Player Matchup

Ra
Ra
 
Ra
Level 26
God Stats
3W - 0L
1,256 SR
Queue Stats
83W - 72L
1,170 Elo+
Party 2
Neith
Neith
KittyJuliaMichel
Neith
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Skull skills ss
Ne Zha
Level 27
God Stats
2W - 0L
1,303 SR
Queue Stats
82W - 68L
1,241 Elo+
Party 2
Team Averages
Level 26
1,353 SR
1,304 Elo+

VS

Team Averages
Level 25
1,443 SR
1,033 Elo+
Merlin
Merlin
 
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
799 Elo+
Party 1
Jing Wei
Jing Wei
 
Jing Wei
Level 20
God Stats
0W - 1L
1,366 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Achilles
Achilles
 
Achilles
Level 26
God Stats
1W - 2L
1,463 SR
Queue Stats
1W - 6L
799 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
8 / 3 / 9
11,371
758
16,543
10,933
4,283
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 2 / 6
9,210
614
3,357
7,690
4,568
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
12 / 1 / 6
11,668
778
13,447
11,467
6,492
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
2 / 6 / 2
9,146
610
7,089
13,860
3,128
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
 
Jing Wei
10
1 / 9 / 1
8,523
568
5,319
13,530
3,790
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
 
Achilles
9
2 / 6 / 2
8,759
584
5,514
14,487
12,686
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
21
Kills
5
6
Deaths
21
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
8
3
9
4.17
L
Merlin
 
Merlin
2
6
2
0.5
L
Jing Wei
 
Jing Wei
1
9
1
0.17
L
Achilles
 
Achilles
2
6
2
0.5
W
1
2
6
2
W
12
1
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,347
Damage
17,922
30,090
Taken
41,877
15,343
Mitigated
19,604
7,099
Healing
4,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
16,543
1,387
812
2,294
10,933
4,283
1,064
2,177
8,756
42,006
0
L
Merlin
 
Merlin
7,089
510
70
1,863
13,860
3,128
108
6,102
7,758
27,992
0
L
Jing Wei
 
Jing Wei
5,319
2,558
0
0
13,530
3,790
204
4,240
9,290
0
30,279
L
Achilles
 
Achilles
5,514
1,989
0
2,783
14,487
12,686
291
6,201
8,286
0
14,637
W
3,357
428
0
1,085
7,690
4,568
525
3,119
4,571
0
20,694
W
13,447
3,442
0
2,908
11,467
6,492
421
1,861
9,606
0
37,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,249
Gold Earned
26,428
141
Minions Killed
109
0
Camps Cleared
0
806,296
Distance Traveled
704,212
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,371
758
76
5
0
278,581
3
L
Merlin
9,146
610
39
3
0
214,518
0
L
Jing Wei
8,523
568
52
3
0
234,586
0
L
Achilles
8,759
584
18
1
0
255,108
3
W
Neith
9,210
614
26
2
0
221,768
5
W
Ne Zha
11,668
778
39
3
0
305,947
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role