Player Matchup

Anhur
Anhur
ExtremeDarkSW
Anhur
Level 103
God Stats
0W - 5L
1,500 SR
Queue Stats
183W - 185L
1,379 Elo+
Party 3
Chang'e
Chang'e
HotCoffeeGODess
Chang'e
Level 101
God Stats
3W - 7L
1,556 SR
Queue Stats
199W - 201L
1,494 Elo+
Party 2
Kuzenbo
Kuzenbo
Shin Destoroyah
Kuzenbo
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 77L
1,246 Elo+
Party 2
Hun Batz
Hun Batz
juliusvinicius
Hun Batz
Level 124
God Stats
1W - 1L
1,695 SR
Queue Stats
160W - 149L
1,305 Elo+
Party 3
Mulan
Mulan
theASSASIN15638
Mulan
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
126W - 123L
1,495 Elo+
Party 2
Team Averages
Level 98
1,550 SR
1,384 Elo+

VS

Team Averages
Level 99
1,507 SR
1,383 Elo+
Fenrir
Fenrir
 
Fenrir
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Exicalibers
Ah Muzen Cab
Level 109
God Stats
1W - 1L
1,707 SR
Queue Stats
86W - 88L
1,382 Elo+
Party 1
Bastet
Bastet
Ghostlassassin83
Bastet
Level 40
God Stats
3W - 3L
1,530 SR
Queue Stats
102W - 122L
1,245 Elo+
Party 1
Serqet
Serqet
MilenaPKBR
Serqet
Level 81
God Stats
1W - 1L
1,297 SR
Queue Stats
44W - 35L
1,498 Elo+
Solo
Ra
Ra
killer_kiko23
Ra
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 11
11,328
708
14,207
14,040
4,678
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
5 / 3 / 11
11,216
701
9,819
15,006
5,461
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 1 / 13
10,696
669
10,384
13,026
7,474
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
16
1 / 6 / 18
10,194
637
10,141
19,075
16,841
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
4 / 3 / 13
11,151
697
10,423
13,676
7,515
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
4 / 4 / 12
11,419
714
15,169
15,529
8,203
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ah Muzen Cab
Exicalibers
Ah Muzen Cab
19
2 / 3 / 15
11,802
738
19,948
10,423
4,216
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

18
6 / 5 / 11
11,992
750
6,176
13,439
4,863
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Serqet
MilenaPKBR
Serqet
17
2 / 4 / 11
10,812
676
4,138
16,092
8,549
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

20
4 / 3 / 9
12,346
772
16,833
10,924
4,863
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
76
19
Kills
18
18
Deaths
19
66
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
4
12
2.5
W
Ah Muzen Cab
Exicalibers
Ah Muzen Cab
2
3
15
3.17
L
5
5
11
2.1
W
6
5
11
2.3
L
5
3
11
3.5
W
Serqet
MilenaPKBR
Serqet
2
4
11
1.88
L
4
1
13
10.5
L
Hun Batz
1
6
18
1.67
W
4
3
9
2.83
L
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,974
Damage
62,264
74,823
Taken
66,407
41,969
Mitigated
30,694
37,276
Healing
31,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
15,169
3,465
2,208
4,502
15,529
8,203
345
5,957
9,572
0
23,763
W
Ah Muzen Cab
Exicalibers
Ah Muzen Cab
19,948
4,836
3,094
2,449
10,423
4,216
3,060
2,816
7,607
0
60,040
L
14,207
3,989
1,476
2,287
14,040
4,678
2,075
2,051
11,989
0
29,525
W
6,176
2,249
0
0
13,439
4,863
1,263
3,949
9,490
0
12,111
L
9,819
1,107
12,963
6,166
15,006
5,461
1,055
3,752
11,254
26,671
0
W
Serqet
MilenaPKBR
Serqet
4,138
779
2,523
4,205
16,092
8,549
422
4,192
11,900
0
6,430
L
10,384
2,790
1,508
1,854
13,026
7,474
670
3,991
8,559
22,607
0
L
Hun Batz
10,141
1,786
2,915
3,202
19,075
16,841
607
4,505
14,420
0
20,134
W
16,833
789
8,788
3,740
10,924
4,863
1,205
3,289
7,635
54,839
0
L
10,423
1,410
1,792
3,113
13,676
7,515
1,284
2,534
10,931
0
33,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,585
Gold Earned
58,371
188
Minions Killed
184
0
Camps Cleared
0
1,470,011
Distance Traveled
1,508,969
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,419
714
18
1
0
265,444
3
W
Ah Muzen Cab
11,802
738
71
4
0
298,952
3
L
Anhur
11,328
708
57
4
0
250,420
1
W
Bastet
11,992
750
11
1
0
324,399
0
L
Chang'e
11,216
701
46
3
0
311,674
1
W
Serqet
10,812
676
10
1
0
307,601
2
L
Kuzenbo
10,696
669
17
1
0
319,289
1
L
Hun Batz
10,194
637
15
1
0
278,209
1
W
Ra
12,346
772
74
5
0
312,573
0
L
Mulan
11,151
697
53
3
0
310,419
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role