Player Matchup

Anhur
Anhur
 
Anhur
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Alarmis
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,665 Elo+
Solo
Thor
Thor
Hootla
Thor
Level 18
God Stats
42W - 26L
1,673 SR
Queue Stats
46W - 32L
1,614 Elo+
Solo
King Arthur
King Arthur
KosheiUndead
King Arthur
Level 7
God Stats
6W - 4L
1,641 SR
Queue Stats
9W - 8L
1,559 Elo+
Party 1
Merlin
Merlin
TurkVarMi
Merlin
Level 5
God Stats
6W - 5L
1,671 SR
Queue Stats
7W - 7L
1,547 Elo+
Party 1
Team Averages
Level 12
1,597 SR
1,577 Elo+

VS

Team Averages
Level 27
1,452 SR
1,606 Elo+
Ne Zha
Ne Zha
Cesus
Ne Zha
Level 29
God Stats
1W - 1L
1,209 SR
Queue Stats
17W - 15L
1,651 Elo+
Party 2
Terra
Terra
Steryo
Terra
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,592 Elo+
Party 2
Thor
Thor
TraxerZendor
Thor
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,616 Elo+
Party 2
Scylla
Scylla
crocanti
Scylla
Level 28
God Stats
2W - 0L
1,551 SR
Queue Stats
16W - 14L
1,629 Elo+
Party 2
Nox
Nox
komakalle88
Nox
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 71L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
7 / 4 / 3
12,289
1,117
9,276
11,156
4,257
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
0 / 8 / 6
9,759
887
9,270
12,513
6,179
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
Hootla
Thor
15
0 / 3 / 6
8,992
817
7,525
12,422
5,319
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

King Arthur
KosheiUndead
King Arthur
16
1 / 4 / 6
10,243
931
6,162
16,454
14,577
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
TurkVarMi
Merlin
16
4 / 1 / 4
10,236
931
18,397
4,024
1,280
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

200

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Cesus
Ne Zha
17
10 / 4 / 8
11,275
1,025
15,967
12,351
4,715
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
Steryo
Terra
17
1 / 3 / 18
10,996
1,000
7,845
13,412
10,947
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
0 / 1 / 14
9,965
906
5,706
10,889
3,932
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
crocanti
Scylla
17
6 / 3 / 10
10,752
977
10,201
8,208
2,698
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
3 / 1 / 9
10,737
976
12,176
10,353
4,031
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
79
12
Kills
20
20
Deaths
12
25
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
7
4
3
2.13
L
0
8
6
0.38
W
Ne Zha
Cesus
Ne Zha
10
4
8
3.5
L
Thor
Hootla
Thor
0
3
6
1
L
King Arthur
KosheiUndead
King Arthur
1
4
6
1
W
Terra
Steryo
Terra
1
3
18
3.33
W
0
1
14
7
L
Merlin
TurkVarMi
Merlin
4
1
4
6
W
Scylla
crocanti
Scylla
6
3
10
3.67
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,630
Damage
51,895
56,569
Taken
55,213
31,612
Mitigated
26,323
6,637
Healing
9,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
9,276
2,863
0
1,370
11,156
4,257
0
6,989
4,167
0
40,832
L
9,270
636
1,889
1,652
12,513
6,179
0
5,811
6,702
34,602
0
W
Ne Zha
Cesus
Ne Zha
15,967
8,218
0
1,757
12,351
4,715
0
4,743
7,608
0
23,569
L
Thor
Hootla
Thor
7,525
1,156
0
0
12,422
5,319
0
6,539
5,883
0
15,778
L
King Arthur
KosheiUndead
King Arthur
6,162
55
0
1,726
16,454
14,577
0
8,560
7,894
0
13,520
W
Terra
Steryo
Terra
7,845
1,688
2,001
2,734
13,412
10,947
0
6,438
6,974
15,697
0
W
5,706
894
0
104
10,889
3,932
0
7,204
3,685
0
26,069
L
Merlin
TurkVarMi
Merlin
18,397
178
0
0
4,024
1,280
0
2,323
1,701
33,250
0
W
Scylla
crocanti
Scylla
10,201
866
0
1,706
8,208
2,698
0
3,814
4,394
24,150
0
W
12,176
437
0
945
10,353
4,031
0
5,468
4,885
37,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,519
Gold Earned
53,725
185
Minions Killed
193
7
Camps Cleared
6
903,648
Distance Traveled
998,721
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,289
1,117
91
8
2
178,590
0
L
Ra
9,759
887
54
5
1
180,181
3
W
Ne Zha
11,275
1,025
11
1
1
191,303
0
L
Thor
8,992
817
4
0
0
155,343
3
L
King Arthur
10,243
931
8
1
2
206,650
0
W
Terra
10,996
1,000
20
2
3
226,276
1
W
Thor
9,965
906
50
5
0
179,801
0
L
Merlin
10,236
931
28
3
2
182,884
4
W
Scylla
10,752
977
41
4
1
179,421
2
W
Nox
10,737
976
71
6
1
221,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role