Player Matchup

Baron Samedi
Baron Samedi
Checo FuHer
Baron Samedi
Level 109
God Stats
3W - 1L
1,788 SR
Queue Stats
101W - 125L
1,594 Elo+
Solo
Bacchus
Bacchus
Dream1690
Bacchus
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 13L
1,604 Elo+
Solo
King Arthur
King Arthur
MushroomedOnU
King Arthur
Level 127
God Stats
0W - 1L
1,597 SR
Queue Stats
41W - 50L
1,543 Elo+
Solo
Team Averages
Level 115
1,628 SR
1,581 Elo+

VS

Team Averages
Level 109
1,477 SR
1,612 Elo+
Hercules
Hercules
DarkIllusion14
Hercules
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
91W - 55L
1,666 Elo+
Party 1
Nu Wa
Nu Wa
ScaryCalf785935
Nu Wa
Level 123
God Stats
6W - 3L
1,500 SR
Queue Stats
233W - 173L
1,541 Elo+
Party 1
Fenrir
Fenrir
xkennethllx
Fenrir
Level 142
God Stats
3W - 2L
1,431 SR
Queue Stats
114W - 113L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Checo FuHer
Baron Samedi
14
3 / 11 / 8
13,859
603
12,688
19,912
8,974
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
Dream1690
Bacchus
16
8 / 6 / 7
15,648
680
14,855
24,615
23,287
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

King Arthur
MushroomedOnU
King Arthur
13
3 / 9 / 7
13,148
572
9,274
23,754
21,562
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
5 / 3 / 13
14,822
644
14,666
19,918
18,472
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
7 / 5 / 17
16,040
697
23,961
11,728
4,421
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
17
14 / 7 / 5
16,737
728
14,670
20,104
21,975
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
61
14
Kills
26
26
Deaths
15
22
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Checo FuHer
Baron Samedi
3
11
8
0.64
W
Hercules
5
3
13
3.83
L
Bacchus
Dream1690
Bacchus
8
6
7
1.92
L
King Arthur
MushroomedOnU
King Arthur
3
9
7
0.72
W
7
5
17
3.1
W
Fenrir
14
7
5
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,817
Damage
53,297
68,281
Taken
51,750
53,823
Mitigated
44,868
13,358
Healing
10,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Checo FuHer
Baron Samedi
12,688
835
1,734
4,429
19,912
8,974
64
7,461
12,451
60,758
0
W
Hercules
14,666
4,409
0
4,739
19,918
18,472
483
11,607
8,311
498
48,087
L
Bacchus
Dream1690
Bacchus
14,855
951
0
2,842
24,615
23,287
0
8,845
15,770
50,947
0
L
King Arthur
MushroomedOnU
King Arthur
9,274
1,303
452
3,901
23,754
21,562
134
7,960
15,794
0
40,822
W
23,961
5,113
222
1,328
11,728
4,421
1,872
7,458
4,270
84,437
0
W
Fenrir
14,670
3,446
0
4,170
20,104
21,975
607
8,776
11,328
0
69,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,655
Gold Earned
47,599
198
Minions Killed
260
0
Camps Cleared
0
1,105,801
Distance Traveled
1,151,957
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
13,859
603
81
4
0
331,158
1
W
Hercules
14,822
644
70
3
0
410,721
6
L
Bacchus
15,648
680
52
2
0
391,180
6
L
King Arthur
13,148
572
65
3
0
383,463
3
W
Nu Wa
16,040
697
119
5
0
358,401
4
W
Fenrir
16,737
728
71
3
0
382,835
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role