Player Matchup

Medusa
Medusa
CypherNight
Medusa
Level 14
God Stats
3W - 0L
1,815 SR
Queue Stats
14W - 16L
1,243 Elo+
Party 1
Sol
Sol
Diogo MG II
Sol
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 14L
1,454 Elo+
Solo
Chaac
Chaac
Vict0rG4mer1215
Chaac
Level 14
God Stats
2W - 2L
1,601 SR
Queue Stats
17W - 19L
1,239 Elo+
Party 1
Team Averages
Level 15
1,639 SR
1,312 Elo+

VS

Team Averages
Level 14
1,475 SR
1,329 Elo+
Ymir
Ymir
AirixzzxBR
Ymir
Level 7
God Stats
0W - 1L
1,290 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Pele
Pele
Jproliveira58
Pele
Level 5
God Stats
0W - 2L
1,648 SR
Queue Stats
0W - 3L
1,223 Elo+
Party 2
Jormungandr
Jormungandr
Rango_Norres
Jormungandr
Level 29
God Stats
7W - 6L
1,487 SR
Queue Stats
138W - 224L
1,265 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
10 / 3 / 5
11,649
728
14,391
10,815
3,652
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 2 / 14
11,376
711
14,273
10,274
3,302
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
8 / 2 / 10
11,553
722
13,308
17,117
13,639
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 10 / 3
8,256
516
4,866
17,356
12,685
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
3 / 6 / 1
9,767
610
7,777
14,512
9,474
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Jormungandr
Rango_Norres
Jormungandr
11
4 / 7 / 3
10,190
637
12,026
15,846
10,752
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
23
Kills
7
7
Deaths
23
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
10
3
0.15
W
Medusa
10
3
5
4.17
W
5
2
14
6
L
3
6
1
0.58
L
Jormungandr
Rango_Norres
Jormungandr
4
7
3
0.79
W
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,972
Damage
24,669
38,206
Taken
47,714
20,593
Mitigated
32,911
16,196
Healing
3,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,866
1,514
0
0
17,356
12,685
78
5,887
11,469
9,046
0
W
Medusa
14,391
7,489
0
1,080
10,815
3,652
1,614
4,203
6,612
0
47,636
W
14,273
4,202
0
5,275
10,274
3,302
1,024
5,679
4,595
41,724
0
L
7,777
1,282
0
1,956
14,512
9,474
51
3,282
11,230
0
27,447
L
Jormungandr
Rango_Norres
Jormungandr
12,026
2,365
565
766
15,846
10,752
0
5,116
10,730
44,979
0
W
13,308
5,353
0
9,841
17,117
13,639
521
7,676
8,856
0
41,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,578
Gold Earned
28,213
152
Minions Killed
105
0
Camps Cleared
0
837,890
Distance Traveled
785,252
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,256
516
7
0
0
241,923
0
W
Medusa
11,649
728
56
4
0
264,305
1
W
Sol
11,376
711
44
3
0
291,075
5
L
Pele
9,767
610
39
2
0
273,926
4
L
Jormungandr
10,190
637
59
4
0
269,403
3
W
Chaac
11,553
722
52
3
0
282,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role