Player Matchup

Chaac
Chaac
Bronze III
ChiliShadow
Chaac
Bronze III
Level 108
God Stats
1W - 1L
1,929 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 108
1,929 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 146
1,500 SR
1,500 MMR
Fenrir
Fenrir
Bronze III
IM RAMPAGE x999
Fenrir
Bronze III
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 0
9,128
913
6,712
10,926
9,067
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bans
AmaterasuCabrakanOdinVamanaKali

VS

Bans
BakasuraErlang ShenYmirSkadiHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
7,591
759
6,736
11,733
4,967
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,712
Damage
6,736
10,926
Taken
11,733
9,067
Mitigated
4,967
7,269
Healing
3,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,712
1,883
0
7,269
10,926
9,067
357
13
10,913
0
47,809
L
6,736
2,136
0
3,831
11,733
4,967
0
78
11,655
0
40,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,128
Gold Earned
7,591
110
Minions Killed
72
0
Camps Cleared
0
194,943
Distance Traveled
194,877
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,128
913
110
11
0
194,943
1
L
Fenrir
7,591
759
72
7
0
194,877
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role