Player Matchup

Osiris
Osiris
 
Osiris
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 39L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 12
God Stats
0W - 3L
1,102 SR
Queue Stats
106W - 119L
1,125 Elo+
Solo
Neith
Neith
 
Neith
Level 19
God Stats
31W - 54L
1,228 SR
Queue Stats
74W - 92L
1,221 Elo+
Solo
Persephone
Persephone
 
Persephone
Level 17
God Stats
41W - 64L
1,348 SR
Queue Stats
41W - 68L
1,225 Elo+
Solo
Ullr
Ullr
AbrasiveGraph94
Ullr
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 126L
1,253 Elo+
Solo
Team Averages
Level 18
1,336 SR
1,265 Elo+

VS

Team Averages
Level 24
1,465 SR
1,282 Elo+
Ravana
Ravana
ExplosiveSeal
Ravana
Level 18
God Stats
2W - 1L
1,355 SR
Queue Stats
5W - 5L
1,136 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
FrancoDT0X
Ah Muzen Cab
Level 25
God Stats
3W - 1L
1,663 SR
Queue Stats
31W - 20L
1,384 Elo+
Solo
Anubis
Anubis
GalaxyWendigo
Anubis
Level 26
God Stats
5W - 3L
1,462 SR
Queue Stats
36W - 47L
1,035 Elo+
Party 1
Mulan
Mulan
Hazard368
Mulan
Level 51
God Stats
4W - 2L
1,342 SR
Queue Stats
84W - 64L
1,356 Elo+
Party 2
Scylla
Scylla
ProperFA
Scylla
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 31L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
1 / 8 / 6
10,597
883
3,813
19,345
22,018
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
 
Izanami
18
5 / 7 / 8
12,625
1,052
17,375
15,498
6,078
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
 
Neith
18
6 / 7 / 8
12,659
1,055
16,485
16,815
7,475
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
 
Persephone
18
1 / 5 / 11
11,582
965
8,564
11,653
3,134
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

17
3 / 13 / 6
11,370
948
10,423
23,252
10,997
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 2 / 16
13,348
1,112
23,282
14,386
7,167
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
FrancoDT0X
Ah Muzen Cab
19
7 / 1 / 23
13,103
1,092
13,686
9,446
4,110
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
13 / 7 / 14
13,841
1,153
23,949
16,412
8,036
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mulan
Hazard368
Mulan
20
8 / 2 / 27
13,642
1,137
12,997
13,359
11,563
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Scylla
ProperFA
Scylla
18
1 / 4 / 19
12,023
1,002
5,370
10,535
4,050
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
139
16
Kills
40
40
Deaths
16
39
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
8
6
0.5
L
Izanami
 
Izanami
5
7
8
1.29
L
Neith
 
Neith
6
7
8
1.43
L
Persephone
 
Persephone
1
5
11
1.3
L
3
13
6
0.46
W
11
2
16
9.5
W
Ah Muzen Cab
FrancoDT0X
Ah Muzen Cab
7
1
23
18.5
W
13
7
14
2.86
W
Mulan
Hazard368
Mulan
8
2
27
10.75
W
Scylla
ProperFA
Scylla
1
4
19
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,660
Damage
79,284
86,563
Taken
64,138
49,702
Mitigated
34,926
3,576
Healing
16,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
3,813
1,182
0
571
19,345
22,018
0
5,857
13,488
0
11,395
L
Izanami
 
Izanami
17,375
8,918
0
0
15,498
6,078
0
5,984
9,514
0
41,966
L
Neith
 
Neith
16,485
7,468
0
414
16,815
7,475
0
4,771
12,044
0
31,660
L
Persephone
 
Persephone
8,564
999
0
587
11,653
3,134
0
3,456
8,197
24,877
0
L
10,423
7,248
0
2,004
23,252
10,997
0
9,251
14,001
0
19,408
W
23,282
13,684
1,143
4,072
14,386
7,167
0
1,531
12,855
0
49,137
W
Ah Muzen Cab
FrancoDT0X
Ah Muzen Cab
13,686
6,709
0
2,240
9,446
4,110
0
1,733
7,713
0
35,677
W
23,949
3,894
532
4,491
16,412
8,036
0
2,090
14,322
41,317
0
W
Mulan
Hazard368
Mulan
12,997
2,405
1,389
1,630
13,359
11,563
0
1,114
12,245
0
23,083
W
Scylla
ProperFA
Scylla
5,370
2,562
0
907
10,535
4,050
0
2,096
8,439
10,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,833
Gold Earned
65,957
174
Minions Killed
215
3
Camps Cleared
4
958,526
Distance Traveled
913,860
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,597
883
21
2
0
218,060
0
L
Izanami
12,625
1,052
55
5
0
164,869
0
L
Neith
12,659
1,055
32
3
2
196,530
1
L
Persephone
11,582
965
49
4
1
200,945
0
L
Ullr
11,370
948
17
1
0
178,122
0
W
Ravana
13,348
1,112
76
6
3
206,913
2
W
Ah Muzen Cab
13,103
1,092
59
5
1
219,910
0
W
Anubis
13,841
1,153
51
4
0
115,418
0
W
Mulan
13,642
1,137
17
1
0
220,170
2
W
Scylla
12,023
1,002
12
1
0
151,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role