachiman
Level 134
God Stats
2W - 2L
1,500 SR
Queue Stats
92W - 93L
1,476 Elo+
Solo
Zeus
Zeus
juliozuleta03
Zeus
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,524 Elo+
Solo
Team Averages
Level 82
1,539 SR
1,505 Elo+

VS

Team Averages
Level 71
1,442 SR
1,494 Elo+
He Bo
He Bo
K1ller1414
He Bo
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 16L
1,644 Elo+
Solo
Hachiman
Hachiman
OddlyL
Hachiman
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,452 Elo+
Solo
Mulan
Mulan
whitenite1292
Mulan
Level 100
God Stats
3W - 10L
1,326 SR
Queue Stats
226W - 245L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 3 / 6
11,260
751
8,685
15,469
7,842
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hachiman
WiseWheezel
Hachiman
14
6 / 1 / 9
11,296
753
7,963
10,474
3,632
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
5 / 4 / 7
10,626
708
7,768
6,662
2,050
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
9
1 / 8 / 1
8,536
569
7,035
10,088
2,771
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Hachiman
OddlyL
Hachiman
11
3 / 2 / 4
9,534
636
6,619
7,299
2,249
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
4 / 8 / 2
9,424
628
7,070
15,334
9,712
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
18
Kills
8
8
Deaths
18
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
7
3
6
3.33
L
He Bo
1
8
1
0.19
L
Hachiman
OddlyL
Hachiman
3
2
4
2.5
W
Hachiman
WiseWheezel
Hachiman
6
1
9
10.5
W
5
4
7
2.13
L
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,416
Damage
20,724
32,605
Taken
32,721
13,524
Mitigated
14,732
15,502
Healing
3,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,685
937
197
8,994
15,469
7,842
427
3,212
12,257
0
46,626
L
He Bo
7,035
481
0
0
10,088
2,771
0
2,207
7,881
22,751
0
L
Hachiman
OddlyL
Hachiman
6,619
1,867
0
660
7,299
2,249
0
1,128
6,171
0
27,982
W
Hachiman
WiseWheezel
Hachiman
7,963
3,351
0
5,728
10,474
3,632
1,806
2,549
7,925
0
55,754
W
7,768
622
0
583
6,662
2,050
412
1,528
5,134
26,419
0
L
7,070
2,095
0
3,131
15,334
9,712
0
4,441
10,893
0
24,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,182
Gold Earned
27,494
198
Minions Killed
118
0
Camps Cleared
0
841,956
Distance Traveled
740,298
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,260
751
80
5
0
315,869
5
L
He Bo
8,536
569
33
2
0
244,064
5
L
Hachiman
9,534
636
42
3
0
277,920
3
W
Hachiman
11,296
753
66
4
0
268,016
2
W
Zeus
10,626
708
52
3
0
258,071
1
L
Mulan
9,424
628
43
3
0
218,314
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role