Player Matchup

Izanami
Izanami
Gold III
DirtyDonut
Izanami
Gold III
Level 111
God Stats
14W - 10L
1,684 SR
Queue Stats
236W - 200L
1,431 MMR
Solo
Da Ji
Da Ji
Silver IV
S0UL RIPPERZz
Da Ji
Silver IV
Level 140
God Stats
0W - 1L
1,721 SR
Queue Stats
2W - 1L
1,517 MMR
Solo
Vamana
Vamana
Gold III
TheKingsEvil
Vamana
Gold III
Level 123
God Stats
22W - 14L
1,767 SR
Queue Stats
83W - 76L
1,495 MMR
Solo
Thoth
Thoth
Silver I
ToufikLePen
Thoth
Silver I
Level 46
God Stats
0W - 1L
1,718 SR
Queue Stats
195W - 176L
1,463 MMR
Solo
Khepri
Khepri
Gold III
xFuriousRAPiiDz
Khepri
Gold III
Level 123
God Stats
17W - 6L
1,909 SR
Queue Stats
83W - 73L
1,410 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 109
1,760 SR
1,463 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 111
1,540 SR
1,444 MMR
The Morrigan
The Morrigan
Gold II
 
The Morrigan
Gold II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Bronze III
Princeman8
Sobek
Bronze III
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,450 MMR
Solo
Hun Batz
Hun Batz
Gold I
THE_DARK_SOLO_-
Hun Batz
Gold I
Level 139
God Stats
11W - 9L
1,520 SR
Queue Stats
366W - 315L
1,514 MMR
Solo
Hachiman
Hachiman
Gold IV
TerribleSupport
Hachiman
Gold IV
Level 58
God Stats
3W - 1L
1,837 SR
Queue Stats
104W - 81L
1,349 MMR
Party 1
Achilles
Achilles
Gold III
luckystrik-e86
Achilles
Gold III
Level 129
God Stats
3W - 3L
1,345 SR
Queue Stats
161W - 158L
1,408 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DirtyDonut
Izanami
5
0 / 2 / 0
3,347
669
1,415
3,139
602
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 1 / 0
3,398
680
504
3,245
804
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Vamana
6
0 / 0 / 0
3,623
725
2,134
2,111
1,494
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

5
0 / 1 / 0
2,997
599
549
2,240
533
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

1
0 / 0 / 0
2,496
499
0
0
0
Bans
BastetSusanoHeimdallrThorOdin

VS

Bans
KukulkanUllrYemojaJing WeiHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
7
1 / 0 / 1
3,867
773
1,629
1,232
339
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sobek
5
0 / 0 / 2
3,257
651
803
1,554
519
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hun Batz
6
1 / 0 / 0
3,632
726
1,063
2,658
613
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hachiman
7
2 / 0 / 0
3,984
797
1,337
816
168
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
6
0 / 0 / 0
3,525
705
1,071
2,973
2,423
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
4
4
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
1
0
1
1.5
L
Izanami
DirtyDonut
Izanami
0
2
0
0
W
Sobek
0
0
2
1
L
0
1
0
0
W
Hun Batz
1
0
0
1
W
Hachiman
2
0
0
2
L
Vamana
0
0
0
0
L
0
1
0
0
W
Achilles
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,602
Damage
5,903
10,735
Taken
9,233
3,433
Mitigated
4,062
4,845
Healing
4,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
1,629
368
0
375
1,232
339
0
408
824
22,052
976
L
Izanami
DirtyDonut
Izanami
1,415
1,218
0
1,172
3,139
602
0
803
2,336
0
13,649
W
Sobek
803
73
0
657
1,554
519
0
0
1,554
3,403
0
L
504
178
0
1,329
3,245
804
0
336
2,909
0
12,742
W
Hun Batz
1,063
398
0
1,647
2,658
613
0
141
2,517
0
15,209
W
Hachiman
1,337
715
0
177
816
168
0
0
816
0
15,685
L
Vamana
2,134
934
0
1,694
2,111
1,494
0
0
2,111
0
16,061
L
549
105
0
650
2,240
533
27
934
1,306
6,698
0
W
Achilles
1,071
376
0
1,453
2,973
2,423
0
0
2,973
0
12,666
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,861
Gold Earned
18,265
99
Minions Killed
132
0
Camps Cleared
0
400,465
Distance Traveled
454,806
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
3,867
773
37
7
0
96,672
1
L
Izanami
3,347
669
26
5
0
90,057
2
W
Sobek
3,257
651
10
2
0
88,320
2
L
Da Ji
3,398
680
29
6
0
112,616
1
W
Hun Batz
3,632
726
34
7
0
102,675
1
W
Hachiman
3,984
797
28
6
0
85,815
0
L
Vamana
3,623
725
31
6
0
103,748
2
L
Thoth
2,997
599
13
3
0
94,044
0
W
Achilles
3,525
705
23
5
0
81,324
0
L
Khepri
2,496
499
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role