Player Matchup

Nemesis
Nemesis
Dashirus
Nemesis
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
146W - 182L
1,272 Elo+
Solo
Chaac
Chaac
Helgoth
Chaac
Level 28
God Stats
83W - 59L
1,478 SR
Queue Stats
96W - 78L
1,422 Elo+
Solo
Bakasura
Bakasura
Tyrant03
Bakasura
Level 17
God Stats
25W - 26L
1,580 SR
Queue Stats
567W - 552L
1,359 Elo+
Solo
Merlin
Merlin
ikirø
Merlin
Level 6
God Stats
21W - 35L
1,277 SR
Queue Stats
26W - 38L
1,234 Elo+
Solo
Janus
Janus
xZymelinMenton
Janus
Level 14
God Stats
6W - 11L
1,227 SR
Queue Stats
24W - 20L
1,350 Elo+
Solo
Team Averages
Level 18
1,412 SR
1,328 Elo+

VS

Team Averages
Level 20
1,519 SR
1,364 Elo+
King Arthur
King Arthur
Luchsael
King Arthur
Level 24
God Stats
13W - 9L
1,516 SR
Queue Stats
27W - 40L
1,322 Elo+
Solo
Ra
Ra
Pookalouk
Ra
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,321 Elo+
Solo
Neith
Neith
Tsubaraba
Neith
Level 25
God Stats
2W - 0L
1,721 SR
Queue Stats
82W - 76L
1,443 Elo+
Solo
Nemesis
Nemesis
YaBoiAlfie
Nemesis
Level 26
God Stats
3W - 5L
1,260 SR
Queue Stats
243W - 258L
1,404 Elo+
Solo
Hercules
Hercules
mrLul
Hercules
Level 17
God Stats
9W - 9L
1,597 SR
Queue Stats
300W - 307L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dashirus
Nemesis
20
6 / 12 / 11
15,359
1,097
17,077
30,326
15,620
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
Helgoth
Chaac
20
5 / 4 / 14
14,963
1,069
25,748
34,770
48,837
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bakasura
Tyrant03
Bakasura
18
1 / 10 / 9
12,292
878
11,732
23,464
11,002
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
ikirø
Merlin
20
8 / 16 / 5
14,810
1,058
23,801
27,323
13,315
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 4 / 5
13,027
931
8,908
10,512
4,206
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Luchsael
King Arthur
20
6 / 5 / 20
14,443
1,032
15,632
21,441
21,576
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
17 / 5 / 24
17,085
1,220
26,286
13,466
7,063
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Tsubaraba
Neith
20
5 / 2 / 29
14,945
1,068
26,273
11,216
5,517
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nemesis
YaBoiAlfie
Nemesis
20
14 / 9 / 21
15,487
1,106
27,662
26,596
11,553
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hercules
mrLul
Hercules
20
4 / 4 / 34
14,269
1,019
21,770
24,462
23,182
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
174
25
Kills
46
46
Deaths
25
44
Assists
128
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Dashirus
Nemesis
6
12
11
0.96
L
Chaac
Helgoth
Chaac
5
4
14
3
W
King Arthur
Luchsael
King Arthur
6
5
20
3.2
W
17
5
24
5.8
W
Neith
Tsubaraba
Neith
5
2
29
9.75
L
Bakasura
Tyrant03
Bakasura
1
10
9
0.55
W
Nemesis
YaBoiAlfie
Nemesis
14
9
21
2.72
L
Merlin
ikirø
Merlin
8
16
5
0.66
W
Hercules
mrLul
Hercules
4
4
34
5.25
L
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,266
Damage
117,623
126,395
Taken
97,181
92,980
Mitigated
68,891
10,233
Healing
27,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Dashirus
Nemesis
17,077
9,980
0
2,152
30,326
15,620
0
6,636
23,690
0
39,050
L
Chaac
Helgoth
Chaac
25,748
4,964
0
8,061
34,770
48,837
0
7,707
27,063
5,077
51,691
W
King Arthur
Luchsael
King Arthur
15,632
4,926
0
2,380
21,441
21,576
0
7,485
13,247
0
38,960
W
26,286
5,610
5,030
1,161
13,466
7,063
0
5,907
7,549
42,254
0
W
Neith
Tsubaraba
Neith
26,273
18,642
0
3,127
11,216
5,517
0
3,887
7,329
0
60,696
L
Bakasura
Tyrant03
Bakasura
11,732
5,800
0
0
23,464
11,002
0
4,185
19,279
0
11,646
W
Nemesis
YaBoiAlfie
Nemesis
27,662
21,206
0
6,847
26,596
11,553
0
8,789
16,122
0
43,836
L
Merlin
ikirø
Merlin
23,801
2,232
0
20
27,323
13,315
0
6,520
20,803
56,707
0
W
Hercules
mrLul
Hercules
21,770
9,621
710
7,812
24,462
23,182
0
9,273
14,452
0
30,754
L
8,908
359
0
0
10,512
4,206
0
1,238
9,274
15,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,451
Gold Earned
76,229
183
Minions Killed
219
6
Camps Cleared
5
1,123,091
Distance Traveled
1,229,838
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
15,359
1,097
49
4
1
264,455
0
L
Chaac
14,963
1,069
48
3
2
305,749
1
W
King Arthur
14,443
1,032
46
3
1
250,689
0
W
Ra
17,085
1,220
29
2
0
248,816
0
W
Neith
14,945
1,068
86
6
1
240,544
0
L
Bakasura
12,292
878
7
1
0
239,300
0
W
Nemesis
15,487
1,106
33
2
2
217,816
0
L
Merlin
14,810
1,058
52
4
1
180,643
0
W
Hercules
14,269
1,019
25
2
1
271,973
1
L
Janus
13,027
931
27
2
2
132,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role