Player Matchup

Izanami
Izanami
ShinyDinosaur
Izanami
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 41L
1,431 Elo+
Party 2
King Arthur
King Arthur
Theadrine
King Arthur
Level 37
God Stats
5W - 2L
1,328 SR
Queue Stats
35W - 23L
1,344 Elo+
Party 2
Merlin
Merlin
ZoomerHD
Merlin
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Team Averages
Level 70
1,443 SR
1,425 Elo+

VS

Team Averages
Level 41
1,462 SR
1,499 Elo+
Merlin
Merlin
 
Merlin
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
ANTIVIRUS85
Chaac
Level 22
God Stats
2W - 4L
1,385 SR
Queue Stats
25W - 22L
1,496 Elo+
Party 1
Jing Wei
Jing Wei
Амбрелла
Jing Wei
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
15 / 3 / 5
11,637
970
15,222
8,840
3,133
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Theadrine
King Arthur
12
7 / 4 / 13
10,493
874
9,397
14,576
15,459
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
ZoomerHD
Merlin
11
4 / 5 / 9
9,570
798
10,004
9,898
3,246
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
10 / 7 / 1
10,998
917
13,743
13,013
4,551
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 8 / 8
8,848
737
5,286
14,657
5,225
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

9
1 / 11 / 5
8,108
676
5,101
12,140
3,211
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
26
26
Kills
12
12
Deaths
26
27
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
10
7
1
1.5
L
1
8
8
0.63
W
Izanami
15
3
5
5.83
W
King Arthur
Theadrine
King Arthur
7
4
13
3.38
W
Merlin
ZoomerHD
Merlin
4
5
9
1.7
L
1
11
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,623
Damage
24,130
33,314
Taken
39,810
21,838
Mitigated
12,987
10,318
Healing
5,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
13,743
535
0
3,080
13,013
4,551
498
3,949
9,064
39,890
0
L
5,286
1,245
0
2,344
14,657
5,225
667
4,505
10,152
0
12,577
W
Izanami
15,222
10,743
0
2,227
8,840
3,133
2,510
4,772
4,068
0
48,967
W
King Arthur
Theadrine
King Arthur
9,397
809
0
6,930
14,576
15,459
137
4,437
10,139
440
26,152
W
Merlin
ZoomerHD
Merlin
10,004
689
94
1,067
9,898
3,246
193
4,566
5,332
35,249
0
L
5,101
2,626
0
387
12,140
3,211
260
1,550
10,590
0
16,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,700
Gold Earned
27,954
155
Minions Killed
103
0
Camps Cleared
0
640,149
Distance Traveled
611,051
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,998
917
67
6
0
196,691
0
L
Chaac
8,848
737
13
1
0
201,610
0
W
Izanami
11,637
970
91
8
0
201,939
0
W
King Arthur
10,493
874
21
2
0
243,360
1
W
Merlin
9,570
798
43
4
0
194,850
3
L
Jing Wei
8,108
676
23
2
0
212,750
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role