Player Matchup

Fafnir
Fafnir
FtwNoVvaN
Fafnir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,611 Elo+
Solo
Merlin
Merlin
Ggeasy09
Merlin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,553 Elo+
Solo
Thor
Thor
TheeMoonio
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,487 Elo+
Solo
Heimdallr
Heimdallr
UjackAndPro
Heimdallr
Level 11
God Stats
2W - 5L
1,500 SR
Queue Stats
46W - 45L
1,440 Elo+
Solo
Ra
Ra
danieljansen88
Ra
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
32W - 34L
1,560 Elo+
Solo
Team Averages
Level 14
1,500 SR
1,530 Elo+

VS

Team Averages
Level 16
1,618 SR
1,583 Elo+
Hera
Hera
Balavar
Hera
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 5L
1,486 Elo+
Party 1
Anhur
Anhur
Jezyan
Anhur
Level 6
God Stats
3W - 0L
1,835 SR
Queue Stats
4W - 3L
1,549 Elo+
Solo
Scylla
Scylla
Ninjando
Scylla
Level 25
God Stats
8W - 1L
1,755 SR
Queue Stats
23W - 7L
1,834 Elo+
Solo
Izanami
Izanami
Reydom
Izanami
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,486 Elo+
Party 1
Ravana
Ravana
S2nagyS2
Ravana
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 22L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
FtwNoVvaN
Fafnir
20
4 / 8 / 17
14,648
1,127
11,930
26,121
35,978
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
Ggeasy09
Merlin
20
18 / 12 / 13
18,463
1,420
43,224
32,413
12,180
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

19
2 / 17 / 9
11,842
911
6,836
29,764
13,367
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heimdallr
UjackAndPro
Heimdallr
19
6 / 10 / 13
13,777
1,060
10,903
22,695
8,555
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
4 / 8 / 19
14,966
1,151
13,808
19,803
7,720
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

57

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Balavar
Hera
20
5 / 7 / 28
14,545
1,119
16,889
11,885
4,314
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
Jezyan
Anhur
20
0 / 7 / 18
12,528
964
6,500
16,902
5,730
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
Ninjando
Scylla
20
29 / 4 / 14
19,503
1,500
47,500
22,747
7,611
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Reydom
Izanami
20
16 / 8 / 20
17,171
1,321
33,605
19,636
7,678
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ravana
S2nagyS2
Ravana
20
5 / 8 / 21
14,079
1,083
17,557
20,388
9,542
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
156
34
Kills
55
55
Deaths
34
71
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Hera
Balavar
Hera
5
7
28
2.71
L
Fafnir
FtwNoVvaN
Fafnir
4
8
17
1.56
L
Merlin
Ggeasy09
Merlin
18
12
13
2.04
W
Anhur
Jezyan
Anhur
0
7
18
1.29
W
Scylla
Ninjando
Scylla
29
4
14
9
W
Izanami
Reydom
Izanami
16
8
20
3.25
W
Ravana
S2nagyS2
Ravana
5
8
21
1.94
L
2
17
9
0.38
L
Heimdallr
UjackAndPro
Heimdallr
6
10
13
1.25
L
4
8
19
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,701
Damage
122,051
130,796
Taken
91,558
77,800
Mitigated
34,875
15,564
Healing
11,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
Balavar
Hera
16,889
5,545
0
0
11,885
4,314
0
9,475
2,410
44,947
0
L
Fafnir
FtwNoVvaN
Fafnir
11,930
3,770
0
2,405
26,121
35,978
0
11,154
14,967
21,321
1,400
L
Merlin
Ggeasy09
Merlin
43,224
2,450
0
7,370
32,413
12,180
0
13,732
18,681
85,683
0
W
Anhur
Jezyan
Anhur
6,500
5,370
0
753
16,902
5,730
0
11,416
5,486
0
27,561
W
Scylla
Ninjando
Scylla
47,500
4,893
0
6,937
22,747
7,611
0
16,436
6,311
73,761
0
W
Izanami
Reydom
Izanami
33,605
22,522
0
191
19,636
7,678
0
15,498
4,138
0
62,062
W
Ravana
S2nagyS2
Ravana
17,557
5,209
717
2,695
20,388
9,542
0
14,877
5,511
0
33,156
L
6,836
1,834
0
0
29,764
13,367
0
14,555
15,209
0
13,507
L
Heimdallr
UjackAndPro
Heimdallr
10,903
3,190
0
586
22,695
8,555
0
14,150
8,545
0
23,597
L
13,808
1,770
2,757
2,446
19,803
7,720
0
10,798
9,005
80,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,696
Gold Earned
77,826
272
Minions Killed
250
11
Camps Cleared
8
1,104,990
Distance Traveled
1,127,677
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
14,545
1,119
73
6
1
215,698
0
L
Fafnir
14,648
1,127
21
2
3
234,097
0
L
Merlin
18,463
1,420
88
7
1
234,024
0
W
Anhur
12,528
964
40
3
2
180,452
2
W
Scylla
19,503
1,500
57
4
4
259,383
3
W
Izanami
17,171
1,321
59
5
1
215,850
0
W
Ravana
14,079
1,083
21
2
0
256,294
2
L
Thor
11,842
911
8
1
0
189,434
0
L
Heimdallr
13,777
1,060
18
1
0
231,609
1
L
Ra
14,966
1,151
137
11
7
215,826
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role