Player Matchup

Hun Batz
Hun Batz
Anakronik
Hun Batz
Level 108
God Stats
2W - 5L
1,498 SR
Queue Stats
74W - 45L
1,694 Elo+
Party 2
Cabrakan
Cabrakan
Patap0uf
Cabrakan
Level 87
God Stats
2W - 3L
1,843 SR
Queue Stats
75W - 45L
1,694 Elo+
Party 2
Chaac
Chaac
Sanguinarian
Chaac
Level 122
God Stats
3W - 5L
1,503 SR
Queue Stats
75W - 46L
1,685 Elo+
Party 2
Team Averages
Level 106
1,614 SR
1,691 Elo+

VS

Team Averages
Level 135
1,458 SR
1,549 Elo+
Anubis
Anubis
 
Anubis
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Bootsvay
Medusa
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 32L
1,598 Elo+
Party 1
Anhur
Anhur
Bootyliciouzz
Anhur
Level 156
God Stats
5W - 5L
1,373 SR
Queue Stats
107W - 82L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Anakronik
Hun Batz
9
1 / 6 / 5
7,636
694
3,558
8,458
2,530
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
Patap0uf
Cabrakan
10
6 / 4 / 3
8,587
781
5,329
10,935
5,070
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

11
4 / 3 / 6
9,156
832
8,236
10,162
5,700
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
8 / 2 / 3
9,514
865
14,446
8,159
3,603
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
Bootsvay
Medusa
11
3 / 6 / 5
8,367
761
4,631
8,036
2,870
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
2 / 3 / 6
8,343
758
5,056
7,900
2,439
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
27
11
Kills
13
13
Deaths
11
14
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
8
2
3
4.75
L
Hun Batz
Anakronik
Hun Batz
1
6
5
0.58
W
Medusa
Bootsvay
Medusa
3
6
5
0.92
W
2
3
6
1.67
L
Cabrakan
Patap0uf
Cabrakan
6
4
3
1.88
L
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,123
Damage
24,133
29,555
Taken
24,095
13,300
Mitigated
8,912
4,374
Healing
6,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
14,446
760
0
4,261
8,159
3,603
910
2,155
6,004
44,641
0
L
Hun Batz
Anakronik
Hun Batz
3,558
510
0
0
8,458
2,530
331
2,362
6,096
0
14,560
W
Medusa
Bootsvay
Medusa
4,631
1,368
0
585
8,036
2,870
870
2,286
5,750
0
28,710
W
5,056
2,584
0
1,816
7,900
2,439
1,303
1,266
6,634
0
23,887
L
Cabrakan
Patap0uf
Cabrakan
5,329
702
62
2,109
10,935
5,070
0
6,232
4,703
16,669
0
L
8,236
519
0
2,203
10,162
5,700
472
5,986
4,176
0
25,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,379
Gold Earned
26,224
86
Minions Killed
148
0
Camps Cleared
0
616,691
Distance Traveled
575,586
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,514
865
70
6
0
182,775
1
L
Hun Batz
7,636
694
21
2
0
200,755
3
W
Medusa
8,367
761
49
4
0
204,327
0
W
Anhur
8,343
758
29
3
0
188,484
2
L
Cabrakan
8,587
781
22
2
0
192,686
1
L
Chaac
9,156
832
43
4
0
223,250
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role