Player Matchup

Medusa
Medusa
Platinum III
KP-KeiNPLaN
Medusa
Platinum III
Level 81
God Stats
73W - 44L
1,800 SR
Queue Stats
186W - 161L
1,609 MMR
Party 1
Vamana
Vamana
Gold II
KT-Kam3LTo3
Vamana
Gold II
Level 77
God Stats
70W - 59L
1,711 SR
Queue Stats
210W - 217L
1,410 MMR
Party 1
Persephone
Persephone
Platinum IV
Keter_Fuchs
Persephone
Platinum IV
Level 104
God Stats
59W - 31L
1,760 SR
Queue Stats
228W - 211L
1,638 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 87
1,757 SR
1,552 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 80
1,500 SR
1,488 MMR
Chaac
Chaac
Silver II
Officer_Comet
Chaac
Silver II
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,532 MMR
Party 2
Odin
Odin
Silver II
TrizzyMinaj
Odin
Silver II
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 MMR
Party 2
Nox
Nox
Silver II
YT-Ivvy-
Nox
Silver II
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,431 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
3 / 3 / 5
13,192
600
12,345
13,632
5,355
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
15
6 / 3 / 5
13,987
636
13,007
18,027
19,277
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Persephone
Keter_Fuchs
Persephone
15
4 / 4 / 6
14,188
645
18,437
11,849
4,229
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
BacchusYemojaKumbhakarnaPoseidonZeus

VS

Bans
AnubisMerlinCerberusKukulkanAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 2
13,384
608
14,206
24,589
32,247
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
2 / 3 / 6
12,884
586
7,539
18,302
21,200
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
4 / 6 / 6
13,286
604
13,851
13,647
5,827
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
24
13
Kills
10
10
Deaths
13
16
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Medusa
3
3
5
1.83
W
Vamana
6
3
5
2.83
W
Persephone
Keter_Fuchs
Persephone
4
4
6
1.75
L
4
4
2
1.25
L
2
3
6
1.67
L
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,789
Damage
35,596
43,508
Taken
56,538
28,861
Mitigated
59,274
10,857
Healing
17,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
12,345
7,276
0
3,014
13,632
5,355
1,832
3,766
9,866
0
71,347
W
Vamana
13,007
5,415
0
5,909
18,027
19,277
617
6,338
11,689
0
37,857
W
Persephone
Keter_Fuchs
Persephone
18,437
436
0
1,934
11,849
4,229
716
3,934
7,915
65,535
0
L
14,206
834
0
11,980
24,589
32,247
400
9,461
15,128
0
64,762
L
7,539
766
0
3,327
18,302
21,200
122
5,848
12,176
0
45,967
L
13,851
367
652
1,470
13,647
5,827
182
3,145
10,502
54,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,367
Gold Earned
39,554
253
Minions Killed
226
0
Camps Cleared
0
1,335,995
Distance Traveled
1,244,162
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,192
600
120
5
0
413,894
1
W
Vamana
13,987
636
46
2
0
477,967
2
W
Persephone
14,188
645
87
4
0
444,134
4
L
Chaac
13,384
608
91
4
0
438,932
6
L
Odin
12,884
586
67
3
0
434,066
3
L
Nox
13,286
604
68
3
0
371,164
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role