Player Matchup

Chang'e
Chang'e
Platinum II
Cool Ranch Joe
Chang'e
Platinum II
Level 49
God Stats
2W - 0L
1,736 SR
Queue Stats
26W - 8L
1,987 MMR
Party 1
Kuzenbo
Kuzenbo
Diamond IV
Narwhalsnake24
Kuzenbo
Diamond IV
Level 31
God Stats
2W - 2L
1,500 SR
Queue Stats
41W - 47L
2,285 MMR
Party 1
Anhur
Anhur
Diamond IV
Several Sauces
Anhur
Diamond IV
Level 40
God Stats
5W - 0L
1,736 SR
Queue Stats
15W - 2L
2,356 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 40
1,657 SR
2,210 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 128
1,672 SR
2,172 MMR
Hou Yi
Hou Yi
Gold IV
Real_ChaOtik7
Hou Yi
Gold IV
Level 144
God Stats
9W - 7L
1,603 SR
Queue Stats
49W - 41L
2,073 MMR
Solo
Set
Set
Diamond II
Soduhn
Set
Diamond II
Level 126
God Stats
2W - 4L
1,692 SR
Queue Stats
131W - 86L
2,209 MMR
Party 2
Terra
Terra
Masters
SpaceCannon9000
Terra
Masters
Level 113
God Stats
30W - 29L
1,721 SR
Queue Stats
288W - 232L
2,235 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 6
14,622
665
16,825
14,438
7,967
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 4 / 7
13,130
597
11,647
20,065
39,017
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

15
5 / 6 / 4
14,351
652
18,126
24,503
6,510
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
AchillesYemojaOdinHeimdallrKukulkan

VS

Bans
KumbhakarnaBaron SamediHeraAphroditePersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 3
14,963
680
21,861
19,957
6,252
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Set
Soduhn
Set
13
0 / 7 / 6
12,252
557
8,672
17,901
18,977
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
5 / 3 / 7
15,568
708
16,121
21,915
19,346
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
28
13
Kills
12
12
Deaths
13
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
2
6
4
W
3
4
7
1.63
L
7
3
3
2.83
W
5
6
4
1.17
L
Set
Soduhn
Set
0
7
6
0.43
L
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,598
Damage
46,654
59,006
Taken
59,773
53,494
Mitigated
44,575
23,959
Healing
15,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,825
993
8,943
7,797
14,438
7,967
1,448
5,344
9,094
75,767
0
W
11,647
3,828
0
1,596
20,065
39,017
275
5,367
14,698
23,693
483
L
21,861
11,251
0
3,390
19,957
6,252
3,141
7,870
12,087
0
105,326
W
18,126
9,988
0
5,623
24,503
6,510
2,041
5,450
19,053
0
77,708
L
Set
Soduhn
Set
8,672
2,089
0
3,217
17,901
18,977
116
10,191
7,710
83
47,953
L
16,121
781
3,014
5,458
21,915
19,346
0
10,035
11,880
51,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,103
Gold Earned
42,783
241
Minions Killed
285
0
Camps Cleared
0
1,221,065
Distance Traveled
1,125,888
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
14,622
665
104
5
0
427,927
2
W
Kuzenbo
13,130
597
20
1
0
421,660
1
L
Hou Yi
14,963
680
171
8
0
368,148
2
W
Anhur
14,351
652
117
5
0
371,478
5
L
Set
12,252
557
66
3
0
354,460
2
L
Terra
15,568
708
48
2
0
403,280
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role