Player Matchup

Hera
Hera
PharaohsDream
Hera
Level 145
God Stats
3W - 3L
1,826 SR
Queue Stats
127W - 132L
1,621 Elo+
Party 1
Ah Puch
Ah Puch
Rob The Drummer
Ah Puch
Level 83
God Stats
0W - 5L
1,513 SR
Queue Stats
20W - 25L
1,442 Elo+
Party 3
King Arthur
King Arthur
Ryk501
King Arthur
Level 29
God Stats
5W - 3L
1,863 SR
Queue Stats
67W - 41L
1,753 Elo+
Party 1
Sobek
Sobek
True Blue Travi
Sobek
Level 105
God Stats
1W - 1L
1,812 SR
Queue Stats
7W - 13L
1,614 Elo+
Party 3
Fenrir
Fenrir
ireh777
Fenrir
Level 109
God Stats
0W - 2L
1,606 SR
Queue Stats
93W - 81L
1,513 Elo+
Solo
Team Averages
Level 94
1,724 SR
1,589 Elo+

VS

Team Averages
Level 97
1,529 SR
1,487 Elo+
Khepri
Khepri
BuuTangClan
Khepri
Level 125
God Stats
1W - 2L
1,297 SR
Queue Stats
17W - 25L
1,505 Elo+
Party 2
Fenrir
Fenrir
Gone
Fenrir
Level 45
God Stats
1W - 1L
1,417 SR
Queue Stats
5W - 6L
1,155 Elo+
Solo
Raijin
Raijin
OneTrueScottie
Raijin
Level 145
God Stats
2W - 0L
1,724 SR
Queue Stats
17W - 26L
1,505 Elo+
Party 2
Rama
Rama
SuiGenerisDux
Rama
Level 47
God Stats
2W - 0L
1,667 SR
Queue Stats
35W - 30L
1,622 Elo+
Solo
Mulan
Mulan
Urmomwaballz
Mulan
Level 121
God Stats
4W - 1L
1,540 SR
Queue Stats
61W - 57L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 9
10,971
731
11,147
10,809
4,303
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 7 / 9
10,841
723
11,856
15,249
5,598
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

King Arthur
Ryk501
King Arthur
18
10 / 3 / 10
13,832
922
23,181
22,999
27,662
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 7 / 12
10,481
699
9,725
20,740
23,400
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Fenrir
ireh777
Fenrir
17
3 / 6 / 5
10,425
695
10,021
18,347
8,213
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
16
2 / 7 / 9
10,751
717
7,865
15,754
18,540
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
Gone
Fenrir
19
12 / 2 / 9
13,964
931
16,456
17,439
17,888
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
4 / 5 / 3
11,518
768
9,261
12,673
7,863
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
6 / 5 / 7
12,359
824
19,947
18,385
9,176
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 3 / 12
12,056
804
14,159
16,441
12,282
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
67
22
Kills
27
28
Deaths
22
45
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Khepri
2
7
9
0.93
W
Fenrir
Gone
Fenrir
12
2
9
8.25
W
4
5
3
1.1
L
3
5
9
1.5
L
4
7
9
1.21
L
King Arthur
Ryk501
King Arthur
10
3
10
5
W
6
5
7
1.9
L
2
7
12
1.14
W
3
3
12
3
L
Fenrir
ireh777
Fenrir
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,930
Damage
67,688
88,144
Taken
80,692
69,176
Mitigated
65,749
16,313
Healing
11,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
7,865
108
0
770
15,754
18,540
165
8,008
7,746
26,426
528
W
Fenrir
Gone
Fenrir
16,456
3,535
0
2,901
17,439
17,888
179
6,974
10,465
0
33,031
W
9,261
354
0
1,230
12,673
7,863
768
3,306
9,256
41,508
0
L
11,147
2,586
0
1,100
10,809
4,303
91
2,777
8,032
40,214
0
L
11,856
1,057
0
2,658
15,249
5,598
511
2,737
12,467
35,449
0
L
King Arthur
Ryk501
King Arthur
23,181
5,297
0
6,449
22,999
27,662
1,000
4,829
17,912
392
42,271
W
19,947
12,641
0
5,114
18,385
9,176
2,650
6,552
11,833
0
67,668
L
9,725
472
376
3,671
20,740
23,400
49
4,248
16,492
17,087
0
W
14,159
1,439
0
1,326
16,441
12,282
479
8,483
7,958
0
31,334
L
Fenrir
ireh777
Fenrir
10,021
3,091
0
2,059
18,347
8,213
476
2,350
15,934
0
31,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,550
Gold Earned
60,648
273
Minions Killed
307
6
Camps Cleared
7
1,358,641
Distance Traveled
1,368,671
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,751
717
29
2
2
275,276
0
W
Fenrir
13,964
931
36
2
0
347,097
2
W
Raijin
11,518
768
88
6
3
210,589
0
L
Hera
10,971
731
85
6
1
256,707
0
L
Ah Puch
10,841
723
60
4
1
258,907
0
L
King Arthur
13,832
922
44
3
1
287,080
1
W
Rama
12,359
824
108
7
2
253,490
0
L
Sobek
10,481
699
26
2
0
274,387
1
W
Mulan
12,056
804
46
3
0
282,219
2
L
Fenrir
10,425
695
58
4
3
281,560
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role