Player Matchup

Sun Wukong
Sun Wukong
Destemido-2000
Sun Wukong
Level 26
God Stats
5W - 8L
1,500 SR
Queue Stats
156W - 194L
1,256 Elo+
Solo
Loki
Loki
KingFivoN
Loki
Level 14
God Stats
3W - 0L
1,829 SR
Queue Stats
51W - 56L
1,532 Elo+
Party 1
Neith
Neith
Liiinzz
Neith
Level 13
God Stats
1W - 2L
1,263 SR
Queue Stats
36W - 44L
1,538 Elo+
Party 1
Mulan
Mulan
QuietLoki989838
Mulan
Level 14
God Stats
6W - 4L
1,466 SR
Queue Stats
58W - 67L
1,420 Elo+
Solo
Zeus
Zeus
YLPA-_1
Zeus
Level 12
God Stats
25W - 20L
1,437 SR
Queue Stats
27W - 21L
1,461 Elo+
Solo
Team Averages
Level 16
1,499 SR
1,441 Elo+

VS

Team Averages
Level 20
1,606 SR
1,428 Elo+
Yemoja
Yemoja
 
Yemoja
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
32W - 24L
1,281 Elo+
Party 2
Hel
Hel
 
Hel
Level 25
God Stats
17W - 10L
1,718 SR
Queue Stats
127W - 115L
1,446 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,244 Elo+
Party 2
Mulan
Mulan
O102kazoo
Mulan
Level 29
God Stats
1W - 3L
1,813 SR
Queue Stats
62W - 60L
1,706 Elo+
Solo
Medusa
Medusa
Raccoonssj4
Medusa
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 23L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Destemido-2000
Sun Wukong
20
1 / 6 / 15
14,933
878
15,059
34,865
36,464
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Loki
20
12 / 9 / 10
17,469
1,028
25,016
20,514
10,102
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Neith
Liiinzz
Neith
20
6 / 5 / 16
16,400
965
32,006
23,196
11,640
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 10 / 16
16,760
986
23,004
30,275
28,363
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Zeus
YLPA-_1
Zeus
20
6 / 6 / 15
16,307
959
47,168
15,364
7,485
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

29

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
20
6 / 2 / 21
17,157
1,009
16,252
27,615
45,042
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hel
 
Hel
20
5 / 2 / 23
16,965
998
23,293
26,737
36,109
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
 
Artemis
20
14 / 8 / 17
19,363
1,139
39,374
35,244
17,978
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
O102kazoo
Mulan
20
11 / 11 / 15
18,066
1,063
33,747
41,906
35,816
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
19
0 / 10 / 7
13,274
781
3,623
18,597
7,921

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
119
33
Kills
36
36
Deaths
33
72
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
6
2
21
8.25
L
Hel
 
Hel
5
2
23
8.25
L
Artemis
 
Artemis
14
8
17
2.81
W
Sun Wukong
Destemido-2000
Sun Wukong
1
6
15
1.42
W
Loki
12
9
10
1.89
W
Neith
Liiinzz
Neith
6
5
16
2.8
L
Mulan
O102kazoo
Mulan
11
11
15
1.68
W
8
10
16
1.6
L
Medusa
0
10
7
0.35
W
Zeus
YLPA-_1
Zeus
6
6
15
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

142,253
Damage
116,289
124,214
Taken
150,099
94,054
Mitigated
142,866
17,792
Healing
48,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
16,252
4,452
8,687
2,846
27,615
45,042
0
11,097
16,518
43,945
0
L
Hel
 
Hel
23,293
4,819
18,118
11,472
26,737
36,109
0
9,151
17,586
58,370
0
L
Artemis
 
Artemis
39,374
27,264
0
0
35,244
17,978
0
10,867
24,377
0
95,654
W
Sun Wukong
Destemido-2000
Sun Wukong
15,059
2,619
0
4,650
34,865
36,464
0
10,787
24,078
648
45,862
W
Loki
25,016
12,760
0
0
20,514
10,102
0
6,567
13,947
0
61,238
W
Neith
Liiinzz
Neith
32,006
14,133
0
6,566
23,196
11,640
0
6,621
16,575
0
69,937
L
Mulan
O102kazoo
Mulan
33,747
5,398
1,041
5,870
41,906
35,816
0
12,804
29,102
0
62,599
W
23,004
5,479
483
4,928
30,275
28,363
0
12,862
17,413
0
40,993
L
Medusa
3,623
1,729
0
0
18,597
7,921
0
3,465
15,132
0
7,328
W
Zeus
YLPA-_1
Zeus
47,168
3,160
0
1,165
15,364
7,485
0
2,708
12,656
74,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,869
Gold Earned
84,825
329
Minions Killed
299
8
Camps Cleared
9
1,383,303
Distance Traveled
1,353,684
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
17,157
1,009
56
3
1
304,288
0
L
Hel
16,965
998
60
4
1
302,128
0
L
Artemis
19,363
1,139
126
7
3
254,699
0
W
Sun Wukong
14,933
878
68
4
0
310,541
2
W
Loki
17,469
1,028
87
5
2
299,805
0
W
Neith
16,400
965
78
5
4
252,616
0
L
Mulan
18,066
1,063
50
3
4
307,203
2
W
Mulan
16,760
986
34
2
0
267,467
2
L
Medusa
13,274
781
7
0
0
185,366
0
W
Zeus
16,307
959
62
4
2
252,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role