Player Matchup

Janus
Janus
SUPEROSCARLL
Janus
Level 37
God Stats
17W - 19L
1,730 SR
Queue Stats
129W - 117L
1,351 Elo+
Party 1
Camazotz
Camazotz
ivanovic16
Camazotz
Level 45
God Stats
4W - 2L
1,891 SR
Queue Stats
152W - 165L
1,437 Elo+
Party 1
Cerberus
Cerberus
neralej
Cerberus
Level 26
God Stats
9W - 5L
1,653 SR
Queue Stats
88W - 97L
1,352 Elo+
Party 1
Team Averages
Level 36
1,758 SR
1,380 Elo+

VS

Team Averages
Level 49
1,367 SR
1,444 Elo+
Merlin
Merlin
QM1nation
Merlin
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
82W - 82L
1,389 Elo+
Party 2
Jormungandr
Jormungandr
Romarthy
Jormungandr
Level 4
God Stats
0W - 2L
1,100 SR
Queue Stats
1W - 4L
1,298 Elo+
Party 2
Nemesis
Nemesis
Roxarssenic
Nemesis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 12
13,499
675
11,334
9,838
3,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Camazotz
ivanovic16
Camazotz
15
10 / 2 / 11
14,798
740
18,464
23,772
10,281
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
neralej
Cerberus
15
6 / 2 / 12
12,993
650
9,929
12,598
11,292
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
QM1nation
Merlin
15
6 / 5 / 0
13,390
670
21,279
12,466
3,543
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jormungandr
Romarthy
Jormungandr
11
0 / 7 / 3
11,332
567
4,016
16,969
15,085
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
Roxarssenic
Nemesis
12
1 / 11 / 6
12,342
617
8,449
17,089
4,957
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
16
23
Kills
7
7
Deaths
23
35
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Merlin
QM1nation
Merlin
6
5
0
1.2
L
Jormungandr
Romarthy
Jormungandr
0
7
3
0.21
L
Nemesis
Roxarssenic
Nemesis
1
11
6
0.36
W
7
3
12
4.33
W
Camazotz
ivanovic16
Camazotz
10
2
11
7.75
W
Cerberus
neralej
Cerberus
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,727
Damage
33,744
46,208
Taken
46,524
24,706
Mitigated
23,585
20,373
Healing
4,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
QM1nation
Merlin
21,279
692
238
2,020
12,466
3,543
187
5,409
7,057
84,400
0
L
Jormungandr
Romarthy
Jormungandr
4,016
1,843
0
0
16,969
15,085
0
8,634
8,335
10,903
0
L
Nemesis
Roxarssenic
Nemesis
8,449
3,307
0
2,012
17,089
4,957
713
7,254
9,835
0
24,383
W
11,334
784
1,224
1,865
9,838
3,133
1,272
5,755
4,083
49,888
0
W
Camazotz
ivanovic16
Camazotz
18,464
4,789
0
13,594
23,772
10,281
1,099
13,369
10,403
7
73,765
W
Cerberus
neralej
Cerberus
9,929
629
0
3,690
12,598
11,292
145
6,547
6,051
46,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,290
Gold Earned
37,064
288
Minions Killed
197
0
Camps Cleared
0
1,063,122
Distance Traveled
913,351
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,390
670
139
7
0
331,940
1
L
Jormungandr
11,332
567
17
1
0
259,653
2
L
Nemesis
12,342
617
41
2
0
321,758
6
W
Janus
13,499
675
98
5
0
310,041
0
W
Camazotz
14,798
740
75
4
0
390,711
2
W
Cerberus
12,993
650
115
6
0
362,370
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role