Player Matchup

Khepri
Khepri
JomppaPomppa69
Khepri
Level 24
God Stats
18W - 18L
1,598 SR
Queue Stats
105W - 88L
1,574 Elo+
Party 1
Izanami
Izanami
MatsQuu
Izanami
Level 27
God Stats
6W - 5L
1,622 SR
Queue Stats
156W - 165L
1,546 Elo+
Party 1
Scylla
Scylla
alvibaboon22
Scylla
Level 126
God Stats
9W - 4L
1,500 SR
Queue Stats
404W - 463L
1,541 Elo+
Party 1
Team Averages
Level 59
1,573 SR
1,554 Elo+

VS

Team Averages
Level 31
1,789 SR
1,558 Elo+
Ne Zha
Ne Zha
Bloodyisback
Ne Zha
Level 37
God Stats
12W - 2L
1,808 SR
Queue Stats
193W - 113L
1,694 Elo+
Solo
Cerberus
Cerberus
CaptainKoala12
Cerberus
Level 28
God Stats
4W - 2L
1,686 SR
Queue Stats
50W - 40L
1,441 Elo+
Solo
He Bo
He Bo
Las3rbeam
He Bo
Level 28
God Stats
2W - 1L
1,873 SR
Queue Stats
87W - 91L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 3
10,582
622
6,199
13,037
14,640
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
MatsQuu
Izanami
11
3 / 11 / 4
11,060
651
14,854
18,629
5,143
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Scylla
12
4 / 7 / 2
11,281
664
10,666
13,431
4,788
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
12 / 2 / 12
13,458
792
18,896
15,636
6,012
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cerberus
14
5 / 1 / 16
12,947
762
4,719
14,151
11,203
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate

Breastplate

+20
Physical Protection

He Bo
Las3rbeam
He Bo
15
8 / 5 / 7
12,404
730
14,266
14,634
4,510
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
60
8
Kills
25
25
Deaths
8
9
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
12
2
12
9
W
Cerberus
5
1
16
13
L
1
7
3
0.36
W
He Bo
Las3rbeam
He Bo
8
5
7
2.3
L
Izanami
MatsQuu
Izanami
3
11
4
0.45
L
Scylla
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,719
Damage
37,881
45,097
Taken
44,421
24,571
Mitigated
21,725
4,170
Healing
16,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
18,896
7,205
0
6,902
15,636
6,012
1,512
5,551
10,085
0
70,138
W
Cerberus
4,719
533
960
3,025
14,151
11,203
642
6,606
7,545
20,299
684
L
6,199
932
446
751
13,037
14,640
152
5,930
7,107
18,953
0
W
He Bo
Las3rbeam
He Bo
14,266
1,390
0
5,413
14,634
4,510
592
5,464
8,390
51,996
0
L
Izanami
MatsQuu
Izanami
14,854
10,101
0
0
18,629
5,143
195
6,008
12,621
0
33,132
L
Scylla
10,666
723
0
2,973
13,431
4,788
605
6,649
6,782
42,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,923
Gold Earned
38,809
139
Minions Killed
212
0
Camps Cleared
0
780,914
Distance Traveled
976,173
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
13,458
792
78
5
0
349,324
2
W
Cerberus
12,947
762
45
3
0
334,347
0
L
Khepri
10,582
622
20
1
0
280,968
0
W
He Bo
12,404
730
89
5
0
292,502
1
L
Izanami
11,060
651
43
3
0
248,680
0
L
Scylla
11,281
664
76
4
0
251,266
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role