Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
LarissinhaPower
Ymir
Level 25
God Stats
59W - 46L
1,587 SR
Queue Stats
101W - 107L
1,525 Elo+
Solo
Cerberus
Cerberus
PuppyLovesJoJo
Cerberus
Level 28
God Stats
5W - 1L
1,762 SR
Queue Stats
150W - 169L
1,646 Elo+
Solo
Neith
Neith
lucas_healy
Neith
Level 24
God Stats
3W - 1L
1,141 SR
Queue Stats
76W - 74L
1,484 Elo+
Solo
Medusa
Medusa
xLEV1TATEx
Medusa
Level 27
God Stats
5W - 3L
1,648 SR
Queue Stats
28W - 28L
1,698 Elo+
Solo
Team Averages
Level 26
1,528 SR
1,571 Elo+

VS

Team Averages
Level 16
1,524 SR
1,525 Elo+
Heimdallr
Heimdallr
CemetaryGate
Heimdallr
Level 6
God Stats
1W - 1L
1,455 SR
Queue Stats
2W - 3L
1,512 Elo+
Solo
Artemis
Artemis
Dirty Schooner
Artemis
Level 11
God Stats
6W - 9L
1,562 SR
Queue Stats
21W - 29L
1,505 Elo+
Solo
Merlin
Merlin
MikeLikeToStrike
Merlin
Level 25
God Stats
291W - 246L
1,594 SR
Queue Stats
307W - 291L
1,577 Elo+
Solo
Bacchus
Bacchus
MuRkiiN_NiNja
Bacchus
Level 25
God Stats
1W - 6L
1,399 SR
Queue Stats
27W - 22L
1,526 Elo+
Solo
Mulan
Mulan
javiershelby007
Mulan
Level 12
God Stats
0W - 1L
1,610 SR
Queue Stats
1W - 2L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
20
11 / 5 / 22
13,523
1,127
26,221
17,752
22,846
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

20
8 / 5 / 26
13,465
1,122
17,819
23,401
13,410
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cerberus
20
6 / 1 / 26
13,691
1,141
6,240
9,313
9,031
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
7 / 3 / 14
12,169
1,014
6,744
9,943
4,042
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Medusa
xLEV1TATEx
Medusa
20
11 / 4 / 19
13,696
1,141
25,958
11,654
5,051
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

226

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CemetaryGate
Heimdallr
19
1 / 12 / 14
12,370
1,031
8,996
20,363
10,903
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
2 / 5 / 8
11,028
919
13,344
14,342
7,878
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
4 / 12 / 9
12,897
1,075
26,112
23,707
10,421
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
17
8 / 4 / 4
12,449
1,037
7,109
9,749
5,134
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
3 / 10 / 7
11,423
952
9,878
22,818
20,654
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
60
43
Kills
18
18
Deaths
43
107
Assists
42
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
11
5
22
4.4
L
Heimdallr
CemetaryGate
Heimdallr
1
12
14
0.67
L
2
5
8
1.2
W
8
5
26
4.2
L
4
12
9
0.71
L
Bacchus
8
4
4
2.5
W
Cerberus
6
1
26
19
L
3
10
7
0.65
W
7
3
14
4.67
W
Medusa
xLEV1TATEx
Medusa
11
4
19
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,982
Damage
65,439
72,063
Taken
90,979
54,380
Mitigated
54,990
15,160
Healing
7,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
26,221
784
1,639
5,421
17,752
22,846
0
6,793
10,959
0
39,620
L
Heimdallr
CemetaryGate
Heimdallr
8,996
3,499
0
745
20,363
10,903
0
5,361
14,792
0
32,438
L
13,344
7,002
0
0
14,342
7,878
0
2,888
11,454
0
22,744
W
17,819
1,644
1,449
3,480
23,401
13,410
0
10,877
12,524
41,554
0
L
26,112
2,783
0
3,575
23,707
10,421
0
7,020
16,687
67,367
0
L
Bacchus
7,109
1,145
0
1,076
9,749
5,134
0
2,652
7,097
12,105
0
W
Cerberus
6,240
328
0
756
9,313
9,031
0
4,235
5,078
28,864
0
L
9,878
2,397
0
2,439
22,818
20,654
0
6,138
16,680
0
19,171
W
6,744
2,272
1,042
1,373
9,943
4,042
0
6,091
3,852
0
17,822
W
Medusa
xLEV1TATEx
Medusa
25,958
20,971
0
0
11,654
5,051
0
5,225
6,429
0
52,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,544
Gold Earned
60,167
236
Minions Killed
189
7
Camps Cleared
4
1,051,735
Distance Traveled
796,223
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,523
1,127
35
3
0
285,852
0
L
Heimdallr
12,370
1,031
44
4
0
144,817
1
L
Artemis
11,028
919
13
1
1
173,671
0
W
Ymir
13,465
1,122
64
5
3
159,474
0
L
Merlin
12,897
1,075
95
8
1
161,802
1
L
Bacchus
12,449
1,037
12
1
1
133,464
0
W
Cerberus
13,691
1,141
53
4
0
283,884
0
L
Mulan
11,423
952
25
2
1
182,469
2
W
Neith
12,169
1,014
33
3
1
152,805
0
W
Medusa
13,696
1,141
51
4
3
169,720
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role