Player Matchup

Sun Wukong
Sun Wukong
Bhelienor
Sun Wukong
Level 29
God Stats
18W - 5L
1,873 SR
Queue Stats
109W - 66L
1,792 Elo+
Party 2
Scylla
Scylla
ERIcKraK-63
Scylla
Level 121
God Stats
27W - 13L
1,626 SR
Queue Stats
317W - 268L
1,677 Elo+
Party 2
Ullr
Ullr
alvaro1valverdee
Ullr
Level 124
God Stats
7W - 4L
1,717 SR
Queue Stats
272W - 224L
1,668 Elo+
Party 2
Team Averages
Level 91
1,738 SR
1,712 Elo+

VS

Team Averages
Level 45
1,510 SR
1,409 Elo+
Medusa
Medusa
 
Medusa
Level 7
God Stats
2W - 6L
1,500 SR
Queue Stats
3W - 12L
1,500 Elo+
Solo
Da Ji
Da Ji
Scythe
Da Ji
Level 104
God Stats
18W - 18L
1,586 SR
Queue Stats
196W - 234L
1,381 Elo+
Party 1
The Morrigan
The Morrigan
Tylerlee Senpai
The Morrigan
Level 23
God Stats
51W - 71L
1,443 SR
Queue Stats
260W - 311L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bhelienor
Sun Wukong
12
10 / 0 / 12
9,932
903
8,722
10,258
9,385
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Scylla
11
7 / 1 / 12
9,391
854
9,442
4,461
1,168
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
9 / 2 / 8
9,541
867
8,390
5,760
1,954
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
2 / 10 / 0
7,714
701
4,356
11,196
3,133
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Da Ji
Scythe
Da Ji
7
0 / 12 / 2
6,648
604
5,207
12,257
3,585
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
Tylerlee Senpai
The Morrigan
8
1 / 4 / 0
6,864
624
3,583
8,658
2,616
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
5
26
Kills
3
3
Deaths
26
32
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
10
0
0.2
W
Sun Wukong
Bhelienor
Sun Wukong
10
0
12
16
W
Scylla
7
1
12
13
L
Da Ji
Scythe
Da Ji
0
12
2
0.08
L
The Morrigan
Tylerlee Senpai
The Morrigan
1
4
0
0.25
W
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,554
Damage
13,146
20,479
Taken
32,111
12,507
Mitigated
9,334
4,380
Healing
2,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,356
1,303
0
542
11,196
3,133
0
2,715
8,481
0
23,437
W
Sun Wukong
Bhelienor
Sun Wukong
8,722
1,653
0
4,094
10,258
9,385
498
2,228
8,030
0
25,793
W
Scylla
9,442
1,060
0
240
4,461
1,168
960
324
4,137
34,772
0
L
Da Ji
Scythe
Da Ji
5,207
738
188
847
12,257
3,585
0
3,099
9,158
0
12,597
L
The Morrigan
Tylerlee Senpai
The Morrigan
3,583
394
294
1,028
8,658
2,616
0
3,652
5,006
18,213
743
W
8,390
2,076
0
46
5,760
1,954
1,443
805
4,955
0
33,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,864
Gold Earned
21,226
149
Minions Killed
76
0
Camps Cleared
0
595,326
Distance Traveled
422,193
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,714
701
39
4
0
123,379
0
W
Sun Wukong
9,932
903
39
4
0
218,723
2
W
Scylla
9,391
854
53
5
0
203,980
0
L
Da Ji
6,648
604
15
1
0
127,768
0
L
The Morrigan
6,864
624
22
2
0
171,046
1
W
Ullr
9,541
867
57
5
0
172,623
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role