Player Matchup

Khepri
Khepri
IMN XTREMA
Khepri
Level 135
God Stats
11W - 8L
1,580 SR
Queue Stats
263W - 240L
1,457 Elo+
Party 1
Ra
Ra
LORD BISHOP7493
Ra
Level 97
God Stats
10W - 3L
1,714 SR
Queue Stats
153W - 131L
1,433 Elo+
Party 1
Mercury
Mercury
dioni12
Mercury
Level 104
God Stats
1W - 3L
1,500 SR
Queue Stats
160W - 132L
1,467 Elo+
Party 1
Team Averages
Level 112
1,598 SR
1,452 Elo+

VS

Team Averages
Level 64
1,500 SR
1,692 Elo+
Izanami
Izanami
GrizzlyV2
Izanami
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,800 Elo+
Party 2
Yemoja
Yemoja
Oo CaRpEdIeM oO
Yemoja
Level 148
God Stats
3W - 1L
1,672 SR
Queue Stats
117W - 63L
1,776 Elo+
Party 2
Hel
Hel
RenegadeDragneel
Hel
Level 15
God Stats
1W - 0L
1,329 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
IMN XTREMA
Khepri
11
1 / 3 / 6
10,411
612
7,107
17,219
14,280
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
2 / 2 / 4
10,202
600
8,682
7,939
3,345
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Mercury
dioni12
Mercury
12
6 / 4 / 2
11,139
655
12,857
16,720
6,513
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GrizzlyV2
Izanami
15
5 / 2 / 3
12,269
722
19,493
12,307
4,858
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 1 / 6
11,216
660
12,392
11,076
6,724
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 6 / 2
10,430
614
3,347
13,720
5,968
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
20
9
Kills
9
9
Deaths
9
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
GrizzlyV2
Izanami
5
2
3
3.25
L
Khepri
IMN XTREMA
Khepri
1
3
6
1.33
L
2
2
4
2
W
2
1
6
5
W
2
6
2
0.5
L
Mercury
dioni12
Mercury
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,646
Damage
35,232
41,878
Taken
37,103
24,138
Mitigated
17,550
15,179
Healing
13,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
GrizzlyV2
Izanami
19,493
13,736
0
2,603
12,307
4,858
1,880
3,608
8,699
0
95,956
L
Khepri
IMN XTREMA
Khepri
7,107
164
0
250
17,219
14,280
0
4,709
12,510
21,643
433
L
8,682
200
8,545
3,328
7,939
3,345
0
4,624
3,315
49,868
0
W
12,392
1,096
2,848
3,627
11,076
6,724
465
3,845
7,231
43,263
0
W
3,347
338
1,619
3,144
13,720
5,968
198
8,364
5,356
21,292
0
L
Mercury
dioni12
Mercury
12,857
4,481
0
3,056
16,720
6,513
0
6,433
10,287
265
31,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,752
Gold Earned
33,915
161
Minions Killed
233
0
Camps Cleared
0
965,987
Distance Traveled
891,644
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,269
722
146
9
0
296,438
2
L
Khepri
10,411
612
24
1
0
303,143
5
L
Ra
10,202
600
91
5
0
283,726
2
W
Yemoja
11,216
660
52
3
0
307,982
2
W
Hel
10,430
614
35
2
0
287,224
0
L
Mercury
11,139
655
46
3
0
379,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role